Enno Rehling
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d581737744
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optimization: caching resource types in get_resourcetype.
eliminate some it_find calls.
eliminate static variables, they make testing hard.
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2014-06-24 07:42:45 -07:00 |
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Enno Rehling
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bff25f3c51
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move skill_t into a separate file, give it unit tests.
name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
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2014-06-20 23:59:04 -07:00 |
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Enno Rehling
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a304b981d5
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remove archetypes, they are not used by any existing game.
make compiling with libxml2 optional (USE_LIBXML2)
disable xml reports
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2014-06-09 19:05:17 -07:00 |
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Enno Rehling
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3c4b6b9dd4
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rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
begin json config files (WIP)
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2014-06-09 09:56:49 -07:00 |
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Enno Rehling
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0ae8737062
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rename MIN/MAX to _min/_max
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2014-03-16 05:03:17 +01:00 |
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Enno Rehling
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03c247c788
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I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
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2014-02-18 05:45:00 +01:00 |
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