Enno Rehling
bd2809a975
removing the core directory (moving to res and scripts).
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it's from when open-source Eressea was limited, and we no longer need the separation.
JSON configuration for ship flags.
2014-07-28 14:27:30 +02:00
Enno Rehling
af73c6dcdf
Output a message, give feedback about keys used.
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Remove unused variable.
2014-07-22 11:27:43 +02:00
Enno Rehling
018d4ca38e
fix quest keys to work again.
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add a function to walk borders with a callback.
2014-07-22 10:59:47 +02:00
Enno Rehling
13165f2354
Move quest objects to the module that uses them (museum portals).
2014-07-21 11:34:57 +02:00
TomBraun
19ce861120
Change umlauts in the german comment
2014-07-16 12:10:58 +02:00
Enno Rehling
c3dfbdea18
eliminate new_race array in favor of a function (TODO: make it fast)
2014-06-29 18:10:02 -07:00
Enno Rehling
77ee0b7af7
remote the item_t enum for good
2014-06-23 19:17:13 -07:00
Enno Rehling
2c831230a0
Added a test for expensive skills.
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When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
2014-06-22 07:55:14 -07:00
Enno Rehling
bff25f3c51
move skill_t into a separate file, give it unit tests.
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name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
64e0c221ec
directions can now be read from json configuration.
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rename a couple of functions for more consistency across modules.
2014-06-15 22:17:08 -07:00
Enno Rehling
d503937999
working on making json config understand ships and buildings.
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new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
fa98528d72
remove old SQL patch code, we have sqlite now.
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rearrange the SlickEdit projects.
2014-06-11 22:21:52 -07:00
Enno Rehling
3c4b6b9dd4
rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
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begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling
2cc21b265d
remove GM command, remove gm-attributes from data when writing.
2014-04-22 21:42:32 -07:00
Enno Rehling
7358c48580
removing some naming conflicts that hapen when trying to re-enable amalgamation builds.
2014-04-11 19:41:17 -07:00
Enno Rehling
b399356971
Revert "remove GM command"
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there is a saved attribute that needs this
This reverts commit 7e529f2b4c
.
2014-03-22 21:49:18 +01:00
Enno Rehling
52e64ac418
this single-use macro doesn't belong there
2014-03-17 00:42:46 -07:00
Enno Rehling
1ec18b8fd9
better SWAP() macro
2014-03-17 00:28:13 -07:00
Enno Rehling
7e529f2b4c
remove GM command
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this was a command from the very early days, when we had player-made
quests. It is no longer in use.
2014-03-16 23:40:51 -07:00
Enno Rehling
0ae8737062
rename MIN/MAX to _min/_max
2014-03-16 05:03:17 +01:00
Enno Rehling
1a4cb16ea8
fix the unused macro, remove inline functions
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simplification is good
2014-03-15 20:33:43 -07:00
Enno Rehling
1a7d892a96
use cmake for autoconf, slim down platform.h
2014-03-15 19:29:11 +01:00
Enno Rehling
03c247c788
I am killing the core/ directory.
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Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00