These need to be more powerful to be useful, and the current way they are implemented is not, but the general idea strikes me as good.
Also, feedback should be configurable for each failed rule.
- gamecode/items.c enthält Funktionalität von items
- items/items.c umbenannt in items/itemtypes.c, enthält item_type Definitionen (to be replaced by xml definitions)
So geht es, glaube ich.