indentation

This commit is contained in:
Enno Rehling 2008-02-04 23:39:05 +00:00
parent b7fdfc5922
commit f51e9c9de1

View file

@ -531,7 +531,6 @@ free_units(void)
void
write_unit_reference(const unit * u, FILE * F)
{
assert(u==NULL || u->number>=0);
fprintf(F, "%s ", (u!=NULL && u->no!=0)?itoa36(u->no):"0");
}
@ -560,13 +559,13 @@ read_unit_reference(unit ** up, FILE * F)
}
attrib_type at_stealth = {
"stealth", NULL, NULL, NULL, a_writeint, a_readint
"stealth", NULL, NULL, NULL, a_writeint, a_readint
};
void
u_seteffstealth(unit * u, int value)
{
attrib * a = NULL;
attrib * a = NULL;
if (fval(u, UFL_STEALTH)) {
a = a_find(u->attribs, &at_stealth);
}
@ -581,7 +580,7 @@ u_seteffstealth(unit * u, int value)
a = a_add(&u->attribs, a_new(&at_stealth));
fset(u, UFL_STEALTH);
}
a->data.i = value;
a->data.i = value;
}
int
@ -597,32 +596,32 @@ u_geteffstealth(const struct unit * u)
int
get_level(const unit * u, skill_t id)
{
skill * sv = u->skills;
while (sv != u->skills + u->skill_size) {
if (sv->id == id) {
return sv->level;
}
++sv;
}
return 0;
skill * sv = u->skills;
while (sv != u->skills + u->skill_size) {
if (sv->id == id) {
return sv->level;
}
++sv;
}
return 0;
}
void
set_level(unit * u, skill_t sk, int value)
{
skill * sv = u->skills;
if (value==0) {
remove_skill(u, sk);
return;
}
while (sv != u->skills + u->skill_size) {
if (sv->id == sk) {
sk_set(sv, value);
return;
}
++sv;
}
sk_set(add_skill(u, sk), value);
skill * sv = u->skills;
if (value==0) {
remove_skill(u, sk);
return;
}
while (sv != u->skills + u->skill_size) {
if (sv->id == sk) {
sk_set(sv, value);
return;
}
++sv;
}
sk_set(add_skill(u, sk), value);
}
static int