- moved some summary functionality (emails, aliases) to Lua code
- made default.lua an include for all the different run-scripts
report.c is the last file that needs some work, everything else should be fine. Most importantly, all the messages are not internationalized, so that means just about no more German in the code. Yay!
New: familiars can have a LUA initialization function.
Moved the spell implementations from spell.c to spells.c where they "belong".
Spell ids moved to a separate header (to phase them out eventually)
thought they would be and can be reused.
Added HSE4 rules files.
Added sorting by Race to the mapper's newfaction list, which might be a bad
idea for automated seeding.