Enno Rehling
96d6abdc5a
add caching API for rc_find
2016-09-19 06:55:32 +02:00
Enno Rehling
2eb9b5c5ea
delete dead code (dbrace)
2016-08-29 13:49:39 +01:00
Enno Rehling
33701ab891
make describe_braineater more generic (describe_race).
2016-08-28 20:44:45 +01:00
Enno Rehling
e3b0dfedc9
race naming functions do more work than before.
2016-08-28 20:27:40 +01:00
Enno Rehling
514565d66b
move race_name_func registrations into race.c
2016-08-28 20:02:45 +01:00
Enno Rehling
0f3de70ced
refactor to push back the const-ness of generated names.
2016-08-28 19:06:14 +01:00
Enno Rehling
0ac30c65a1
refactoring prior to removing static variable
2016-08-28 18:15:00 +01:00
Enno Rehling
1d57bf527d
Merge branch 'master' into develop
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Conflicts:
src/battle.test.c
src/buildno.h
2015-12-05 17:27:04 +01:00
Enno Rehling
62ee1468b8
https://bugs.eressea.de/view.php?id=2166
...
* fix magic resistance calculation in calculate_armor.
* add related tests.
* refactor BF_CANATTACK -> BF_NO_ATTACK because it is easier.
2015-12-05 17:17:21 +01:00
Enno Rehling
c85e489f4f
Merge branch 'monster_leftovers' of https://github.com/stm2/server into stm2-monster_leftovers
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Conflicts:
src/kernel/unit.c
src/laws.test.c
src/monsters.c
2015-11-25 14:25:42 +01:00
Enno Rehling
f559c263e3
cleanup of config.c: move more code to other modules like unit.c and faction.c
2015-11-24 19:53:27 +01:00
Steffen Mecke
742a30cc39
fix seaserpents
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seaserpents could not do piracy
seaserpents should be able to attack after move
2015-11-17 12:17:28 +01:00
Enno Rehling
f1476c2167
refactoring: split out a module for race prefixes
2015-09-12 12:24:10 +02:00
Enno Rehling
397a157fdc
Merge branch 'develop' into feature/bug-1588-magicpower-limit
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Conflicts:
scripts/tests/e2/init.lua
src/battle.c
src/bind_unit.c
src/kernel/spellid.h
src/magic.c
src/magic.h
2015-08-06 19:16:05 +02:00
Enno Rehling
4c877288d3
remove spellid.h, it represents an outdated way of doing things.
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merge the enum into combatspells, and reduce it to the spells actually used here.
2015-08-06 17:57:51 +02:00
Enno Rehling
414f6d3210
bug 2069: not all E3 magic schools have a familiar.
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https://bugs.eressea.de/view.php?id=2069
quick fix: defaulting all additional schools to the illaun familiar.
2015-07-02 09:49:51 +02:00
Enno Rehling
eac4ef7ddc
reduce conversion warning to float only
2015-05-15 13:32:22 +02:00
Steffen Mecke
2d27442681
apply possible number of racial attacks consequently
2015-05-08 13:02:54 +02:00
Enno Rehling
f06e3371a0
Bug 2089 again. rename giveitem flag to keepitem, because races should default to not holding on to their stuff.
2015-04-19 12:49:39 +02:00
Enno Rehling
c54cbfd472
fix copyright notice
2015-01-30 22:10:29 +01:00
Enno Rehling
abca25d1d5
fix indentation in every file
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fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling
838cf3d938
try to allow visual studio to build with all warnings (/WAll) enabled.
2015-01-12 22:53:21 +01:00
Enno Rehling
49a77cdcde
plug some more memory leaks.
2014-12-30 01:44:28 +01:00
Enno Rehling
0fead39b41
added a function that sets a monster's name to NULL if it is the name of its race.
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deprecate old rc_name function (renamed to rc_name_s) because it used a static return string.
2014-12-09 07:20:36 +01:00
Enno Rehling
ebd115b04a
refactor of rc_specialdamage, and move it into battle, nothing else uses it.
2014-11-09 22:31:41 +01:00
Enno Rehling
ce3e9cd7d0
Add missing test coverage for update_guards. Fix the weapon:minskill default.
2014-10-14 18:37:45 +02:00
Enno Rehling
4c00777553
make race::_name a string, not an array of strings. add a test for rc_name.
2014-08-24 23:58:29 +02:00
Enno Rehling
88f9d247bd
Revert "use race::flags|RCF_NOGIVE instead of race::ec_flags|GIVEITEM"
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E3 Tests (GIVE) did not pass.
This reverts commit 5ec3f5b83a
.
2014-07-06 00:29:52 -07:00
Enno Rehling
5ec3f5b83a
use race::flags|RCF_NOGIVE instead of race::ec_flags|GIVEITEM
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None of this has tests, it'd going to be years before a change like this can be made without fear D-:
2014-07-05 23:31:34 -07:00
Enno Rehling
072f927d5b
replace RCF_CANSTEAL with RCF_NOSTEAL for less confusing default behavior.
2014-07-05 19:29:12 -07:00
Enno Rehling
5b437c5833
Replace RCF_PLAYERRACE with RCF_NPC, it's the less confusing default for tests.
2014-07-05 19:21:06 -07:00
Enno Rehling
c3dfbdea18
eliminate new_race array in favor of a function (TODO: make it fast)
2014-06-29 18:10:02 -07:00
Enno Rehling
bff25f3c51
move skill_t into a separate file, give it unit tests.
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name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
d503937999
working on making json config understand ships and buildings.
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new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
42a86fc910
make sure that the skill bonus for races is signed, even on ARM where
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that is not necessarily the default.
2014-06-09 21:36:43 -07:00
Enno Rehling
dceff481d7
json config files, beginning with races
2014-06-07 22:17:48 -07:00
Enno Rehling
03c247c788
I am killing the core/ directory.
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Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00