lucky cats can survive a volcano

This commit is contained in:
Enno Rehling 2021-03-12 20:11:45 +01:00
parent 154e610423
commit f9346f4332
2 changed files with 31 additions and 1 deletions

View File

@ -81,6 +81,7 @@ int volcano_damage(unit* u, const char* dice)
int remain = u->hp % u->number; int remain = u->hp % u->number;
int ac, i, dead = 0, total = 0; int ac, i, dead = 0, total = 0;
int healings = 0; int healings = 0;
const struct race* rc_cat = get_race(RC_CAT);
/* does this unit have any healing potions or effects? */ /* does this unit have any healing potions or effects? */
if (oldpotiontype[P_HEAL]) { if (oldpotiontype[P_HEAL]) {
@ -99,7 +100,12 @@ int volcano_damage(unit* u, const char* dice)
int h = hp + ((i < remain) ? 1 : 0); int h = hp + ((i < remain) ? 1 : 0);
if (damage >= h) { if (damage >= h) {
if (healings > 0) { if (rc_cat && u_race(u) == rc_cat && ((rng_int() % 7) == 0)) {
/* cats have nine lives */
total += h;
continue;
}
else if (healings > 0) {
--healings; --healings;
if (resurrect_unit(u)) { if (resurrect_unit(u)) {
/* take no damage at all */ /* take no damage at all */

View File

@ -76,6 +76,29 @@ static void test_volcano_damage_armor(CuTest* tc) {
test_teardown(); test_teardown();
} }
static void test_volcano_damage_cats(CuTest* tc) {
unit* u;
struct race* rc_cat;
test_setup();
rc_cat = test_create_race("cat");
u = test_create_unit(test_create_faction_ex(rc_cat, NULL), test_create_plain(0, 0));
scale_number(u, 100);
random_source_inject_constants(0.0, 0); /* cats are always lucky */
u->hp = u->number * 10;
CuAssertIntEquals(tc, 0, volcano_damage(u, "10"));
CuAssertIntEquals(tc, 100, u->number);
CuAssertIntEquals(tc, 10 * u->number, u->hp);
random_source_inject_constants(0.0, 1); /* cats are never lucky */
CuAssertIntEquals(tc, 100, volcano_damage(u, "10"));
CuAssertIntEquals(tc, 0, u->number);
CuAssertIntEquals(tc, 0, u->hp);
test_teardown();
}
static void test_volcano_damage_healing_potions(CuTest* tc) { static void test_volcano_damage_healing_potions(CuTest* tc) {
unit* u; unit* u;
item_type* itype; item_type* itype;
@ -162,6 +185,7 @@ CuSuite *get_volcano_suite(void)
SUITE_ADD_TEST(suite, test_volcano_damage); SUITE_ADD_TEST(suite, test_volcano_damage);
SUITE_ADD_TEST(suite, test_volcano_damage_healing_potions); SUITE_ADD_TEST(suite, test_volcano_damage_healing_potions);
SUITE_ADD_TEST(suite, test_volcano_damage_armor); SUITE_ADD_TEST(suite, test_volcano_damage_armor);
SUITE_ADD_TEST(suite, test_volcano_damage_cats);
SUITE_ADD_TEST(suite, test_volcano_outbreak); SUITE_ADD_TEST(suite, test_volcano_outbreak);
return suite; return suite;
} }