diff --git a/src/common/kernel/combatspells.c b/src/common/kernel/combatspells.c index 65374762c..9e992b2ac 100644 --- a/src/common/kernel/combatspells.c +++ b/src/common/kernel/combatspells.c @@ -1745,10 +1745,7 @@ sp_undeadhero(fighter * fi, int level, double power, spell * sp) u->hp = u->number * unit_max_hp(du); assert(j<=df->side->casualties); df->side->casualties -= j; - /* tot sind sie eignetlich immer noch. Aber... was tun? - siehe http://eressea.upb.de/mantis/view.php?id=447 */ df->side->dead -= j; - df->side->healed += j; /* counting total number of undead */ undead += j;