Enno Rehling
91a6324a97
cleanup: functions do not need to be dereferenced with an & in C.
2015-11-03 13:30:34 +01:00
Enno Rehling
2967cd59cf
replace pushnumber with pushinteger where applicable (prep for Lua 5.3).
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also kill an unreferenced string.
2015-06-08 20:53:40 +02:00
Enno Rehling
abca25d1d5
fix indentation in every file
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fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
CTD
5b82e7709d
Beim Aufräumen was vergessen.
2015-01-09 16:00:11 +01:00
CTD
ac3195851a
Erstmal nur der Burgenbonus
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Das mit der Größe kommt noch mal extra, der Übersicht wegen.
Sinvoller weise kann man den Bonus jetzt in der castle.xml einstellen.
Mit neuen Defaultwerten in den XML Dateien.
2015-01-09 15:53:14 +01:00
Enno Rehling
932a615837
refactoring: special directions into their own file (vortex.c).
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moving spells.c out of spells.
figured that movewhere should be in move.c
2014-08-27 21:30:24 +02:00
Enno Rehling
920902f8eb
replace resource_type::_name array with a single string.
2014-08-24 23:58:30 +02:00
Enno Rehling
4c00777553
make race::_name a string, not an array of strings. add a test for rc_name.
2014-08-24 23:58:29 +02:00
Enno Rehling
d9457a2488
rewrite of the Lua module system.
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At this time, only E2 is working.
Fixing a lot of old code (monster is no longer id 0).
package.paths configured from eressea.ini
install directory configured from eressea.ini
moving building_action into a seaprate module (it's deprecated)
2014-07-26 22:52:25 +02:00
Enno Rehling
a304b981d5
remove archetypes, they are not used by any existing game.
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make compiling with libxml2 optional (USE_LIBXML2)
disable xml reports
2014-06-09 19:05:17 -07:00
Enno Rehling
1a7d892a96
use cmake for autoconf, slim down platform.h
2014-03-15 19:29:11 +01:00
Enno Rehling
bf2bb7449b
move bindings into src/ make the code compile from scratch again.
2014-02-22 00:32:59 -08:00