forked from github/server
lua-zugang zum Kampfstatus
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@ -281,6 +281,7 @@ bind_unit(lua_State * L)
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.def_readonly("faction", &unit::faction)
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.def_readonly("faction", &unit::faction)
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.def_readonly("id", &unit::no)
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.def_readonly("id", &unit::no)
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.def_readwrite("hp", &unit::hp)
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.def_readwrite("hp", &unit::hp)
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.def_readwrite("status", &unit::status)
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.def("get_item", &unit_getitem)
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.def("get_item", &unit_getitem)
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.def("add_item", &unit_additem)
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.def("add_item", &unit_additem)
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.def("get_skill", &unit_getskill)
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.def("get_skill", &unit_getskill)
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