Enno Rehling
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4d8ed2c854
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Simplified the combat code, removing battle::fighters and putting things in lists rather than vectors.
Removed the unnecessary shuffling and sorting that takes quite some time.
Fixed a few bugs in ally-selection, I think.
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2006-04-13 17:16:15 +00:00 |
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Enno Rehling
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b7552f0d06
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- New random number generator
- Faster get_pooled/use_pooled
- faster peasants()
- faster plagues()
- faster horses()
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2006-02-19 22:43:56 +00:00 |
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Enno Rehling
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9eb50890c6
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code-polishing: Vertraute werden nicht mehr als RC_* gebraucht.
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2006-01-01 20:50:36 +00:00 |
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Enno Rehling
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91da1f6e89
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The quest to remove resource_t from the game continues (finally)
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2005-10-29 11:17:21 +00:00 |
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Enno Rehling
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8483c555fc
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moving combatspells.c to the spells/ directory
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2005-10-23 09:10:41 +00:00 |
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