Philipp Dreher
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8200fdb6c2
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moved files for flyingship to subdir "spells"
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2015-11-02 15:40:26 +01:00 |
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Philipp Dreher
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6e7510b7e9
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moved flying ship functionality from spells.c and shipcurse.c to flyingship.c
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2015-11-02 00:32:56 +01:00 |
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Enno Rehling
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2967cd59cf
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replace pushnumber with pushinteger where applicable (prep for Lua 5.3).
also kill an unreferenced string.
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2015-06-08 20:53:40 +02:00 |
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Enno Rehling
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abca25d1d5
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fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
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2015-01-30 20:37:14 +01:00 |
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Enno Rehling
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5b9eb9080f
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refactoring: move all monster-related code into monster.c
make some features depend on being NPCs, not monster faction.
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2014-11-11 16:53:56 +01:00 |
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Enno Rehling
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1af315ebf2
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move magic out of kernel, into src.
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
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2014-11-01 12:57:01 +01:00 |
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Enno Rehling
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4c00777553
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make race::_name a string, not an array of strings. add a test for rc_name.
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2014-08-24 23:58:29 +02:00 |
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Enno Rehling
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9fc926864e
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Fixes for Visual C++
snprintf and strncasecmp are not that.
_access needs to be fixed on gcc, next.
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2014-03-15 12:35:20 -07:00 |
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Enno Rehling
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1a7d892a96
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use cmake for autoconf, slim down platform.h
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2014-03-15 19:29:11 +01:00 |
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Enno Rehling
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bf2bb7449b
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move bindings into src/ make the code compile from scratch again.
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2014-02-22 00:32:59 -08:00 |
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