forked from github/server
fix the academy make academy, curses and potions work for LERNE AUTO remove E3 study.speedup
This commit is contained in:
parent
940e56b6ef
commit
f78aa507f8
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@ -67,7 +67,6 @@
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"init_spells": 0,
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"recruit.allow_merge": true,
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"study.expensivemigrants": true,
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"study.speedup": 2,
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"game.era": 3,
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"game.start": 1,
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"rules.reserve.twophase": true,
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@ -11,7 +11,7 @@
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void academy_teaching_bonus(struct unit *u, skill_t sk, int students) {
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if (students > 0 && sk != NOSKILL) {
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/* actually students * EXPERIENCEDAYS / MAX_STUDENTS */
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learn_skill(u, sk, students);
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change_skill_days(u, sk, students);
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}
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}
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@ -6,6 +6,8 @@
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#include "kernel/order.h"
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#include "kernel/region.h"
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#include "kernel/unit.h"
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#include "kernel/pool.h"
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#include "kernel/item.h"
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#include "util/keyword.h"
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#include "util/log.h"
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@ -210,7 +212,12 @@ void do_autostudy(region *r)
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autostudy_run(scholars, nscholars);
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for (i = 0; i != nscholars; ++i) {
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int days = STUDYDAYS * scholars[i].learn;
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learn_skill(scholars[i].u, skill, days);
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int money = learn_skill(scholars[i].u, skill, days, 0);
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if (money > 0) {
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use_pooled(u, get_resourcetype(R_SILVER), GET_DEFAULT, money);
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ADDMSG(&u->faction->msgs, msg_message("studycost",
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"unit region cost skill", u, u->region, money, skill));
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}
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}
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}
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}
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@ -899,7 +899,7 @@ void drain_exp(struct unit *u, int n)
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}
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}
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if (sk != NOSKILL) {
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reduce_skill_days(u, sk, n);
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change_skill_days(u, sk, -n);
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}
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}
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@ -310,18 +310,6 @@ static int tolua_create_curse(lua_State * L)
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return 1;
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}
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static int tolua_learn_skill(lua_State * L)
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{
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unit *u = (unit *)tolua_tousertype(L, 1, 0);
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const char *skname = tolua_tostring(L, 2, 0);
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int days = (int)tolua_tonumber(L, 3, 0);
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skill_t sk = findskill(skname);
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if (sk != NOSKILL) {
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learn_skill(u, sk, days);
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}
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return 0;
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}
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static int tolua_update_scores(lua_State * L)
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{
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UNUSED_ARG(L);
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@ -973,7 +961,6 @@ int tolua_bindings_open(lua_State * L, const dictionary *inifile)
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tolua_function(L, TOLUA_CAST "remove_empty_units", tolua_remove_empty_units);
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tolua_function(L, TOLUA_CAST "update_scores", tolua_update_scores);
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tolua_function(L, TOLUA_CAST "update_owners", tolua_update_owners);
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tolua_function(L, TOLUA_CAST "learn_skill", tolua_learn_skill);
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tolua_function(L, TOLUA_CAST "create_curse", tolua_create_curse);
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tolua_function(L, TOLUA_CAST "translate", &tolua_translate);
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tolua_function(L, TOLUA_CAST "spells", tolua_get_spells);
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@ -37,7 +37,7 @@ struct order *ord)
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skill *sv = u->skills;
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while (sv != u->skills + u->skill_size) {
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/* only one person learns for 3 weeks */
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learn_skill(u, (skill_t)sv->id, STUDYDAYS * 3);
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change_skill_days(u, (skill_t)sv->id, STUDYDAYS * 3);
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++sv;
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}
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}
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@ -52,17 +52,17 @@ static void test_skillpotion(CuTest *tc) {
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itype = test_create_itemtype("skillpotion");
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change_resource(u, itype->rtype, 2);
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learn_skill(u, SK_ENTERTAINMENT, STUDYDAYS * u->number);
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change_skill_days(u, SK_ENTERTAINMENT, STUDYDAYS * u->number);
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pSkill = unit_skill(u, SK_ENTERTAINMENT);
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sk_set(pSkill, 5);
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initialWeeks_Entertainment = pSkill->weeks = 4;
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learn_skill(u, SK_STAMINA, STUDYDAYS * u->number);
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change_skill_days(u, SK_STAMINA, STUDYDAYS * u->number);
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pSkill = unit_skill(u, SK_STAMINA);
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sk_set(pSkill, 5);
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initialWeeks_Stamina = pSkill->weeks = 4;
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learn_skill(u, SK_MAGIC, STUDYDAYS * u->number);
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change_skill_days(u, SK_MAGIC, STUDYDAYS * u->number);
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pSkill = unit_skill(u, SK_MAGIC);
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sk_set(pSkill, 5);
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initialWeeks_Magic = pSkill->weeks = 4;
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308
src/study.c
308
src/study.c
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@ -154,37 +154,37 @@ const attrib_type at_learning = {
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#define EXPERIENCEDAYS 10
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static int study_days(unit * scholar, skill_t sk)
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static int study_days(unit * u, skill_t sk)
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{
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int speed = STUDYDAYS;
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if (u_race(scholar)->study_speed) {
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speed += u_race(scholar)->study_speed[sk];
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if (u_race(u)->study_speed) {
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speed += u_race(u)->study_speed[sk];
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if (speed < STUDYDAYS) {
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skill *sv = unit_skill(scholar, sk);
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skill *sv = unit_skill(u, sk);
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if (sv == 0) {
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speed = STUDYDAYS;
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}
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}
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}
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return scholar->number * speed;
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return u->number * speed;
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}
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static int
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teach_unit(unit * teacher, unit * scholar, int nteaching, skill_t sk,
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teach_unit(unit * teacher, unit * student, int nteaching, skill_t sk,
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bool report, int *academy_students)
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{
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teaching_info *teach = NULL;
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attrib *a;
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int students;
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if (magic_lowskill(scholar)) {
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if (magic_lowskill(student)) {
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cmistake(teacher, teacher->thisorder, 292, MSG_EVENT);
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return 0;
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}
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students = scholar->number;
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students = student->number;
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/* subtract already taught students */
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a = a_find(scholar->attribs, &at_learning);
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a = a_find(student->attribs, &at_learning);
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if (a != NULL) {
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teach = (teaching_info *)a->data.v;
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students -= teach->students;
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@ -194,18 +194,18 @@ teach_unit(unit * teacher, unit * scholar, int nteaching, skill_t sk,
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if (students > 0) {
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if (teach == NULL) {
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a = a_add(&scholar->attribs, a_new(&at_learning));
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a = a_add(&student->attribs, a_new(&at_learning));
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teach = (teaching_info *)a->data.v;
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}
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selist_push(&teach->teachers, teacher);
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teach->days += students * STUDYDAYS;
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teach->students += students;
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if (scholar->building) {
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if (student->building) {
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/* Solange Akademien groessenbeschraenkt sind, sollte Lehrer und
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* Student auch in unterschiedlichen Gebaeuden stehen duerfen */
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/* FIXME comment contradicts implementation */
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if (academy_can_teach(teacher, scholar, sk)) {
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if (academy_can_teach(teacher, student, sk)) {
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/* Jeder Schueler zusaetzlich +10 Tage wenn in Uni. */
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teach->days += students * EXPERIENCEDAYS; /* learning erhoehen */
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/* Lehrer zusaetzlich +1 Tag pro Schueler. */
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@ -258,12 +258,12 @@ int teach_cmd(unit * teacher, struct order *ord)
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count = 0;
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#if TEACH_ALL
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init_order(ord, NULL);
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#if TEACH_ALL
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if (getparam(teacher->faction->locale) == P_ANY) {
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skill_t sk;
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unit *scholar;
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unit *student;
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skill_t teachskill[MAXSKILLS];
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int t = 0;
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@ -272,15 +272,15 @@ int teach_cmd(unit * teacher, struct order *ord)
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teachskill[t] = getskill(teacher->faction->locale);
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} while (sk != NOSKILL);
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for (scholar = r->units; teaching > 0 && scholar; scholar = scholar->next) {
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if (LongHunger(scholar)) {
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for (student = r->units; teaching > 0 && student; student = student->next) {
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if (LongHunger(student)) {
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continue;
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}
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else if (scholar->faction == teacher->faction) {
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if (getkeyword(scholar->thisorder) == K_STUDY) {
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else if (student->faction == teacher->faction) {
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if (getkeyword(student->thisorder) == K_STUDY) {
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/* Input ist nun von student->thisorder !! */
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init_order(scholar->thisorder, scholar->faction->locale);
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sk = getskill(scholar->faction->locale);
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init_order(student->thisorder, student->faction->locale);
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sk = getskill(student->faction->locale);
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if (sk != NOSKILL && teachskill[0] != NOSKILL) {
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for (t = 0; teachskill[t] != NOSKILL; ++t) {
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if (sk == teachskill[t]) {
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sk = teachskill[t];
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}
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if (sk != NOSKILL
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&& effskill_study(teacher, sk) - TEACHDIFFERENCE > effskill_study(scholar, sk)) {
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teaching -= teach_unit(teacher, scholar, teaching, sk, true, &academy_students);
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&& effskill_study(teacher, sk) - TEACHDIFFERENCE > effskill_study(student, sk)) {
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teaching -= teach_unit(teacher, student, teaching, sk, true, &academy_students);
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}
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}
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}
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#ifdef TEACH_FRIENDS
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else if (alliedunit(teacher, scholar->faction, HELP_GUARD)) {
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if (getkeyword(scholar->thisorder) == K_STUDY) {
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else if (alliedunit(teacher, student->faction, HELP_GUARD)) {
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if (getkeyword(student->thisorder) == K_STUDY) {
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/* Input ist nun von student->thisorder !! */
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init_order(scholar->thisorder, scholar->faction->locale);
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sk = getskill(scholar->faction->locale);
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init_order(student->thisorder, student->faction->locale);
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sk = getskill(student->faction->locale);
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if (sk != NOSKILL
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&& effskill_study(teacher, sk) - TEACHDIFFERENCE >= effskill(scholar, sk, NULL)) {
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teaching -= teach_unit(teacher, scholar, teaching, sk, true, &academy_students);
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&& effskill_study(teacher, sk) - TEACHDIFFERENCE >= effskill(student, sk, NULL)) {
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teaching -= teach_unit(teacher, student, teaching, sk, true, &academy_students);
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}
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}
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}
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@ -322,15 +322,15 @@ int teach_cmd(unit * teacher, struct order *ord)
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while (!parser_end()) {
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skill_t sk;
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unit *scholar;
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unit *student;
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bool feedback;
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getunit(r, teacher->faction, &scholar);
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getunit(r, teacher->faction, &student);
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++count;
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/* Falls die Unit nicht gefunden wird, Fehler melden */
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if (!scholar) {
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if (!student) {
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char tbuf[20];
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const char *uid;
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const char *token;
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@ -362,8 +362,8 @@ int teach_cmd(unit * teacher, struct order *ord)
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continue;
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}
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feedback = teacher->faction == scholar->faction
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|| alliedunit(scholar, teacher->faction, HELP_GUARD);
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feedback = teacher->faction == student->faction
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|| alliedunit(student, teacher->faction, HELP_GUARD);
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/* Neuen Befehl zusammenbauen. TEMP-Einheiten werden automatisch in
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* ihre neuen Nummern uebersetzt. */
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@ -371,51 +371,51 @@ int teach_cmd(unit * teacher, struct order *ord)
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strncat(zOrder, " ", sz - 1);
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--sz;
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}
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sz -= str_strlcpy(zOrder + 4096 - sz, itoa36(scholar->no), sz);
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sz -= str_strlcpy(zOrder + 4096 - sz, itoa36(student->no), sz);
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if (getkeyword(scholar->thisorder) != K_STUDY) {
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if (getkeyword(student->thisorder) != K_STUDY) {
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ADDMSG(&teacher->faction->msgs,
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msg_feedback(teacher, ord, "teach_nolearn", "student", scholar));
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msg_feedback(teacher, ord, "teach_nolearn", "student", student));
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continue;
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}
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/* Input ist nun von student->thisorder !! */
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parser_pushstate();
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init_order(scholar->thisorder, scholar->faction->locale);
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sk = getskill(scholar->faction->locale);
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init_order(student->thisorder, student->faction->locale);
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sk = getskill(student->faction->locale);
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parser_popstate();
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if (sk == NOSKILL) {
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ADDMSG(&teacher->faction->msgs,
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msg_feedback(teacher, ord, "teach_nolearn", "student", scholar));
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msg_feedback(teacher, ord, "teach_nolearn", "student", student));
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continue;
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}
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if (effskill_study(scholar, sk) > effskill_study(teacher, sk)
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if (effskill_study(student, sk) > effskill_study(teacher, sk)
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- TEACHDIFFERENCE) {
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if (feedback) {
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ADDMSG(&teacher->faction->msgs, msg_feedback(teacher, ord, "teach_asgood",
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"student", scholar));
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"student", student));
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}
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continue;
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}
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if (sk == SK_MAGIC) {
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/* ist der Magier schon spezialisiert, so versteht er nur noch
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* Lehrer seines Gebietes */
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magic_t mage2 = unit_get_magic(scholar);
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magic_t mage2 = unit_get_magic(student);
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if (mage2 != M_GRAY) {
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magic_t mage1 = unit_get_magic(teacher);
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if (mage1 != mage2) {
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if (feedback) {
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ADDMSG(&teacher->faction->msgs, msg_feedback(teacher, ord,
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"error_different_magic", "target", scholar));
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"error_different_magic", "target", student));
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}
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continue;
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}
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}
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}
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sk_academy = sk;
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teaching -= teach_unit(teacher, scholar, teaching, sk, false, &academy_students);
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teaching -= teach_unit(teacher, student, teaching, sk, false, &academy_students);
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}
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new_order = create_order(K_TEACH, teacher->faction->locale, "%s", zOrder);
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replace_order(&teacher->orders, ord, new_order);
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@ -428,45 +428,6 @@ int teach_cmd(unit * teacher, struct order *ord)
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return 0;
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}
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typedef enum study_rule_t {
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STUDY_DEFAULT = 0,
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STUDY_FASTER = 1,
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STUDY_AUTOTEACH = 2
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} study_rule_t;
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static double study_speedup(unit * u, skill_t s, study_rule_t rule)
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{
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#define MINTURN 16
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if (turn > MINTURN) {
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if (rule == STUDY_FASTER) {
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double learnweeks = 0;
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int i;
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for (i = 0; i != u->skill_size; ++i) {
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skill *sv = u->skills + i;
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if (sv->id == s) {
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learnweeks = sv->level * (sv->level + 1) / 2.0;
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if (learnweeks < turn / 3.0) {
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return 2.0;
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}
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}
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}
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return 2.0; /* If the skill was not found it is the first study. */
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}
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if (rule == STUDY_AUTOTEACH) {
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double learnweeks = 0;
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int i;
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for (i = 0; i != u->skill_size; ++i) {
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skill *sv = u->skills + i;
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learnweeks += (sv->level * (sv->level + 1) / 2.0);
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}
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if (learnweeks < turn / 2.0) {
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return 2.0;
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}
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}
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}
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return 1.0;
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}
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static bool ExpensiveMigrants(void)
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{
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static bool rule;
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@ -552,17 +513,12 @@ bool check_student(const struct unit *u, struct order *ord, skill_t sk) {
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int study_cmd(unit * u, order * ord)
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{
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region *r = u->region;
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int p;
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int l;
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int studycost, days;
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double multi = 1.0;
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attrib *a = NULL;
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teaching_info *teach = NULL;
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int money = 0;
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skill_t sk;
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int maxalchemy = 0;
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int speed_rule = (study_rule_t)config_get_int("study.speedup", 0);
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static const race *rc_snotling;
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static int rc_cache;
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@ -585,7 +541,6 @@ int study_cmd(unit * u, order * ord)
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}
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}
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p = studycost = study_cost(u, sk);
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a = a_find(u->attribs, &at_learning);
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if (a != NULL) {
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teach = (teaching_info *)a->data.v;
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@ -594,16 +549,13 @@ int study_cmd(unit * u, order * ord)
|
|||
/* keine kostenpflichtigen Talente fuer Migranten. Vertraute sind
|
||||
* keine Migranten, wird in is_migrant abgefangen. Vorsicht,
|
||||
* studycost darf hier noch nicht durch Akademie erhoeht sein */
|
||||
studycost = study_cost(u, sk);
|
||||
|
||||
if (studycost > 0 && !ExpensiveMigrants() && is_migrant(u)) {
|
||||
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "error_migrants_nolearn",
|
||||
""));
|
||||
return -1;
|
||||
}
|
||||
/* Akademie: */
|
||||
if (active_building(u, bt_find("academy"))) {
|
||||
studycost = studycost * 2;
|
||||
if (studycost < 50) studycost = 50;
|
||||
}
|
||||
|
||||
if (sk == SK_MAGIC) {
|
||||
magic_t mtype;
|
||||
|
@ -684,71 +636,31 @@ int study_cmd(unit * u, order * ord)
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
days = teach ? teach->days : 0;
|
||||
days += study_days(u, sk);
|
||||
|
||||
if (studycost) {
|
||||
int cost = studycost * u->number;
|
||||
money = get_pooled(u, get_resourcetype(R_SILVER), GET_DEFAULT, cost);
|
||||
if (money > cost) money = cost;
|
||||
}
|
||||
if (money < studycost * u->number) {
|
||||
studycost = p; /* Ohne Univertreurung */
|
||||
int cost = studycost * u->number;
|
||||
if (money > studycost) money = studycost;
|
||||
if (p > 0 && money < studycost * u->number) {
|
||||
if (money < cost) {
|
||||
/* we cannot afford everyone, but use as much as we have */
|
||||
cmistake(u, ord, 65, MSG_EVENT);
|
||||
multi = money / (double)(studycost * u->number);
|
||||
days = days * money / cost;
|
||||
}
|
||||
}
|
||||
}
|
||||
money += learn_skill(u, sk, days, studycost);
|
||||
|
||||
if (teach == NULL) {
|
||||
a = a_add(&u->attribs, a_new(&at_learning));
|
||||
teach = (teaching_info *)a->data.v;
|
||||
assert(teach);
|
||||
teach->teachers = NULL;
|
||||
}
|
||||
if (money > 0) {
|
||||
use_pooled(u, get_resourcetype(R_SILVER), GET_DEFAULT, money);
|
||||
ADDMSG(&u->faction->msgs, msg_message("studycost",
|
||||
"unit region cost skill", u, u->region, money, sk));
|
||||
}
|
||||
|
||||
if (get_effect(u, oldpotiontype[P_WISE])) {
|
||||
l = get_effect(u, oldpotiontype[P_WISE]);
|
||||
if (l > u->number) l = u->number;
|
||||
teach->days += l * EXPERIENCEDAYS;
|
||||
change_effect(u, oldpotiontype[P_WISE], -l);
|
||||
}
|
||||
if (get_effect(u, oldpotiontype[P_FOOL])) {
|
||||
l = get_effect(u, oldpotiontype[P_FOOL]);
|
||||
if (l > u->number) l = u->number;
|
||||
teach->days -= l * STUDYDAYS;
|
||||
change_effect(u, oldpotiontype[P_FOOL], -l);
|
||||
}
|
||||
|
||||
if (p != studycost) {
|
||||
/* ist_in_gebaeude(r, u, BT_UNIVERSITAET) == 1) { */
|
||||
/* p ist Kosten ohne Uni, studycost mit; wenn
|
||||
* p!=studycost, ist die Einheit zwangsweise
|
||||
* in einer Uni */
|
||||
teach->days += u->number * EXPERIENCEDAYS;
|
||||
}
|
||||
|
||||
if (is_cursed(r->attribs, &ct_badlearn)) {
|
||||
teach->days -= u->number * EXPERIENCEDAYS;
|
||||
}
|
||||
|
||||
multi *= study_speedup(u, sk, speed_rule);
|
||||
days = study_days(u, sk);
|
||||
days = (int)((days + teach->days) * multi);
|
||||
|
||||
/* the artacademy currently improves the learning of entertainment
|
||||
of all units in the region, to be able to make it cumulative with
|
||||
with an academy */
|
||||
|
||||
if (sk == SK_ENTERTAINMENT
|
||||
&& buildingtype_exists(r, bt_find("artacademy"), false)) {
|
||||
days *= 2;
|
||||
}
|
||||
|
||||
learn_skill(u, sk, days);
|
||||
if (a != NULL) {
|
||||
if (teach->teachers) {
|
||||
msg_teachers(teach->teachers, u, sk);
|
||||
|
@ -789,26 +701,17 @@ void produceexp_ex(struct unit *u, skill_t sk, int n, learn_fun learn)
|
|||
}
|
||||
}
|
||||
|
||||
void produceexp(struct unit *u, skill_t sk, int n)
|
||||
{
|
||||
produceexp_ex(u, sk, n, learn_skill);
|
||||
}
|
||||
|
||||
static learn_fun inject_learn_fun = 0;
|
||||
|
||||
void inject_learn(learn_fun fun) {
|
||||
inject_learn_fun = fun;
|
||||
}
|
||||
|
||||
/** days should be scaled by u->number; STUDYDAYS * u->number is one week worth of learning */
|
||||
void learn_skill(unit *u, skill_t sk, int days) {
|
||||
static void increase_skill_days(unit *u, skill_t sk, int days) {
|
||||
assert(sk >= 0 && sk < MAXSKILLS && days >= 0);
|
||||
if (days > 0) {
|
||||
int leveldays = STUDYDAYS * u->number;
|
||||
int weeks = 0;
|
||||
|
||||
if (fval(u, UFL_HUNGER)) {
|
||||
days /= 2;
|
||||
}
|
||||
assert(sk >= 0 && sk < MAXSKILLS);
|
||||
if (inject_learn_fun) {
|
||||
inject_learn_fun(u, sk, days);
|
||||
return;
|
||||
|
@ -824,8 +727,10 @@ void learn_skill(unit *u, skill_t sk, int days) {
|
|||
increase_skill(u, sk, weeks);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void reduce_skill_days(unit *u, skill_t sk, int days) {
|
||||
static void reduce_skill_days(unit *u, skill_t sk, int days) {
|
||||
if (days > 0) {
|
||||
skill *sv = unit_skill(u, sk);
|
||||
if (sv) {
|
||||
while (days > 0) {
|
||||
|
@ -841,6 +746,93 @@ void reduce_skill_days(unit *u, skill_t sk, int days) {
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void produceexp(struct unit *u, skill_t sk, int n)
|
||||
{
|
||||
produceexp_ex(u, sk, n, increase_skill_days);
|
||||
}
|
||||
|
||||
static int speed_rule;
|
||||
|
||||
/**
|
||||
* days should be scaled by u->number; STUDYDAYS * u->number is one week worth of learning
|
||||
* @return int
|
||||
* The additional spend, i.e. from an academy.
|
||||
*/
|
||||
int learn_skill(unit *u, skill_t sk, int days, int studycost) {
|
||||
region *r = u->region;
|
||||
int cost = 0;
|
||||
|
||||
if (r->buildings) {
|
||||
static const building_type *bt_artacademy;
|
||||
static const building_type *bt_academy;
|
||||
static int config;
|
||||
|
||||
if (bt_changed(&config)) {
|
||||
bt_artacademy = bt_find("artacademy");
|
||||
bt_academy = bt_find("academy");
|
||||
}
|
||||
|
||||
/* Akademie: */
|
||||
if (bt_academy && active_building(u, bt_academy)) {
|
||||
int avail, n = u->number;
|
||||
if (studycost < 50) studycost = 50;
|
||||
cost = studycost * u->number;
|
||||
avail = get_pooled(u, get_resourcetype(R_SILVER), GET_DEFAULT, studycost * u->number);
|
||||
if (avail < cost) {
|
||||
/* not all students can afford the academy */
|
||||
cost = avail;
|
||||
n = n * avail / cost;
|
||||
cost = n * studycost;
|
||||
}
|
||||
days += EXPERIENCEDAYS * n;
|
||||
}
|
||||
|
||||
/* the artacademy currently improves the learning of entertainment
|
||||
of all units in the region, to be able to make it cumulative with
|
||||
with an academy */
|
||||
|
||||
if (bt_artacademy && sk == SK_ENTERTAINMENT
|
||||
&& buildingtype_exists(r, bt_artacademy, false)) {
|
||||
days *= 2;
|
||||
}
|
||||
}
|
||||
|
||||
if (u->attribs) {
|
||||
if (get_effect(u, oldpotiontype[P_WISE])) {
|
||||
int effect = get_effect(u, oldpotiontype[P_WISE]);
|
||||
if (effect > u->number) effect = u->number;
|
||||
days += effect * EXPERIENCEDAYS;
|
||||
change_effect(u, oldpotiontype[P_WISE], -effect);
|
||||
}
|
||||
if (get_effect(u, oldpotiontype[P_FOOL])) {
|
||||
int effect = get_effect(u, oldpotiontype[P_FOOL]);
|
||||
if (effect > u->number) effect = u->number;
|
||||
days -= effect * STUDYDAYS;
|
||||
change_effect(u, oldpotiontype[P_FOOL], -effect);
|
||||
}
|
||||
}
|
||||
|
||||
if (is_cursed(r->attribs, &ct_badlearn)) {
|
||||
days -= EXPERIENCEDAYS * u->number;
|
||||
}
|
||||
|
||||
if (fval(u, UFL_HUNGER)) {
|
||||
days /= 2;
|
||||
}
|
||||
increase_skill_days(u, sk, days);
|
||||
return cost;
|
||||
}
|
||||
|
||||
void change_skill_days(unit *u, skill_t sk, int days) {
|
||||
if (days < 0) {
|
||||
reduce_skill_days(u, sk, -days);
|
||||
}
|
||||
else {
|
||||
increase_skill_days(u, sk, days);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Talente von Daemonen verschieben sich.
|
||||
|
@ -885,7 +877,7 @@ void demon_skillchange(unit *u)
|
|||
}
|
||||
}
|
||||
else {
|
||||
learn_skill(u, sv->id, STUDYDAYS * u->number * weeks);
|
||||
change_skill_days(u, sv->id, STUDYDAYS * u->number * weeks);
|
||||
}
|
||||
}
|
||||
++sv;
|
||||
|
|
|
@ -34,8 +34,8 @@ extern "C" {
|
|||
|
||||
typedef void(*learn_fun)(struct unit *u, skill_t sk, int days);
|
||||
|
||||
void learn_skill(struct unit *u, skill_t sk, int days);
|
||||
void reduce_skill_days(struct unit *u, skill_t sk, int days);
|
||||
int learn_skill(struct unit *u, skill_t sk, int days, int studycost);
|
||||
void change_skill_days(struct unit *u, skill_t sk, int days);
|
||||
|
||||
void produceexp(struct unit *u, skill_t sk, int n);
|
||||
void produceexp_ex(struct unit *u, skill_t sk, int n, learn_fun learn);
|
||||
|
|
|
@ -364,14 +364,14 @@ void test_learn_skill_single(CuTest *tc) {
|
|||
setup_study();
|
||||
config_set("study.random_progress", "0");
|
||||
u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
|
||||
learn_skill(u, SK_ALCHEMY, STUDYDAYS);
|
||||
CuAssertIntEquals(tc, 0, learn_skill(u, SK_ALCHEMY, STUDYDAYS, 0));
|
||||
CuAssertPtrNotNull(tc, sv = u->skills);
|
||||
CuAssertIntEquals(tc, SK_ALCHEMY, sv->id);
|
||||
CuAssertIntEquals(tc, 1, sv->level);
|
||||
CuAssertIntEquals(tc, 2, sv->weeks);
|
||||
learn_skill(u, SK_ALCHEMY, STUDYDAYS);
|
||||
CuAssertIntEquals(tc, 0, learn_skill(u, SK_ALCHEMY, STUDYDAYS, 0));
|
||||
CuAssertIntEquals(tc, 1, sv->weeks);
|
||||
learn_skill(u, SK_ALCHEMY, STUDYDAYS * 2);
|
||||
CuAssertIntEquals(tc, 0, learn_skill(u, SK_ALCHEMY, STUDYDAYS * 2, 0));
|
||||
CuAssertIntEquals(tc, 2, sv->level);
|
||||
CuAssertIntEquals(tc, 2, sv->weeks);
|
||||
test_teardown();
|
||||
|
@ -385,14 +385,14 @@ void test_learn_skill_multi(CuTest *tc) {
|
|||
config_set("study.random_progress", "0");
|
||||
u = test_create_unit(test_create_faction(NULL), test_create_region(0, 0, NULL));
|
||||
scale_number(u, 10);
|
||||
learn_skill(u, SK_ALCHEMY, STUDYDAYS * u->number);
|
||||
CuAssertIntEquals(tc, 0, learn_skill(u, SK_ALCHEMY, STUDYDAYS * u->number, 0));
|
||||
CuAssertPtrNotNull(tc, sv = u->skills);
|
||||
CuAssertIntEquals(tc, SK_ALCHEMY, sv->id);
|
||||
CuAssertIntEquals(tc, 1, sv->level);
|
||||
CuAssertIntEquals(tc, 2, sv->weeks);
|
||||
learn_skill(u, SK_ALCHEMY, STUDYDAYS * u->number);
|
||||
CuAssertIntEquals(tc, 0, learn_skill(u, SK_ALCHEMY, STUDYDAYS * u->number, 0));
|
||||
CuAssertIntEquals(tc, 1, sv->weeks);
|
||||
learn_skill(u, SK_ALCHEMY, STUDYDAYS * u->number * 2);
|
||||
CuAssertIntEquals(tc, 0, learn_skill(u, SK_ALCHEMY, STUDYDAYS * u->number * 2, 0));
|
||||
CuAssertIntEquals(tc, 2, sv->level);
|
||||
CuAssertIntEquals(tc, 2, sv->weeks);
|
||||
test_teardown();
|
||||
|
|
Loading…
Reference in New Issue