Commit graph

11 commits

Author SHA1 Message Date
Enno Rehling
4dee1744a2 write some tests around effskill and skillmod. 2015-08-26 08:22:51 +02:00
Steffen Mecke
b41049da53 test good/bad dreams 2015-05-06 18:15:10 +02:00
Steffen Mecke
d416a8eef1 fix NAME FOREIGN UNIT
RENAME FOREIGN UNIT used a somewhat naive approach to check if a
unit still had its generic name. Fixed that.
2015-02-11 23:10:43 +01:00
Steffen Mecke
a31898ceb5 fix bug in generic_name, minor improvements
Amusingly, names::generic_name used u->no instead of u->number to determine
singular or plural.
2015-02-11 23:10:27 +01:00
Enno Rehling
83e610ee03 Fixing bug 1802 again, CR contains no Monster names. 2015-02-11 07:57:38 +01:00
Enno Rehling
2c077c25e8 space savings: update data files, remove names from NPC units where their name is their race. 2014-12-09 07:44:26 +01:00
Enno Rehling
0fead39b41 added a function that sets a monster's name to NULL if it is the name of its race.
deprecate old rc_name function (renamed to rc_name_s) because it used a static return string.
2014-12-09 07:20:36 +01:00
Enno Rehling
9394c4324e units without a name will use their race as a default name. 2014-12-09 06:45:21 +01:00
Enno Rehling
440aca34ea test special treatment for spells in remove_empty_units. 2014-10-16 08:06:44 +02:00
Enno Rehling
7df47fd25c remove bad configuration caching (TODO: cache inside get_param).
move remove_empty_* functions out of config.c
add basic tests for remove_empty_units (no special units yet).
2014-10-16 07:41:49 +02:00
Enno Rehling
d435c13bfc adding more tests.
test for build()
test for scale_number()
update submodules
2014-08-26 20:06:49 +02:00