Commit graph

6 commits

Author SHA1 Message Date
Enno Rehling
7233af54b4 Simple allow/deny style restrictions for archetypes (let only humans recruit gamedesigners, etc).
These need to be more powerful to be useful, and the current way they are implemented is not, but the general idea strikes me as good.

Also, feedback should be configurable for each failed rule.
2007-05-30 01:21:09 +00:00
Enno Rehling
0ebf9e3187 RTS/Archetypes (WIP):
- message and locale-fixes
2007-05-28 21:10:59 +00:00
Enno Rehling
54446e0a1e RTS/Archetypes (WIP):
- tested and fixed archetype-recruiting
2007-05-28 19:45:08 +00:00
Enno Rehling
2651973059 RTS/Archetypes (WIP):
- equipment for new factions
- game gets a calendar
2007-05-28 17:52:24 +00:00
Enno Rehling
bf89b256e5 broken xml file 2007-05-28 16:52:46 +00:00
Enno Rehling
b27da8c056 Archetypes (WIP): "RECRUIT 15 knight"
creates XML-configurable pre-skilled units for game variants with faster reinforcements.
Speeding up locale-string lookup a little bit, and making it more unified for different classes of strings (so new ones are easily added).
2007-05-28 16:03:48 +00:00