Enno Rehling
36812c1168
making a warning go away. clarifying the need to remove the _MODULE defines and how to.
2008-04-20 15:18:43 +00:00
Enno Rehling
b63200adf9
Eressea can now be compiled and debugged with Eclipse CDT
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Several changes to config.h mean that I probably broke compilation on some platforms. That really needs cleaning up.
2008-04-20 14:48:15 +00:00
Enno Rehling
09a08fb84a
fixing the item use functions and making future fuckups less likely
2007-12-03 19:26:17 +00:00
Enno Rehling
79dc9acf5f
- fixing race prefixes
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- fixing some latin1 loading
- improved the spell-syntax writer
- replaced my email address
2007-09-02 18:11:17 +00:00
Enno Rehling
b837248601
!this commit does not compile!
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Unicode WIP:
- removed xmlChar and returned everything to char * again, now that conversion is complete.
- added option to specify orderfile and daatafile encoding in .ini file
currently: implementing reading of latin1 datafiles for backward compatibility
2007-08-10 07:03:23 +00:00
Enno Rehling
d48d8ec348
Unicode WIP:
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- Visual C++ 2005 project files
- Savegames
- i18n for many more spells
2007-07-17 15:33:48 +00:00
Enno Rehling
260d518fa1
WIP, does not compile: Unicode (UTF8) conversion of absolutely everything. Mi'kmaq hieroglyphic writing FTW!
2007-06-26 09:32:28 +00:00
Enno Rehling
a5b7b13a6d
Cleanup: Removing parser-code from kernel/eressea.[hc] and putting it into
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separate parser files in util/
2007-06-21 22:31:28 +00:00
Enno Rehling
96a2b1c779
Include cleanup.
2007-06-20 00:34:02 +00:00
Enno Rehling
8e92559dae
feedback_unit_not_found used throughout instead of error 63 or German text
2007-02-10 21:47:51 +00:00
Enno Rehling
ed70863843
Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser.
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Okay, natuerlich habe ich damit was im Sinne: Das ist eine Vorbereitung auf voll geskriptete, neu zugefuegte Befehle und anderes Processing (aus Skripten). Fuer ein neues Spiel.
Hoffen wir, dass nicht zuviel kaputtgeht :-)
2006-08-12 19:15:16 +00:00
Enno Rehling
3efd05206e
replacing read/write_default with a function that doesn't abuse layout of the union or endianness. new savefile-format
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removeing some old attributes that were never used.
2006-02-10 19:48:43 +00:00
Enno Rehling
f6524ee015
kicking out a few more hardcoded item_type objects.
2005-10-29 14:48:37 +00:00
Enno Rehling
07a214b7fa
Neue Schiffe erzeugen setzt sie automatisch in die Regionsliste ein.
2004-12-22 22:58:52 +00:00
Enno Rehling
3b29df22e7
- BENENNE FREMDE ohne das Flag
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- Neue Schiffe kriegen ihren Typ statt nur Schiff in den Namen
2004-07-12 21:10:16 +00:00
Enno Rehling
5e4b063b9b
- Backport der orders aus E2
2004-06-21 16:45:27 +00:00
Enno Rehling
532cbd0a36
lua bindings
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addplayer gesplittet
2003-12-14 10:10:30 +00:00
Enno Rehling
8823db9702
- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
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- Bugfix to P_BERSERK
2003-07-29 09:48:03 +00:00
Christian Schlittchen
c2aba8357f
- XE-Belohnungen. Muss getestet werden.
2002-04-27 19:40:31 +00:00