forked from github/server
added meropis buildings
also fixed a bug that prevented tests with ATTACKs to be executed properly (NewbieImmunity)
This commit is contained in:
parent
fa69da6de2
commit
ff51fe6493
|
@ -42,6 +42,7 @@ function setup()
|
||||||
write_game("free.dat")
|
write_game("free.dat")
|
||||||
settings.set("nmr.removenewbie", "0")
|
settings.set("nmr.removenewbie", "0")
|
||||||
settings.set("nmr.timeout", "0")
|
settings.set("nmr.timeout", "0")
|
||||||
|
settings.set("NewbieImmunity", "0")
|
||||||
settings.set("rules.economy.food", "4")
|
settings.set("rules.economy.food", "4")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -67,6 +68,7 @@ function test_fleeing_units_can_be_transported()
|
||||||
u1:add_order("ATTACKIEREN " .. itoa36(u2.id))
|
u1:add_order("ATTACKIEREN " .. itoa36(u2.id))
|
||||||
u2.number = 100
|
u2.number = 100
|
||||||
u2:add_order("FAHREN " .. itoa36(u3.id))
|
u2:add_order("FAHREN " .. itoa36(u3.id))
|
||||||
|
u2:add_order("KAEMPFE FLIEHE")
|
||||||
u3.number = 100
|
u3.number = 100
|
||||||
u3:add_order("KAEMPFE FLIEHE")
|
u3:add_order("KAEMPFE FLIEHE")
|
||||||
u3:add_order("TRANSPORT " .. itoa36(u2.id))
|
u3:add_order("TRANSPORT " .. itoa36(u2.id))
|
||||||
|
@ -1043,7 +1045,7 @@ function test_building_unique()
|
||||||
assert_equal(h1, bs.name)
|
assert_equal(h1, bs.name)
|
||||||
end
|
end
|
||||||
assert_equal(1, string.find(bs.name, "Hafen"))
|
assert_equal(1, string.find(bs.name, "Hafen"))
|
||||||
if bs.size >= 25 then
|
if bs.size >= config.get_building(utype).maxsize then
|
||||||
bcount = bcount + 1
|
bcount = bcount + 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
@ -126,6 +126,7 @@ typedef struct building_typelist {
|
||||||
|
|
||||||
quicklist *buildingtypes = NULL;
|
quicklist *buildingtypes = NULL;
|
||||||
|
|
||||||
|
/* Returns a building type for the (internal) name */
|
||||||
building_type *bt_find(const char *name)
|
building_type *bt_find(const char *name)
|
||||||
{
|
{
|
||||||
quicklist *ql;
|
quicklist *ql;
|
||||||
|
@ -169,6 +170,9 @@ attrib_type at_building_generic_type = {
|
||||||
ATF_UNIQUE
|
ATF_UNIQUE
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/* Returns the (internal) name for a building of given size and type. Especially, returns the correct
|
||||||
|
* name if it depends on the size (as for Eressea castles).
|
||||||
|
*/
|
||||||
const char *buildingtype(const building_type * btype, const building * b,
|
const char *buildingtype(const building_type * btype, const building * b,
|
||||||
int bsize)
|
int bsize)
|
||||||
{
|
{
|
||||||
|
@ -350,6 +354,8 @@ int wdw_pyramid_level(const struct building *b)
|
||||||
|
|
||||||
static local_names *bnames;
|
static local_names *bnames;
|
||||||
|
|
||||||
|
/* Find the building type for a given localized name (as seen by the user). Useful for parsing
|
||||||
|
* orders. The inverse of locale_string(lang, btype->_name), sort of. */
|
||||||
const building_type *findbuildingtype(const char *name,
|
const building_type *findbuildingtype(const char *name,
|
||||||
const struct locale *lang)
|
const struct locale *lang)
|
||||||
{
|
{
|
||||||
|
@ -391,10 +397,17 @@ static int eressea_building_protection(building * b, unit * u)
|
||||||
return beff;
|
return beff;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static int meropis_building_protection(building * b, unit * u)
|
||||||
|
{
|
||||||
|
return 2;
|
||||||
|
}
|
||||||
|
|
||||||
void register_buildings(void)
|
void register_buildings(void)
|
||||||
{
|
{
|
||||||
register_function((pf_generic) & eressea_building_protection,
|
register_function((pf_generic) & eressea_building_protection,
|
||||||
"eressea_building_protection");
|
"eressea_building_protection");
|
||||||
|
register_function((pf_generic) & meropis_building_protection,
|
||||||
|
"meropis_building_protection");
|
||||||
register_function((pf_generic) & init_smithy, "init_smithy");
|
register_function((pf_generic) & init_smithy, "init_smithy");
|
||||||
register_function((pf_generic) & castle_name, "castle_name");
|
register_function((pf_generic) & castle_name, "castle_name");
|
||||||
register_function((pf_generic) & castle_name_2, "castle_name_2");
|
register_function((pf_generic) & castle_name_2, "castle_name_2");
|
||||||
|
|
Loading…
Reference in New Issue