Enno Rehling
33928568cf
finally have all the scaffolding to write a test with ships.
...
configure terrain flags from json.
ships are always allowed to enter SEA regions.
2014-06-16 22:19:19 -07:00
Enno Rehling
b40ddaeaa1
add test for keyword aliases, add keyword to strings for reverse lookup
2014-06-16 20:41:08 -07:00
Enno Rehling
0af5e96e3a
Renaming keyword tokens to English.
2014-06-16 20:16:06 -07:00
Enno Rehling
249a4390c4
read keyword translations from JSON configuration.
2014-06-16 11:30:23 -07:00
Enno Rehling
64e0c221ec
directions can now be read from json configuration.
...
rename a couple of functions for more consistency across modules.
2014-06-15 22:17:08 -07:00
Enno Rehling
acbef7a3a0
fix missing locales initialization
2014-06-15 21:19:47 -07:00
Enno Rehling
24dc006e43
fix json config for terrains, some other stuff.
2014-06-13 17:36:05 -07:00
Enno Rehling
6e56c56d39
read ships from config file (only very basic) and create them in a lua test.
2014-06-13 08:28:33 -07:00
Enno Rehling
d503937999
working on making json config understand ships and buildings.
...
new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
3c4b6b9dd4
rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
...
begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling
dceff481d7
json config files, beginning with races
2014-06-07 22:17:48 -07:00