Enno Rehling
3ee023cdd6
it was all a lua syntax error. good grief. that should go to stderr!
2016-02-09 18:30:42 +01:00
Enno Rehling
188aa84011
create htpasswd files after the turn. do not overwrite old password file (E2!)
2016-02-09 08:42:24 +01:00
Enno Rehling
d0f8825240
use the syntax_error function where appropriate.
...
fix bug w. releasing message too soon.
2015-05-18 11:34:52 +02:00
Enno Rehling
757e196973
remove the change_locales code, this feature was moved in eressea/locales.lua some time ago
2015-04-04 08:55:58 +02:00
Enno Rehling
20234ca27a
lock files to prevent accidents.
...
preview will only run if the turn worked out.
cannot accidentally run in the game directory.
2014-12-11 12:19:04 +01:00
Enno Rehling
f92df416ff
monsters need a default locale, or their report will crash (thanks, Don!)
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- empty factions have not seen any region, prevent the code from crashing in that case.
- must load the rules even when only writing the reports (taxation affects guards?)
2014-11-23 15:50:22 +01:00
Enno Rehling
143fab9653
Some changes after talking to Don.
...
moved locale change into its own module.
made monsters get a report by default.
reoved old creation.c code, it was dead.
2014-11-06 07:15:53 +01:00
Enno Rehling
206e0a2fc5
Accidentally deleted initial path logic.
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This code is important for bootstrapping the LUA_PATH
2014-08-12 23:15:35 +02:00
Enno Rehling
f0ac736bd1
map script needs to set up the script folder.
2014-08-12 23:06:44 +02:00
Enno Rehling
91ec503b43
fix the mapper script.
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1. move xml configuration reading to a separate module, it's compliated.
2. move the map file to the main scripts folder.
2014-08-12 22:54:55 +02:00
Enno Rehling
3c2ae7ca93
preview script and logging cleanup
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1. all log messages will be terminated with \n, whether the user provided
it or not.
2. remove a bunch of print() calls from scripts to reduce clutter
3. replace printf calls with log_* calls to reduce clutter
4. add the new release preview script
2014-08-11 12:04:12 +02:00
Enno Rehling
71056cc2e5
in Lua 5.2, table.getn no longer exists
2014-08-03 20:51:22 +02:00
Enno Rehling
afd41286b5
config file reading based on game name and install location.
2014-08-03 20:37:05 +02:00
Enno Rehling
ebe078df61
replace backslash with forward for unix-style paths
2014-08-03 12:43:16 +02:00
Enno Rehling
d9457a2488
rewrite of the Lua module system.
...
At this time, only E2 is working.
Fixing a lot of old code (monster is no longer id 0).
package.paths configured from eressea.ini
install directory configured from eressea.ini
moving building_action into a seaprate module (it's deprecated)
2014-07-26 22:52:25 +02:00