old weapons code that is no longer needed since all weapons have been in XML for a long time.

This commit is contained in:
Enno Rehling 2007-06-20 18:29:46 +00:00
parent 1c2ed3aeda
commit fde8e9bada
1 changed files with 0 additions and 10 deletions

View File

@ -31,18 +31,8 @@
#include <assert.h> #include <assert.h>
#include <stdlib.h> #include <stdlib.h>
enum {
WP_NONE,
WP_MAX
};
/* damage types */ /* damage types */
#define CUT (1<<0)
#define PIERCE (1<<1)
#define BASH (1<<2)
#define ARMORPIERCING (1<<3)
static boolean static boolean
attack_firesword(const troop * at, const struct weapon_type * wtype, int *casualties) attack_firesword(const troop * at, const struct weapon_type * wtype, int *casualties)
{ {