Commit graph

60 commits

Author SHA1 Message Date
CTD
9d3b2f3da9 Flieger und Bewache
Flieger können nur noch durch andere Flieger aufgehalten werden.
Damit können Drachen auch in Bewachten Regionen plündern.
2014-11-11 10:17:55 +01:00
Enno Rehling
1af315ebf2 move magic out of kernel, into src.
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling
81bfb598d0 refactoring modules, cleaning out the config.c kitchen sink.
- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling
403c1ad6a9 fix errors and warnings that clang reports. 2014-10-14 22:57:02 +02:00
Enno Rehling
595dc1334e fix new harbor code, add tests.
- alliances were checked in the opposite direction
- code crashed when harbor has no owner
2014-10-03 21:26:11 +02:00
CTD
6f10ee828c Merge branch 'Hafen_und_Helfe_bewache' into Hafen2 2014-10-02 18:09:52 +02:00
Enno Rehling
cf1f3972b6 cleaning out config.c, there is too much code in there.
rules should be in their own modules. here:
upkeep is a concept all by itself, should have its own tests, etc.
movement code should be in move.c.
cleaning up some superfluous include directives.
2014-08-31 16:50:37 +02:00
Enno Rehling
c0230d2662 In the game, there is only ever one special direction, and it is for the astral space.
less XML, more code.
cleaning up the special direction parsing a bit.
2014-08-28 19:50:38 +02:00
Enno Rehling
932a615837 refactoring: special directions into their own file (vortex.c).
moving spells.c out of spells.
figured that movewhere should be in move.c
2014-08-27 21:30:24 +02:00
Enno Rehling
a9a0455207 reorganized directory structure.
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Renamed from src/kernel/move.c (Browse further)