Commit graph

836 commits

Author SHA1 Message Date
Enno Rehling
e937749475 Merge branch 'version-3-3'
Conflicts:
	src/build.h
	src/kernel/faction.c
2015-01-11 01:25:10 +01:00
Enno Rehling
95d0b2a413 add current version of processing scripts
fix a crash in checkpasswd
2015-01-11 01:23:47 +01:00
Enno Rehling
4b6d65fb16 separate the game into a static library shared by server and tests. 2015-01-10 17:27:18 +01:00
Enno Rehling
3d4fefcf7c Some additional TODO comments for things I want to tackle eventually. #comment-only 2015-01-10 17:05:10 +01:00
Enno Rehling
60e2e23414 Merge branch 'master' of github.com:eressea/server
Conflicts:
	s/cron/previews.sh
2015-01-09 20:50:43 +01:00
Enno Rehling
ba71728a64 preview build script checks for a branch to build from (in build/.preview)
fix int to bool conversions
2015-01-09 20:42:17 +01:00
Enno Rehling
29fc0fe6c3 preview build script checks for a branch to build from (in build/.preview)
fix int to bool conversions
2015-01-09 20:41:48 +01:00
CTD
5b82e7709d Beim Aufräumen was vergessen. 2015-01-09 16:00:11 +01:00
CTD
ac3195851a Erstmal nur der Burgenbonus
Das mit der Größe kommt noch mal extra, der Übersicht wegen.
Sinvoller weise kann man den Bonus jetzt in der castle.xml einstellen.
Mit neuen Defaultwerten in den XML Dateien.
2015-01-09 15:53:14 +01:00
Enno Rehling
23b8f2bc8a call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them).
also, these int to bool conversion warnings made a good point, even if I could not reproduce them.
2015-01-08 20:55:29 +01:00
Enno Rehling
d968aa2ed5 do not eject units from a ship when on the ocean. 2015-01-05 22:09:08 +01:00
Enno Rehling
73da256461 Bug 2059: building owners kick out anyone they don't HELP GUARD. 2015-01-05 18:14:55 +01:00
Enno Rehling
04bbec2b89 turns out that set_param with null should remove the setting. 2015-01-04 16:41:59 +01:00
Enno Rehling
3db403d7fd functional test for GROW/BREED horses (Bug 1886) 2015-01-04 15:42:36 +01:00
Enno Rehling
90dd700487 BREED/PLANT/GROW are technically the same command, merge them.
The new parser makes this easy.
2015-01-04 15:11:49 +01:00
Enno Rehling
4ed469c126 do not try setting luxury demand on oceans.
add some old E3 tests, disable those that have rotted.
2015-01-01 10:12:03 +01:00
Enno Rehling
b713f650e6 Merge branch 'master' of github.com:badgerman/eressea 2014-12-31 21:14:43 +01:00
Enno Rehling
b29a99f9ce memory leak in special_directions. 2014-12-31 21:14:21 +01:00
Enno Rehling
f1c6d35fdf unused variable, gcc complains 2014-12-31 21:08:59 +01:00
Enno Rehling
9453aff7f5 fix running game-specific tests for E3, add them to the test suite. 2014-12-31 21:07:42 +01:00
Enno Rehling
db083389c7 avoid fix_demand hitting an endless loop, kill bad use of static variables. 2014-12-31 20:01:01 +01:00
Enno Rehling
5e10bc4093 wait, no. tests did not pass when that change was made (for good reason, I assume). 2014-12-31 13:19:44 +01:00
Enno Rehling
f524f23cd4 superfluous semicolons and other small stuff.
missing strings are an error, not a warning.
2014-12-31 13:17:54 +01:00
Enno Rehling
e8ad542430 more thorough cleanup of tokens. 2014-12-31 01:50:54 +01:00
Enno Rehling
3b5653b353 all good tests cleanup after themselves. 2014-12-31 01:40:46 +01:00
Enno Rehling
6abe180f68 free spellbooks correctly. 2014-12-31 01:38:49 +01:00
Enno Rehling
e9c3a00f7d it sucks that get_translations sometimes returns tokens, and sometimes critbit_trees. How is anyone supposed to free that correctly? 2014-12-31 01:29:10 +01:00
Enno Rehling
2fbb04140c at_deprecated was causing a small memory leak. 2014-12-31 01:17:49 +01:00
Enno Rehling
c39be8d599 more casual leak removal. 2014-12-31 01:00:10 +01:00
Enno Rehling
80be0a8e89 I broke the Lua tests, must initialize resources in eressea.free_game binding 2014-12-31 00:20:19 +01:00
Enno Rehling
e04a541167 do not initialize resources in test_cleanup, that makes no sense. 2014-12-31 00:16:24 +01:00
Enno Rehling
0566dca971 Merge branch 'master' of github.com:badgerman/eressea 2014-12-30 23:50:01 +01:00
Enno Rehling
228983202d properly free items at cleanup. 2014-12-30 23:49:50 +01:00
Enno Rehling
9f09b9b915 fixed memory leaks in tests, thanks to valgrind 2014-12-30 23:34:24 +01:00
Enno Rehling
a55cb13924 make valgrind happy when running tests (cleanup) 2014-12-30 02:02:10 +01:00
Enno Rehling
49a77cdcde plug some more memory leaks. 2014-12-30 01:44:28 +01:00
Enno Rehling
89ce04a6c3 this obviously cannot be const, then. fix the build. 2014-12-30 00:02:27 +01:00
Enno Rehling
077a0aeeef plug some new memory leaks 2014-12-30 00:00:57 +01:00
Enno Rehling
95ab2826ec avoid running over the array of locales in order.c when re-creating locales for tests. 2014-12-29 23:53:00 +01:00
Enno Rehling
43351e03cd parsing needs to return a static buffer if it has no argument 2014-12-29 07:44:00 +01:00
Enno Rehling
335f37a9ec clarify some parsing code that valgrind complains about. 2014-12-28 22:07:53 +01:00
Enno Rehling
975b930f44 Merge branch 'version-3-3'
Conflicts:
	src/build.h
2014-12-27 23:57:16 +01:00
Enno Rehling
df3ce116a7 limit eternath gates to 1-person units, avoid crash 2014-12-27 23:51:48 +01:00
Enno Rehling
f1008fa231 fix floating point exception. 2014-12-26 01:41:19 +01:00
Enno Rehling
108a909131 kill gc_add and gc_done, they were terrible ideas. 2014-12-25 22:38:01 +01:00
Enno Rehling
4e94a95835 remove dead code, move weight(unit) to unit.c 2014-12-25 19:40:40 +01:00
Enno Rehling
901c70efd9 config cleanup contd.
createunit => create_unit, everywhere.
make_undead_unit in zombies.c
2014-12-25 18:40:46 +01:00
Enno Rehling
4bb65873da shipspeed should be in ship.c, not in config.c 2014-12-25 18:16:24 +01:00
Enno Rehling
4f962ae999 remove dead code 2014-12-25 00:45:52 +01:00
Enno Rehling
000bdebc82 Merge remote-tracking branch 'eressea/master' 2014-12-24 23:50:55 +01:00
Enno Rehling
3e4973db25 kill the unused EnhancedQuit feature, reducing the potential use of at_object by one more situation. 2014-12-24 16:33:21 +01:00
Enno Rehling
ea035ac154 convert float values in at_object to integer where it makes sense.
this feature is only used for the embassy_muschel turn, and I am tempted to kill it entirely.
2014-12-24 16:21:01 +01:00
Enno Rehling
67881dfff4 parsing tokens when buffer is too small - skip the entire token. now with tests. 2014-12-24 15:55:55 +01:00
CTD
78c03f831b Zerstöre als langer Befehl
Zerstöre ist damit ein ganz normaler langer Befehl wie Mache oder Lerne.
2014-12-23 15:53:28 +01:00
Enno Rehling
b27491eccd move atoip out of config (small helper) and test it.
remove some unnecessary variables from laws.c
2014-12-23 09:23:37 +01:00
Enno Rehling
5ebf05f625 additional tests for the parser.
move more parsing code out of config.c
2014-12-22 16:45:56 +01:00
Enno Rehling
c8b9044f78 rename to gettoken, use more widely, add a basic test. 2014-12-22 16:28:17 +01:00
Enno Rehling
870d8001ef more getstrtoken() removal.
remove obsolete argument to checkpasswd().
2014-12-22 14:34:14 +01:00
Enno Rehling
5cdc85f6bf start to get rid of getstrtoken(), which uses an internal static buffer and causes horrible bugs when called multiple times. 2014-12-22 14:21:24 +01:00
Enno Rehling
4097e43ce6 DESCRIBE would crash if not given a description.
Added a test for DESCRIBE UNIT.
2014-12-20 22:18:38 +01:00
Enno Rehling
4018aa2dfe Merge remote-tracking branch 'eressea/master' 2014-12-20 21:37:14 +01:00
Enno Rehling
f6f193ab76 Monsters should LOOT if the rules don't allow TAX. 2014-12-20 21:37:06 +01:00
Enno Rehling
d67ecdb8cf Merge pull request #64 from CTD1/Bauern
Bauern in leeren Regionen
2014-12-19 20:08:42 +01:00
Enno Rehling
b3bec13051 report the unit limit in NR and CR.
this implements https://bugs.eressea.de/view.php?id=2055
2014-12-19 19:57:24 +01:00
Enno Rehling
2966e1ea3d remove igetstrtoken, a confusing helper function that was hardly used at all. 2014-12-18 17:47:49 +01:00
Enno Rehling
da1d3c49c3 ongoing config.c cleanup: getid() 2014-12-18 07:09:22 +01:00
Enno Rehling
484e52d491 added a test: region owners can set PAY NOT <id> for empty buildings if they are in region_owner_pay_building. 2014-12-17 21:31:02 +01:00
Enno Rehling
d7899a392a Merge pull request #81 from CTD1/BEZAHLE_NICHT_ID
BEZAHLE NICHT ID
2014-12-17 20:18:08 +01:00
Enno Rehling
83f014047b Merge pull request #83 from badgerman/master
cleaning up in config.c and adding tests for pay_cmd
2014-12-17 20:17:20 +01:00
Enno Rehling
bd6b9761b0 add simple tests for pay_cmd. 2014-12-17 20:00:55 +01:00
Enno Rehling
916271ef3a gcc/clang want structs to be defined before used in an argument list 2014-12-17 18:47:01 +01:00
Enno Rehling
bc8f8c74f9 gcc/clang want structs to be defined before used in an argument list 2014-12-17 17:46:21 +01:00
Enno Rehling
1050daac19 remove strlist from config.c, move it to reports.c (where it is used primarily).
this is not the best data structure there is, should replace it some day.
2014-12-17 17:40:36 +01:00
Enno Rehling
2759114414 remove unused header for an attribute that I do not even remember. 2014-12-17 17:35:10 +01:00
Enno Rehling
2a3fdab394 remove the obsolete at_gm attribute.
The code did almost nothing, and player-operated quests are no longer something I want to do.
2014-12-17 17:32:32 +01:00
CTD
aa536a943d BEZAHLE NICHT ID
Man kann jetzt eine Gebäudenummer hinter Bezahle nicht angeben.
Wenn man keine angibt bleibt alles wie es war, sonst wird überprüft ob
man der Besitzer dieses Gebäudes ist, und wenn ja wird für diese Gebäude
der Unterhalt abgeschaltet. Wenn für ein Gebäude die Option das der
Regionsbesitzer  es Bezahlen kann an ist (und es leer ist) ist der
Regionsbesitzer auch automatisch Gebäudebesitzer.
Wenn man ein BEZAHLE NICHT für die Burg des Regionsbesitzers (E2 die
größte Burg) absetzt (implizit oder explizit) werden alle Gebäude in der
Region abgeschaltet, die vom Regionsbesitzer verwaltet werden.
2014-12-17 17:22:26 +01:00
Enno Rehling
8971f59ecc move more things out of config.c.
- lighthouses into their own module.
- lastregion/firstregion into reports.c.
2014-12-17 17:22:26 +01:00
Enno Rehling
fb0eb4dce6 refactoring: moving plagues out of config.c
cleaning up the code, moving chance into the random event code, it is not used by the plague spell (reduce signature by one argument)
2014-12-16 14:18:29 +01:00
CTD
cc09e95887 Bauerngrenze angepasst
Maximum Bauerngrenze bei der noch zusätzlich Bauern hinzukommen können
auf 90 erhöht und auch gleich Konfigurierbar gemacht.
Das sollte immer noch zu wenig sein um ernsthaft missbrauch damit zu
betreiben.
2014-12-15 13:07:39 +01:00
CTD
7f39763ee1 Konfigurierbar
Ich habe zumindest mal fix eine eigene Funktion draus gemacht und es mit
einer XML Option versehen. Es ist Default an, da auch in E3 die Bauern
rückläufig sind, und da E4 auf den selben Regeln aufbaut es auch da
sinnvoll wäre "tote" Regionen wiederzubeleben.
2014-12-15 09:48:43 +01:00
Enno Rehling
d6ce30a9a9 Merge pull request #78 from badgerman/bug-2052
bugfix: could not GIVE to TEMP units.
2014-12-14 16:31:48 +01:00
Enno Rehling
2a113bcd04 Merge pull request #79 from badgerman/bug-2054
Bug 2054: monsters trying to STUDY when they cannot.
2014-12-14 16:29:56 +01:00
Enno Rehling
c5774e652a also prevent monsters from studying unarmed combat if they cannot learn things.
refactor the unit_can_study functionality into a separate function, we are now using it in multiple places.
2014-12-14 16:17:01 +01:00
Enno Rehling
595dc35fb0 bugfix: monster races that cannot learn skills, will not try to study.
This fixes https://bugs.eressea.de/view.php?id=2054
2014-12-14 15:59:20 +01:00
Enno Rehling
684f779501 Merge pull request #77 from badgerman/bug-1660
Bug 1660
2014-12-14 15:43:15 +01:00
Enno Rehling
0645578305 bugfix: could not GIVE to TEMP units.
https://bugs.eressea.de/view.php?id=2052
2014-12-14 15:23:28 +01:00
Enno Rehling
42d75c334d WIP: Familiars check for combat spells in the magician's list of spells, too.
https://bugs.eressea.de/view.php?id=1660
This does not work, because set_combatspell later uses knowsspell to make sure the spell is one the familiar has.
2014-12-14 12:57:09 +01:00
Enno Rehling
b506bed4d9 fix a crash in the parser for USE orders when no item name was given. 2014-12-14 12:56:36 +01:00
Enno Rehling
27b1d55350 enhancement: buildings without an owner report their lack of upkeep to the entire region.
https://bugs.eressea.de/view.php?id=1713
2014-12-14 11:48:15 +01:00
Enno Rehling
dca9d7e9cb bugfixe give_cmd (cannot give more persons than the unit has). 2014-12-14 06:02:08 +01:00
Enno Rehling
4ac7258f96 Merge remote-tracking branch 'eressea/master' 2014-12-13 23:40:37 +01:00
Enno Rehling
455b3dc90e ignore obsolete "lua" attributes in ancient data files.
fix a small bug in the mechanism for reading deprecated attrib_types.
2014-12-13 22:08:57 +01:00
Enno Rehling
968304db96 Merge pull request #72 from badgerman/master
fix two crashes, and undead heroes
2014-12-13 20:42:16 +01:00
Enno Rehling
1ae44db7ca Bugfix: Untote Helden bekamen keine Beute.
https://bugs.eressea.de/view.php?id=1962
2014-12-13 20:16:25 +01:00
Enno Rehling
a3099ed507 Merge pull request #71 from badgerman/module-rename
Update wormholes to the module naming convention.
2014-12-13 18:56:02 +01:00
Enno Rehling
3a1e4ab7f5 fix crash when a GIVE order has no arguments. 2014-12-13 18:40:15 +01:00
Enno Rehling
f8136530ef fix the loading of chaoscount attributes that I broke in the refactoring. 2014-12-13 17:31:55 +01:00
Enno Rehling
522633a2de Update wormholes to the module naming convention.
- register = called before game is loaded
- init = called after game is loaded
- update = called after the turn, before reports are written
2014-12-13 16:43:35 +01:00
Enno Rehling
a2c98778fd Merge pull request #69 from badgerman/chaos-module
Moving the E2 chaos-region code into a separate module
2014-12-13 15:54:13 +01:00
Enno Rehling
5751a9b3a9 Merge pull request #66 from badgerman/getunit-refactor
refactoring getunit
2014-12-13 13:26:32 +01:00