diff --git a/src/common/kernel/combatspells.c b/src/common/kernel/combatspells.c index 44ba8d0fc..65374762c 100644 --- a/src/common/kernel/combatspells.c +++ b/src/common/kernel/combatspells.c @@ -1746,7 +1746,7 @@ sp_undeadhero(fighter * fi, int level, double power, spell * sp) assert(j<=df->side->casualties); df->side->casualties -= j; /* tot sind sie eignetlich immer noch. Aber... was tun? - /* siehe http://eressea.upb.de/mantis/view.php?id=447 */ + siehe http://eressea.upb.de/mantis/view.php?id=447 */ df->side->dead -= j; df->side->healed += j; diff --git a/src/scripts/eressea.lua b/src/scripts/eressea.lua index 06bd059db..61548cd64 100644 --- a/src/scripts/eressea.lua +++ b/src/scripts/eressea.lua @@ -53,7 +53,19 @@ function process(orders) plan_monsters() process_orders() - + + -- localechange = { de = { "bLub" } } + localechange = { } + for loc, flist in localechange do + for index, name in flist do + f = get_faction(atoi36(name)) + if f ~= nil then + f.locale = loc + print("LOCALECHANGE ", f, loc) + end + end + end + write_passwords() write_reports()