forked from github/server
number of combat rounds reduced to 5
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@ -104,7 +104,9 @@ boolean nobattledebug = false;
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#define MINSPELLRANGE 1
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#define MINSPELLRANGE 1
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#define MAXSPELLRANGE 7
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#define MAXSPELLRANGE 7
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#define COMBAT_TURNS 10
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#ifndef COMBAT_TURNS
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# define COMBAT_TURNS 10
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#endif
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static const double EFFECT_PANIC_SPELL = 0.25;
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static const double EFFECT_PANIC_SPELL = 0.25;
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static const double TROLL_REGENERATION = 0.10;
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static const double TROLL_REGENERATION = 0.10;
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@ -36,5 +36,6 @@
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#define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */
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#define RECRUITFRACTION 40 /* 100/RECRUITFRACTION% */
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#define CATAPULT_AMMUNITION 0 /* Gebaut werden kann sie auch mit 0! */
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#define CATAPULT_AMMUNITION 0 /* Gebaut werden kann sie auch mit 0! */
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#define CHANGED_CROSSBOWS 1
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#define CHANGED_CROSSBOWS 1
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#define COMBAT_TURNS 5
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#define MAILITPATH "/usr/sbin:$HOME/eressea/bin:/bin:/usr/bin:/usr/local/bin"
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#define MAILITPATH "/usr/sbin:$HOME/eressea/bin:/bin:/usr/bin:/usr/local/bin"
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