Commit Graph

26 Commits

Author SHA1 Message Date
Enno Rehling a5d44f9638 re-enable creport 2016-09-17 22:57:22 +02:00
Enno Rehling d449ce4a8c re-enable report writing, fix report.c to work without seen_region 2016-09-16 18:03:28 +02:00
Enno Rehling 482e619969 disable reports entirely. 2016-09-13 20:17:59 +02:00
Enno Rehling 648857f52c disable report.c temporarily 2016-09-13 18:52:35 +02:00
Enno Rehling cb381123ff fix some calendar-related leaks and issues 2016-09-09 18:39:38 +02:00
Enno Rehling d84ed1f89d move static variable cleanup to kernel_done.
clean up some more.
2016-09-07 21:22:05 +02:00
Enno Rehling dda845e2f4 free configuration data (valgrind calls it still-reachable leaks). 2016-09-07 20:46:41 +02:00
Enno Rehling 9e901b47b6 I'm getting reports of leaks for umlaut.c based structures and configuration?
This is not actually solving those, though.
clean up report directory, fix .bat file.
2016-08-18 20:07:16 +02:00
Enno Rehling 3c272fd53f fix reading and writing curses from test (crash)
fix read_game/write_game incomaptibility.
2016-02-26 17:54:25 +01:00
Enno Rehling c9e7a76d9b minor leak: release memory held by curse_type structures 2015-10-15 08:38:43 +02:00
Enno Rehling 6de8e4466a stop memory leak from function registry. 2015-10-13 21:26:48 +02:00
Enno Rehling 9664f2b191 Implement an optional JSON report writer. Currently writes readable maps for Tiled. 2015-03-29 14:03:56 +02:00
Enno Rehling 798b3d6ad6 Implement tests for magicpath. They are failing (Bug 2066).
Also move spell and race initialization code from being server-only into game_init, where tests can use it.
2015-01-12 08:18:41 +01:00
Enno Rehling a3099ed507 Merge pull request #71 from badgerman/module-rename
Update wormholes to the module naming convention.
2014-12-13 18:56:02 +01:00
Enno Rehling f8136530ef fix the loading of chaoscount attributes that I broke in the refactoring. 2014-12-13 17:31:55 +01:00
Enno Rehling 522633a2de Update wormholes to the module naming convention.
- register = called before game is loaded
- init = called after game is loaded
- update = called after the turn, before reports are written
2014-12-13 16:43:35 +01:00
Enno Rehling a8849f2b91 remove the obsolete dungeons module.
I don't think this has ever been used, and it has fallen victim to entropy since it was first written. good riddance!
2014-12-13 00:03:24 +01:00
Enno Rehling 4527ffdda2 refactoring and tests for wormhole module. 2014-09-29 23:19:59 +02:00
Enno Rehling a9a0455207 reorganized directory structure.
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling 51207167c8 allow reading the configuration from a different directory (-c dir). 2014-07-23 08:10:14 +02:00
Enno Rehling f14264e3bb test coverage for can_steal.
add a default message for when no messages are loaded, so that msg_feedback/msg_message doesn't return NULL when XML has not been laoded.
initialize some core stuff before running tests (there probably needs to be more).
2014-07-05 20:14:11 -07:00
Enno Rehling a304b981d5 remove archetypes, they are not used by any existing game.
make compiling with libxml2 optional (USE_LIBXML2)
disable xml reports
2014-06-09 19:05:17 -07:00
Enno Rehling f43d8a3297 remove old gamecode-diabling logic
it was old, and not in use.
2014-06-07 10:36:50 -07:00
Enno Rehling b399356971 Revert "remove GM command"
there is a saved attribute that needs this
This reverts commit 7e529f2b4c.
2014-03-22 21:49:18 +01:00
Enno Rehling 7e529f2b4c remove GM command
this was a command from the very early days, when we had player-made
quests. It is no longer in use.
2014-03-16 23:40:51 -07:00
Enno Rehling 03c247c788 I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Renamed from core/src/eressea.c (Browse further)