Merge branch 'master' into develop

This commit is contained in:
Enno Rehling 2019-01-21 11:10:12 +01:00
commit fbdd3c2fee
4 changed files with 38 additions and 4 deletions

32
process/getfaction.py Executable file
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@ -0,0 +1,32 @@
#!/usr/bin/env python
import sys, re
from epasswd import EPasswd
if len(sys.argv)<3:
sys.exit(-2)
filename=sys.argv[1]
myfaction=sys.argv[2]
quiet=len(sys.argv)<=3
def log(str):
if not quiet:
print(str)
pw_data = EPasswd()
try:
pw_data.load_database(filename)
log("loaded from db " + filename)
except:
pw_data.load_file(filename)
log("loaded from file " + filename)
if pw_data.fac_exists(myfaction):
print(pw_data.get_email(myfaction))
log("faction found: " + myfaction)
sys.exit(0)
else:
log("faction missing: " + myfaction)
sys.exit(-1)

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@ -1 +1,2 @@
#!/bin/sh
grep -hiw ERESSEA orders.dir/turn-* | cut -d\ -f2 | sort -u

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@ -30,11 +30,12 @@ LOCKFILE="$ERESSEA/.report.lock"
echo "$(date):report:$GAME:$EMAIL:$FACTION:$PASSWD" >> "$ERESSEA/request.log"
cd "$ERESSEA" || exit
BIN="$ERESSEA/server/bin"
PWFILE="game-$GAME/eressea.db"
if [ ! -e "$PWFILE" ]; then
PWFILE="game-$GAME/passwd"
fi
checkpasswd.py "$PWFILE" "$FACTION" "$PASSWD" || reply "Das Passwort fuer die Partei $FACTION ist ungueltig"
"$BIN/checkpasswd.py" "$PWFILE" "$FACTION" "$PASSWD" || reply "Das Passwort fuer die Partei $FACTION ist ungueltig"
cd "$ERESSEA/game-$GAME/reports" || exit
if [ ! -e "${FACTION}.sh" ]; then
@ -45,7 +46,7 @@ fi
bash "${FACTION}.sh" "$EMAIL" || reply "Unbekannte Partei $FACTION"
OWNER=$(getfaction.py "$PWFILE" "$FACTION")
OWNER=$("$BIN/getfaction.py" "$PWFILE" "$FACTION")
if [ ! -z "$OWNER" ]; then
echo "Der Report Deiner Partei wurde an ${EMAIL} gesandt." \
| mutt -s "Reportnachforderung Partei ${FACTION}" "$OWNER"

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@ -921,7 +921,8 @@ void cr_output_unit(stream *out, const faction * f,
if (fval(u, UFL_HUNGER) && (u->faction == f)) {
stream_printf(out, "1;hunger\n");
}
if (is_mage(u)) {
mage = get_mage(u);
if (mage) {
stream_printf(out, "%d;Aura\n", get_spellpoints(u));
stream_printf(out, "%d;Auramax\n", max_spellpoints_depr(u->region, u));
}
@ -963,7 +964,6 @@ void cr_output_unit(stream *out, const faction * f,
}
/* spells that this unit can cast */
mage = get_mage(u);
if (mage) {
int maxlevel = effskill(u, SK_MAGIC, 0);
cr_output_spells(out, u, maxlevel);