Enno Rehling
6923fe5c53
fix lua dbupdate
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write sqlite data to a temporary db by default (configurable).
2017-11-10 16:29:48 +01:00
Enno Rehling
b6f40148d7
off-by-one in NMR count
2017-07-16 11:24:16 +02:00
Enno Rehling
eed93b7470
BUG 2334 and 2339: fix script update and init calls
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Ponnuki and Portals scripts are working.
Ponnuki may still attack? More testing required.
2017-06-18 12:23:19 +02:00
Enno Rehling
f6ba5b6a53
BUG 2333 NMR-Anzahl im WB falsch
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https://bugs.eressea.de/view.php?id=2333
2017-06-11 17:06:13 +02:00
Enno Rehling
a4bd4320e5
fix bad read_orders call
2017-02-12 06:24:25 +01:00
Enno Rehling
2c38883362
configure dbname in eressea.ini (or don't use DB if not
2017-01-22 13:09:32 +01:00
Enno Rehling
a3ff8781c4
setting herbs will warn if they are the wrong herbs.
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planes can be erased.
add a script that erases unused planes from E2.
2016-08-18 19:04:48 +02:00
Enno Rehling
88f3a46142
generate htpasswd files, understand apr1 hashes in confirmation script
2016-02-10 14:12:38 +01:00
Enno Rehling
d0f8825240
use the syntax_error function where appropriate.
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fix bug w. releasing message too soon.
2015-05-18 11:34:52 +02:00
Enno Rehling
757e196973
remove the change_locales code, this feature was moved in eressea/locales.lua some time ago
2015-04-04 08:55:58 +02:00
Enno Rehling
20234ca27a
lock files to prevent accidents.
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preview will only run if the turn worked out.
cannot accidentally run in the game directory.
2014-12-11 12:19:04 +01:00
Enno Rehling
f92df416ff
monsters need a default locale, or their report will crash (thanks, Don!)
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- empty factions have not seen any region, prevent the code from crashing in that case.
- must load the rules even when only writing the reports (taxation affects guards?)
2014-11-23 15:50:22 +01:00
Enno Rehling
143fab9653
Some changes after talking to Don.
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moved locale change into its own module.
made monsters get a report by default.
reoved old creation.c code, it was dead.
2014-11-06 07:15:53 +01:00
Enno Rehling
206e0a2fc5
Accidentally deleted initial path logic.
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This code is important for bootstrapping the LUA_PATH
2014-08-12 23:15:35 +02:00
Enno Rehling
f0ac736bd1
map script needs to set up the script folder.
2014-08-12 23:06:44 +02:00
Enno Rehling
91ec503b43
fix the mapper script.
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1. move xml configuration reading to a separate module, it's compliated.
2. move the map file to the main scripts folder.
2014-08-12 22:54:55 +02:00
Enno Rehling
3c2ae7ca93
preview script and logging cleanup
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1. all log messages will be terminated with \n, whether the user provided
it or not.
2. remove a bunch of print() calls from scripts to reduce clutter
3. replace printf calls with log_* calls to reduce clutter
4. add the new release preview script
2014-08-11 12:04:12 +02:00
Enno Rehling
71056cc2e5
in Lua 5.2, table.getn no longer exists
2014-08-03 20:51:22 +02:00
Enno Rehling
afd41286b5
config file reading based on game name and install location.
2014-08-03 20:37:05 +02:00
Enno Rehling
ebe078df61
replace backslash with forward for unix-style paths
2014-08-03 12:43:16 +02:00
Enno Rehling
d9457a2488
rewrite of the Lua module system.
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At this time, only E2 is working.
Fixing a lot of old code (monster is no longer id 0).
package.paths configured from eressea.ini
install directory configured from eressea.ini
moving building_action into a seaprate module (it's deprecated)
2014-07-26 22:52:25 +02:00