Commit graph

67 commits

Author SHA1 Message Date
Steffen Mecke
231f9bb39a check for existence of spell descriptions 2015-05-07 13:31:19 +02:00
Steffen Mecke
a9a14a79d0 fixed messed up english strings for wounds 2015-04-30 15:47:29 +02:00
Enno Rehling
b9a41bc39f fixing the trollbelt multiplier.
it was multiplying the weight of the unit, too, leading to far too big bonuses.
https://bugs.eressea.de/view.php?id=1510
2015-04-09 15:59:00 +02:00
Enno Rehling
83e610ee03 Fixing bug 1802 again, CR contains no Monster names. 2015-02-11 07:57:38 +01:00
Enno Rehling
c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Enno Rehling
abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling
23b8f2bc8a call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them).
also, these int to bool conversion warnings made a good point, even if I could not reproduce them.
2015-01-08 20:55:29 +01:00
Enno Rehling
1050daac19 remove strlist from config.c, move it to reports.c (where it is used primarily).
this is not the best data structure there is, should replace it some day.
2014-12-17 17:40:36 +01:00
Enno Rehling
8971f59ecc move more things out of config.c.
- lighthouses into their own module.
- lastregion/firstregion into reports.c.
2014-12-17 17:22:26 +01:00
Enno Rehling
9b56ccf53c cleaning up some alliance code, killing bitrot from WDW. 2014-12-09 14:14:35 +01:00
Enno Rehling
0fead39b41 added a function that sets a monster's name to NULL if it is the name of its race.
deprecate old rc_name function (renamed to rc_name_s) because it used a static return string.
2014-12-09 07:20:36 +01:00
Enno Rehling
f92df416ff monsters need a default locale, or their report will crash (thanks, Don!)
- empty factions have not seen any region, prevent the code from crashing in that case.
- must load the rules even when only writing the reports (taxation affects guards?)
2014-11-23 15:50:22 +01:00
Enno Rehling
5b9eb9080f refactoring: move all monster-related code into monster.c
make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00
Enno Rehling
85a5a433bb writing reports should not depend on the monster faction, this is silly. 2014-11-07 23:16:00 +01:00
Enno Rehling
81bfb598d0 refactoring modules, cleaning out the config.c kitchen sink.
- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling
997d1ffd4b Fix some crashes that happened while debugging an old data file. 2014-10-31 15:52:40 +01:00
Enno Rehling
a9a0455207 reorganized directory structure.
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Renamed from src/kernel/reports.c (Browse further)