forked from github/server
c1 statt c
This commit is contained in:
parent
a79501bb78
commit
fdf2b84212
|
@ -402,13 +402,13 @@ destroy_curse(attrib **alist, int cast_level, int force,
|
|||
* richtigen Typ ist. */
|
||||
if(!c || c==c1) {
|
||||
int n;
|
||||
n = destr_curse(c, cast_level, force);
|
||||
n = destr_curse(c1, cast_level, force);
|
||||
if (n != force){
|
||||
assert(n<force); /* force darf sich nur vermindert haben */
|
||||
succ = cast_level;
|
||||
force = n;
|
||||
}
|
||||
if(c->vigour <= 0) {
|
||||
if(c1->vigour <= 0) {
|
||||
a_remove(ap, a);
|
||||
}
|
||||
}
|
||||
|
@ -1530,13 +1530,15 @@ sp_create_irongolem(castorder *co)
|
|||
unit *mage = (unit *)co->magician;
|
||||
int cast_level = co->level;
|
||||
int force = co->force;
|
||||
/* hier fehlt noch ein wenig zufall */
|
||||
int number = 1+(int)(force*RESOURCE_QUANTITY)*8;
|
||||
|
||||
if (rterrain(r) == T_SWAMP){
|
||||
cmistake(mage, strdup(co->order), 188, MSG_MAGIC);
|
||||
return 0;
|
||||
}
|
||||
|
||||
u2 = create_unit(r, mage->faction, max(1,(int)(force*8*RESOURCE_QUANTITY)), new_race[RC_IRONGOLEM], 0,
|
||||
u2 = create_unit(r, mage->faction, number, new_race[RC_IRONGOLEM], 0,
|
||||
LOC(mage->faction->locale, rc_name(new_race[RC_IRONGOLEM], 1)), mage);
|
||||
|
||||
set_level(u2, SK_ARMORER, 1);
|
||||
|
@ -1549,7 +1551,7 @@ sp_create_irongolem(castorder *co)
|
|||
|
||||
add_message(&mage->faction->msgs,
|
||||
msg_message("magiccreate_effect", "region command unit amount object",
|
||||
mage->region, strdup(co->order), mage, force*8,
|
||||
mage->region, strdup(co->order), mage, number,
|
||||
LOC(mage->faction->locale, rc_name(new_race[RC_IRONGOLEM], 1))));
|
||||
|
||||
return cast_level;
|
||||
|
@ -1591,13 +1593,14 @@ sp_create_stonegolem(castorder *co)
|
|||
unit *mage = (unit *)co->magician;
|
||||
int cast_level = co->level;
|
||||
int force = co->force;
|
||||
int number = 1+(int)(force*5*RESOURCE_QUANTITY);
|
||||
|
||||
if (rterrain(r) == T_SWAMP){
|
||||
cmistake(mage, strdup(co->order), 188, MSG_MAGIC);
|
||||
return 0;
|
||||
}
|
||||
|
||||
u2 = create_unit(r, mage->faction, max(1,(int)(force*5*RESOURCE_QUANTITY)), new_race[RC_STONEGOLEM], 0,
|
||||
u2 = create_unit(r, mage->faction, number, new_race[RC_STONEGOLEM], 0,
|
||||
LOC(mage->faction->locale, rc_name(new_race[RC_STONEGOLEM], 1)), mage);
|
||||
set_level(u2, SK_ROAD_BUILDING, 1);
|
||||
set_level(u2, SK_BUILDING, 1);
|
||||
|
@ -1609,7 +1612,7 @@ sp_create_stonegolem(castorder *co)
|
|||
|
||||
add_message(&mage->faction->msgs,
|
||||
msg_message("magiccreate_effect", "region command unit amount object",
|
||||
mage->region, strdup(co->order), mage, force*5,
|
||||
mage->region, strdup(co->order), mage, number,
|
||||
LOC(mage->faction->locale, rc_name(new_race[RC_STONEGOLEM], 1))));
|
||||
|
||||
return cast_level;
|
||||
|
|
Loading…
Reference in New Issue