Enno Rehling
b3bec13051
report the unit limit in NR and CR.
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this implements https://bugs.eressea.de/view.php?id=2055
2014-12-19 19:57:24 +01:00
Enno Rehling
cd70b8684d
fix escape_string mmeory corruption error.
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fix a number of small stuff that happens when loading very old data files (like 572).
2014-12-12 11:28:37 +01:00
Enno Rehling
237f055237
Print the full version number in the CR.
2014-12-11 10:05:50 +01:00
Enno Rehling
0fead39b41
added a function that sets a monster's name to NULL if it is the name of its race.
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deprecate old rc_name function (renamed to rc_name_s) because it used a static return string.
2014-12-09 07:20:36 +01:00
Enno Rehling
81bfb598d0
refactoring modules, cleaning out the config.c kitchen sink.
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- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling
a9a0455207
reorganized directory structure.
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flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling
a3037950ff
fix a bug in the escape_string function.
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remove static return variable from escape_string.
add test coverage.
2014-08-24 23:58:31 +02:00
Enno Rehling
4c00777553
make race::_name a string, not an array of strings. add a test for rc_name.
2014-08-24 23:58:29 +02:00
Enno Rehling
ff73358b9c
Some tiny errors that slipped through Visual Studio's warnings.
2014-08-14 09:59:33 +02:00
Enno Rehling
dafe71f4b8
micro optimizations.
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removing a lot of mallocs through strdup by replacing getcommand calls with get_command, which takes a buffer. only one left.
removing mkname calls with a static buffer for keyword-tokens.
commit the schema file I had lying around.
2014-08-14 09:57:05 +02:00
Enno Rehling
2bec7e2bbe
save game id in the data file, not name of XML file
2014-07-23 11:54:51 +02:00
Enno Rehling
c3dfbdea18
eliminate new_race array in favor of a function (TODO: make it fast)
2014-06-29 18:10:02 -07:00
Enno Rehling
bff25f3c51
move skill_t into a separate file, give it unit tests.
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name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
645a7fcde6
fix keyword translations, they use critbit, not tokens
2014-06-16 10:32:30 -07:00
Enno Rehling
64e0c221ec
directions can now be read from json configuration.
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rename a couple of functions for more consistency across modules.
2014-06-15 22:17:08 -07:00
Enno Rehling
d503937999
working on making json config understand ships and buildings.
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new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
9605fe27ae
add a version number header for release management.
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add build number to creport.
2014-06-11 07:01:06 -07:00
Enno Rehling
3dda5d3033
apply USE_LIBXML consistently, so tests can be built without libxml2
2014-06-09 20:51:29 -07:00
Enno Rehling
3c4b6b9dd4
rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
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begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling
7358c48580
removing some naming conflicts that hapen when trying to re-enable amalgamation builds.
2014-04-11 19:41:17 -07:00
Enno Rehling
03c247c788
I am killing the core/ directory.
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Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00