forked from github/server
Parteitarnung abschalten für newbies
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7f1559d2fd
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@ -138,7 +138,7 @@ addplayer(region *r, const char *email, const char * password, const struct race
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while (urc == RC_DAEMON || !playerrace(new_race[urc]));
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while (urc == RC_DAEMON || !playerrace(new_race[urc]));
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u->irace = new_race[urc];
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u->irace = new_race[urc];
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}
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}
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fset(u, FL_PARTEITARNUNG);
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/* fset(u, FL_PARTEITARNUNG); */
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return u;
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return u;
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}
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}
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@ -151,7 +151,7 @@ give_latestart_bonus(region *r, unit *u, int b)
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unit *u2 = createunit(r, u->faction, 1, u->race);
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unit *u2 = createunit(r, u->faction, 1, u->race);
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change_level(u2, SK_TACTICS, bsk);
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change_level(u2, SK_TACTICS, bsk);
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u2->irace = u->irace;
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u2->irace = u->irace;
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fset(u2, FL_PARTEITARNUNG);
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/* fset(u2, FL_PARTEITARNUNG); */
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}
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}
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{
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{
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@ -160,7 +160,7 @@ give_latestart_bonus(region *r, unit *u, int b)
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change_level(u2, SK_TAXING, 3);
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change_level(u2, SK_TAXING, 3);
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change_item(u2, I_SPEAR, u2->number);
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change_item(u2, I_SPEAR, u2->number);
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u2->irace = u->irace;
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u2->irace = u->irace;
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fset(u2, FL_PARTEITARNUNG);
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/* fset(u2, FL_PARTEITARNUNG); */
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}
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}
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}
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}
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@ -1111,7 +1111,7 @@ movearound(int rx, int ry) {
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modified = 1;
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modified = 1;
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ch = -9;
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ch = -9;
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break;
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break;
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case 'a':
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case 'a':
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#if 0
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#if 0
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if (r && r->land) {
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if (r && r->land) {
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regionlist * rlist = NULL;
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regionlist * rlist = NULL;
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