Enno Rehling
bc5fa11611
- made a storage class that wraps disk i/o for data files
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- recreated old behaviour in text_storage class
- built binary_storage class: saves 60% of load time, adds 20% to file size.
next: gzip & others?
2008-04-26 14:55:22 +00:00
Enno Rehling
a2abcfe177
more intelligent values for hashtable sizes.
2008-04-24 18:14:14 +00:00
Enno Rehling
2557e013fa
- regions get a unique id (uid)
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- new data format
- not in the CR yet
- fix for terrain (tutorial crash)
2008-04-22 10:06:53 +00:00
Enno Rehling
b63200adf9
Eressea can now be compiled and debugged with Eclipse CDT
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Several changes to config.h mean that I probably broke compilation on some platforms. That really needs cleaning up.
2008-04-20 14:48:15 +00:00
Enno Rehling
81de21fcb8
Cache Optimizations:
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- do prepare_reports simultaneously
- make battle-sides more cache-local
- avoid dereferencing bfaction for the faction
- avoid dereferencing side for the index
2007-10-27 15:09:36 +00:00
Enno Rehling
79dc9acf5f
- fixing race prefixes
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- fixing some latin1 loading
- improved the spell-syntax writer
- replaced my email address
2007-09-02 18:11:17 +00:00
Enno Rehling
a33d59b21a
Unicode WIP:
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This code did a full run of turn 531, with all reports.
- replace all calls to strlcat with strlcpy
- change strlcpy to return number of bytes written, not input bytes
- fix some buffer sizes
- write UTF8 BOM into all output files that could use them.
2007-08-21 07:04:44 +00:00
Enno Rehling
b132ffdd2b
Unicode WIP:
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- links on Linux (Jamfile changes)
- bugfix latin1/newfactions file
2007-08-19 20:40:42 +00:00
Enno Rehling
b837248601
!this commit does not compile!
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Unicode WIP:
- removed xmlChar and returned everything to char * again, now that conversion is complete.
- added option to specify orderfile and daatafile encoding in .ini file
currently: implementing reading of latin1 datafiles for backward compatibility
2007-08-10 07:03:23 +00:00
Enno Rehling
d2094d6205
Unicode WIP:
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- completed i18n for combatspells and battle
adding the filereader header (the implementation is on my PC which is still in transit to Germany)
2007-07-20 07:28:11 +00:00
Enno Rehling
d48d8ec348
Unicode WIP:
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- Visual C++ 2005 project files
- Savegames
- i18n for many more spells
2007-07-17 15:33:48 +00:00
Enno Rehling
857df3f300
Unicode WIP, does not compile.
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- removed a lot more localized text.- currently working on combatspells (buf usage and German text removal)
2007-06-27 20:39:49 +00:00
Enno Rehling
39ce1bd0dd
Unicode WIP, does not compile.
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- xmlStr functions have bad signatures, replacing them with defines in config.h
- more removal of buf[] usage
2007-06-27 00:08:46 +00:00
Enno Rehling
260d518fa1
WIP, does not compile: Unicode (UTF8) conversion of absolutely everything. Mi'kmaq hieroglyphic writing FTW!
2007-06-26 09:32:28 +00:00
Enno Rehling
96a2b1c779
Include cleanup.
2007-06-20 00:34:02 +00:00
Enno Rehling
f1a2a355d0
speedup for is_guarded(), which is more important with new combat code.
2007-02-25 13:35:52 +00:00
Enno Rehling
78d222138e
http://eressea.upb.de/mantis/view.php?id=849
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BENUTZE Dumpfbackenbrot
2006-05-07 20:26:39 +00:00
Enno Rehling
11bc581285
gmtool, angefangen highlighting zu implementieren.
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bugfixes letzter eressea-commit
2006-04-09 18:13:47 +00:00
Enno Rehling
23247f1831
avoiding a_select some more, and removing the unused compare-functions
2006-02-26 11:12:25 +00:00
Enno Rehling
e936284347
Massive changes:
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- removed all hadcoded weapons
- added code to put resources like iron&wood in XML
- added laen & wood to XML
- fixed damage for mallorn lance
- removed the old entrise code
- added new ent code in lua, eressea-only
2006-02-11 16:11:16 +00:00
Enno Rehling
3efd05206e
replacing read/write_default with a function that doesn't abuse layout of the union or endianness. new savefile-format
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removeing some old attributes that were never used.
2006-02-10 19:48:43 +00:00
Enno Rehling
55b9af27c2
http://eressea.upb.de/mantis/view.php?id=787
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Signifikanter CR/NR-Unterschied
- das Regionsintervall wurde in write_plaintext() nicht korrekt benutzt.
2006-01-21 08:34:01 +00:00
Enno Rehling
4635c46ec2
- dice_rand kann einfaches multiplizieren
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- als dice_roll nach lua exportiert
- equipment kann in inventories getan werden
- region::land bekommt ein inventory
- terraform legt equipment in neue regionen
kingdoms:
- neues terrain berge.
2005-12-11 09:58:17 +00:00
Enno Rehling
b04b3ea168
kingdoms: missing mallorn seeds
2005-11-26 00:09:29 +00:00
Enno Rehling
f0ce33304b
kingdoms: handling lack of luxuries
2005-11-26 00:08:47 +00:00
Enno Rehling
7783077517
simplified the work() functions
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splitting more functionality from process_orders into separate functions
2005-11-20 12:58:59 +00:00
Enno Rehling
68433ad0d1
Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
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Konfigurierbarkeit ahoi.
2005-10-25 12:38:01 +00:00
Enno Rehling
4ce88dad13
removing the old NEW_RESOURCEGROWTh macro
2005-10-24 20:06:40 +00:00
Enno Rehling
bcf0b8d446
removed the old GROWING_TREES macro.
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Also, made sure starting regions always have at least a few trees and horses, because I'm sick and tired of the complaints.
2005-09-10 21:09:51 +00:00
Enno Rehling
70413bb43c
Noch einmal Strassen reparieren.
2005-06-12 09:48:19 +00:00
Enno Rehling
c5846b0990
- region flag that speeds up access to at_travelunit
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- unit flag that speeds up access to at_guard
- test for at_npcfaction only when AllianceRestricted.
2005-06-11 23:02:52 +00:00
Enno Rehling
1a1dc417c4
misc. memory leaks removed
2005-06-11 08:09:55 +00:00
Enno Rehling
8242e9ed41
Eressea ist 64-bit ready. Denke ich jedenfalls.
2005-06-09 22:10:35 +00:00
Enno Rehling
5c9e9f7b9a
Deutliche Beschleunigung von Geldspenden.
2005-06-04 14:47:02 +00:00
Enno Rehling
8fd95421ca
firstregion/lastregion beschleunigungen und bugfix
2005-04-27 21:03:08 +00:00
Enno Rehling
df26ef19be
special_direction jetzt von LUA aus benutzbar. Neuer Testcode für special directions.
2005-01-01 11:48:36 +00:00
Enno Rehling
d6cd1c0efe
http://eressea.upb.de/mantis/view.php?id=292
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Katapulte die aus der hinteren Reihe nicht schiessen konnten, haben trotzdem
nachgeladen.
2004-10-16 00:46:38 +00:00
Enno Rehling
cc21a19831
setting RF_COMBATDEBUG (bit 14) in a region triggers a summary of the weapons/skills in the battle
2004-05-30 12:09:45 +00:00
Enno Rehling
9ef7e473d8
- http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000053
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Verflucht komplizierter Fix in movement. Das kann eigentlich nur schiefgehen.
Bei der Gelegenheit mal in movement etwas Code-Massage betrieben. Das ist zwar grundsätzlich ein hoffnungsloser Fall, aber ich kann's nicht lassen.
2004-04-12 16:21:23 +00:00
Enno Rehling
77a00514ae
typo bool->boolean
2004-04-09 01:33:19 +00:00
Enno Rehling
406e30468a
- http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000062
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Bugfix Chaostor
- http://eressea.upb.de/mantis/bug_view_page.php?bug_id=0000067
bugfix Blick in die Realitaet
Zusätzliche asserts in xmlreader
Entferne den 'askalon' code
2004-04-09 01:23:54 +00:00
Enno Rehling
6ccb1b9bf6
Code-Vereinfachung: regionlist und region_list zu einem Typ gemerged
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Code-Beschleunigung: Pathfinding schneller und schlauer
2004-02-21 12:18:29 +00:00
Enno Rehling
9fef5c651f
FAST_CONNECT: regionen speichern ihre nachbarn, das beschleunigt hoffentlich das verfluchte pathfinding.
2004-01-12 15:49:34 +00:00
Enno Rehling
905f5d6a0d
Astralraum: Markieren von illegalen Astralregionen,
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Verschieben von Einheiten, die in illegalen Astralregionen stehen.
2003-12-17 09:46:17 +00:00
Enno Rehling
8823db9702
- Bugfixes and code-merges between freeze and HEAD branch. Minor changes that should not affect the code
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- Bugfix to P_BERSERK
2003-07-29 09:48:03 +00:00
Enno Rehling
c184a888a9
REGIONOWNERS (per makro enabled)
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Implementiert:
- HELFE DURCHREISE
- NACH-Restriktionen
- Feindlisten, laden&speichern
Es fehlt noch:
- Schiffe
- Kontaktiere
- Parteitarnung
- Kriegserklärung
- Reportanzeigen
2002-12-18 00:34:19 +00:00
Christian Schlittchen
587799eb8d
- Settings für nächste Woche aktiviert
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- Kleinkram
2002-04-28 13:06:27 +00:00
Christian Schlittchen
aa619ea977
- rhorses/sethorses reguläre Funktion. Besseres Debugging.
2002-04-28 07:53:07 +00:00
Enno Rehling
4fb2137edd
* Bugfix Durchreiseregionen bei Start=Ziel
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* Bugfix Sichtbarkeitsregel bei Borders
* Neu definiert, was eine attribut-funktion zurückliefern soll, wenn sie
failed. asserts, die checken das ich auch keine vergessen habe.
damit ist die killunit::handle Geschichte erledigt.
* Bugfix looting. Sowohl eigene als auch fremde Einheiten können looten.
* Korrektur doppeltes shock-attribut.
* Straßen, Diskrepanz im NR und CR beseitigt
* remove_empty_factions macht kein free mehr.
2002-04-07 00:44:01 +00:00
Enno Rehling
da2050d1f2
- Erste Version Dungeons testbereit (aber ungetestet)
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- XML Reader für Dungeons
- Nomenklatur für Initialisierung und Reihenfolge der Initialisierung aufgeräumt (register_ vs. init_)
2002-01-09 08:20:33 +00:00