Enno Rehling
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7fa568da09
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eliminate dead code, fix compile
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2018-05-17 23:53:44 +02:00 |
Enno Rehling
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409f5df9a9
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po export code removed.
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2018-05-17 23:29:12 +02:00 |
Enno Rehling
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87914a7b5b
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delete XML Strings.
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2018-05-17 23:27:29 +02:00 |
Enno Rehling
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bad58eeef4
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remove superfluous keywords from e3 strings.
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2018-05-17 23:19:54 +02:00 |
Enno Rehling
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04a15ba1fd
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read E3 strings from po file only
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2018-05-17 23:13:37 +02:00 |
Enno Rehling
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ab556f0086
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Merge branch 'develop'
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2018-05-17 23:05:28 +02:00 |
Enno Rehling
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6f6f2c1c2e
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Additional strings used by E3 only.
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2018-05-17 23:05:03 +02:00 |
Enno Rehling
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4d09f00f03
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remove string parsing from XML. E3 tests failing!
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2018-05-17 22:58:01 +02:00 |
Enno Rehling
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0d6abd3811
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Merge branch 'develop'
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2018-05-17 22:49:03 +02:00 |
Enno Rehling
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615dfe7ec5
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Get the NR message text from locale.
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2018-05-17 22:47:16 +02:00 |
Enno Rehling
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c0ed53b679
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last of the duplicate names. battles have lost their separators, though.
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2018-05-17 22:15:24 +02:00 |
Enno Rehling
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7a10a58605
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1. nrmessage is locale-independent, uses locale_getstring
2. unique strings:
rename aurapotion50 message.
delete unused bithday_firework definitions.
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2018-05-17 19:04:25 +02:00 |
Enno Rehling
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c596402e4a
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load strings from po file, not xml.
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2018-05-17 16:54:59 +02:00 |
Enno Rehling
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9ca945cb2c
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add a string escaping function.
start some work on nrmessage.c.
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2018-05-17 16:53:56 +02:00 |
Enno Rehling
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35c3d4cda0
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export messages and strings into separate .po files
commit the exported files.
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2018-05-17 10:43:23 +02:00 |
Enno Rehling
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0f3e3c9e38
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po file exporter, also for messages.
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2018-05-16 21:58:02 +02:00 |
Enno Rehling
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064a0872ed
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Export strings to .po files (WIP).
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2018-05-16 21:33:29 +02:00 |
Enno Rehling
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0a9f8bf662
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merge from develop
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2018-05-15 21:59:01 +02:00 |
Enno Rehling
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269030082c
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remove struct equipment from the code entirely.
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2018-05-15 21:51:47 +02:00 |
Enno Rehling
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9dd38a6593
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convert E2 familiars from XML to Lua
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2018-05-15 06:58:07 +02:00 |
Enno Rehling
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e46cfa5e77
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remove even more equipment xml to Lua
only familiars still TBD, I think.
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2018-05-14 22:01:32 +02:00 |
Enno Rehling
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2a026da1fd
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Merge branch 'develop' of https://github.com/ennorehling/eressea.git
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2018-05-14 19:27:41 +02:00 |
Enno Rehling
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40a2a6735a
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mac build fix, dragon spoils equipment in Lua
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2018-05-14 04:42:59 +02:00 |
Enno Rehling
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cadb374ab8
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re-add accidentally deleted undead and dracoid equipment.
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2018-05-13 22:01:51 +02:00 |
Enno Rehling
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2be0e9bd41
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customize equipment for each game, in Lua.
no more equipment.xml for e3
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2018-05-13 21:58:01 +02:00 |
Enno Rehling
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a741eaca97
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equip new orcs in e2 with lua and a hacky callback.
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2018-05-13 21:23:54 +02:00 |
Enno Rehling
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1d7318d9b6
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test that new orcs have weapon skills.
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2018-05-13 20:36:49 +02:00 |
Enno Rehling
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c223542ced
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kill an unused macro.
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2018-05-13 16:17:03 +02:00 |
Enno Rehling
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4240e142a5
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BUG 2440: the random encounters code was completely unused.
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2018-05-13 16:15:22 +02:00 |
Enno Rehling
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666d5715ab
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BUG 2439 Strassenbau Fehlermeldung (Region/Richtung).
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2018-05-13 13:03:47 +02:00 |
Enno Rehling
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79bc22b617
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fatal error my a$$ . the gamedat check is killing tests for no discernible reason.
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2018-05-12 22:12:14 +02:00 |
Enno Rehling
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cdef4ae21d
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Merge pull request #779 from ennorehling/develop
beginning of the end of XML equipment
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2018-05-12 21:52:35 +02:00 |
Enno Rehling
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40125bb75e
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translate seed_%race% equipment from xml to lua.
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2018-05-12 20:52:10 +02:00 |
Enno Rehling
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298e220cfd
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Oh. E3 hat kein autoseed, ergo kein seed_elf equipment?
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2018-05-12 19:18:25 +02:00 |
Enno Rehling
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271352d0ba
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create a lua module that can handle simple euipments.
lua test for equip_unit, with callbacks.
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2018-05-12 19:10:40 +02:00 |
Enno Rehling
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b12050ac2a
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lua callback for equip_unit
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2018-05-12 18:25:44 +02:00 |
Enno Rehling
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7e6688552b
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create a callback mechanism for equipment.
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2018-05-11 21:30:26 +02:00 |
Enno Rehling
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5c26155f2f
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Merge branch 'develop' of https://github.com/ennorehling/eressea.git
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2018-05-11 20:55:38 +02:00 |
Enno Rehling
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7b1038b0b1
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this equipment callback is never used in our lua scripts, and we want to use equipment less.
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2018-05-11 06:06:31 +02:00 |
Enno Rehling
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ac73052dc1
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autoseed code is never used in lua scripts (they have their own autoseed implementation).
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2018-05-11 06:05:28 +02:00 |
Enno Rehling
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89ecc54bdd
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deal with jsonconf defaults.
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2018-05-10 22:20:28 +02:00 |
Enno Rehling
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84bc08a381
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all races can be on a boat by default.
but now MAKETEMP is broken.
prefer assert_(not_)nil over assert_(not_)equal
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2018-05-10 22:10:26 +02:00 |
Enno Rehling
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9e16ebc01a
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all kinds of race flag breakage repaired.
but now, humans suddenly can't build a ship in E2?
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2018-05-10 22:00:23 +02:00 |
Enno Rehling
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5de2a9e2ae
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fix ec_flags parsing (irongolem, etc)
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2018-05-10 21:05:51 +02:00 |
Enno Rehling
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85cf8da383
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rename canteach/canlearn to teach/learn
race/function is never used (and there is no namedragon function).
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2018-05-10 20:37:37 +02:00 |
Enno Rehling
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94769a66f8
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teach vs canteach mixup
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2018-05-10 20:18:56 +02:00 |
Enno Rehling
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ad0491cecb
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Merge branch 'develop'
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2018-05-10 20:03:16 +02:00 |
Enno Rehling
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53ced88176
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Merge branch 'develop' of https://github.com/ennorehling/eressea.git
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2018-05-10 20:02:59 +02:00 |
Enno Rehling
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b0012eeae0
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familiars do not need the default value in XML (bad XML).
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2018-05-10 20:02:53 +02:00 |
Enno Rehling
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2a213d9302
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try to analyze intermittent bug on travis
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2018-05-10 18:03:47 +02:00 |