forked from github/server
parent
3ddedb8a0d
commit
ff27aed2fb
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@ -2820,7 +2820,7 @@ random_region(void)
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/* count the available regions */
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for(r=regions; r; r=r->next) {
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if(rplane(r) == NULL) c++;
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if(rplane(r) == NULL && landregion(r)) c++;
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}
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/* choose one */
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@ -2828,7 +2828,9 @@ random_region(void)
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/* this is a bit obfuscated, but should be correct */
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for(r=regions; c > 0; r=r->next) {
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--c;
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if(rplane(r) == NULL && landregion(r)) {
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--c;
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}
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}
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return(r);
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@ -2854,7 +2856,7 @@ check_phoenix(void)
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}
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/* it is not, so we create it */
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r = random_region();
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r = random_land_region();
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phoenix = createunit(r, findfaction(MONSTER_FACTION), 1, phoenix_race);
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/* generate an appropriate region message */
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@ -643,9 +643,9 @@ modify_block(void)
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int mal = 0;
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struct rawmaterial *res;
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win = openwin(70, 4, "< Tag-Regionen modifizieren >");
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win = openwin(90, 4, "< Tag-Regionen modifizieren >");
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wmove(win, 1, 2);
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wAddstr("Name, Peasants, Horses, Silver, Chaos, noResources, Mallorn (n/p/h/s/c/r/m,q)?");
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wAddstr("Empty, Name, Peasants, Horses, Silver, Chaos, noResources, Mallorn (e/n/p/h/s/c/r/m,q)?");
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wrefresh(win);
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c = getch();
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if (c == 'q') {
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@ -686,6 +686,29 @@ modify_block(void)
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r=t->r;
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if (production(r)) {
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switch (c) {
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case 'e':
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rsetpeasants(r, 0);
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rsetmoney(r, 0);
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rsethorses(r, 0);
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rsettrees(r,2,0);
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rsettrees(r,1,0);
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rsettrees(r,0,0);
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for (res=r->resources;res;res=res->next) {
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const item_type * itype = resource2item(res->type->rtype);
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if(itype == olditemtype[I_IRON]) {
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res->amount = -1;
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res->level = -1;
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} else if(itype == olditemtype[I_LAEN]) {
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res->amount = -1;
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res->level = -1;
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} else if(itype == olditemtype[I_STONE]) {
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res->amount = -1;
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res->level = -1;
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}
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}
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freset(r, RF_MALLORN);
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break;
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case 'n':
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rsetname(r, name);
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break;
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