forked from github/server
- assert u->hp >= u->number in battle-aftermath
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@ -2460,6 +2460,7 @@ aftermath(battle * b)
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* for each of them, a peasant will die as well */
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is += dead;
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}
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assert(du->hp >= du->number || !"unit has less hitpoints than people");
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} next(df);
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} next(s);
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dead_peasants = min(rpeasants(r), (is*BATTLE_KILLS_PEASANTS)/100);
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@ -798,7 +798,7 @@ destroy_curse_crystal(attrib **alist, int cast_level, int force)
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#endif
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/* ------------------------------------------------------------- */
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/* Kann auch von Nichtmagier benutzt werden, erzeugt eine
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/* Kann auch von Nichtmagiern benutzt werden, erzeugt eine
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* Antimagiezone, die zwei Runden bestehen bleibt */
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static void
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use_antimagiccrystal(region * r, unit * mage, int amount, strlist * cmdstrings)
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@ -841,7 +841,7 @@ use_antimagiccrystal(region * r, unit * mage, int amount, strlist * cmdstrings)
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if(*ap) ap = &(*ap)->next;
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}
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if (force>0) {
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if(force > 0) {
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create_curse(mage, &r->attribs, ct_find("antimagiczone"), force, duration, effect, 0);
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}
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