forked from github/server
Merge remote-tracking branch 'upstream/develop'
This commit is contained in:
commit
f477bb79af
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@ -21,6 +21,12 @@
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Ruderschwanz und einem riesigen runden Maul zu bestehen scheint.</text>
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Ruderschwanz und einem riesigen runden Maul zu bestehen scheint.</text>
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<text locale="en">Wobbling green vapours drift through the mists to form an eldritch creature that seems to be entirely made up of huge jaws and a long tail.</text>
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<text locale="en">Wobbling green vapours drift through the mists to form an eldritch creature that seems to be entirely made up of huge jaws and a long tail.</text>
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</string>
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</string>
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<namespace name="shipinfo">
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<string name="no_info">
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<text locale="de">Keine Informationen über diesen Schiffstyp verfügbar.</text>
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<text locale="en">No Information available for this type of ship.</text>
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</string>
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</namespace>
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<namespace name="raceinfo">
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<namespace name="raceinfo">
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<string name="no_info">
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<string name="no_info">
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<text locale="de">Keine Informationen über diese Rasse verfügbar.</text>
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<text locale="de">Keine Informationen über diese Rasse verfügbar.</text>
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@ -62,6 +68,10 @@
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</string>
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</string>
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</namespace>
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</namespace>
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<namespace name="iteminfo">
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<namespace name="iteminfo">
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<string name="no_info">
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<text locale="de">Keine Informationen.</text>
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<text locale="en">No Information available.</text>
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</string>
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<string name="trollspoil">
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<string name="trollspoil">
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<text locale="de">Das Horn eines Trolles. Kein Troll würde sich lebend davon trennen.</text>
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<text locale="de">Das Horn eines Trolles. Kein Troll würde sich lebend davon trennen.</text>
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<text locale="en">The horn of an adult troll. No troll would ever part with this while he's alive.</text>
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<text locale="en">The horn of an adult troll. No troll would ever part with this while he's alive.</text>
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@ -5181,14 +5191,6 @@
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powerful
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powerful
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spells he will need some luck for a successful analysis.</text>
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spells he will need some luck for a successful analysis.</text>
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</string>
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</string>
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<string name="concealing_aura">
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<text locale="de">Dieser Zauber wird die gesamte Ausrüstung der
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Zieleinheit für
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einige Zeit vor den Blicken anderer verschleiern. </text>
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<text locale="en">This spell will hide the whole equipment of a target
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unit from the
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looks of others.</text>
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</string>
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<string name="tybiedfumbleshield">
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<string name="tybiedfumbleshield">
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<text locale="de">Dieser Zauber legt ein antimagisches Feld um die Magier der Feinde
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<text locale="de">Dieser Zauber legt ein antimagisches Feld um die Magier der Feinde
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und behindert ihre Zauber erheblich. Nur wenige werden die Kraft
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und behindert ihre Zauber erheblich. Nur wenige werden die Kraft
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@ -2899,9 +2899,10 @@
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<type>
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<type>
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<arg name="unit" type="unit"/>
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<arg name="unit" type="unit"/>
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<arg name="region" type="region"/>
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<arg name="region" type="region"/>
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<arg name="terrain" type="string"/>
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</type>
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</type>
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<text locale="de">"$unit($unit) entdeckt, dass $region($region) $terrain($region) ist."</text>
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<text locale="de">"$unit($unit) entdeckt, dass $region($region) $localize($terrain) ist."</text>
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<text locale="en">"$unit($unit) discovered that $region($region) is $terrain($region)."</text>
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<text locale="en">"$unit($unit) discovered that $region($region) is $localize($terrain)."</text>
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</message>
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</message>
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<message name="leftship" section="movement">
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<message name="leftship" section="movement">
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<type>
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<type>
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@ -1,6 +1,14 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<?xml version="1.0" encoding="utf-8" ?>
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<strings>
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<strings>
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<namespace name="spellinfo">
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<namespace name="spellinfo">
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<string name="concealing_aura">
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<text locale="de">Dieser Zauber wird die gesamte Ausrüstung der
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Zieleinheit für
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einige Zeit vor den Blicken anderer verschleiern. </text>
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<text locale="en">This spell will hide the whole equipment of a target
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unit from the
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looks of others.</text>
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</string>
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<string name="headache">
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<string name="headache">
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<text locale="de">
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<text locale="de">
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Aufzeichung des Vortrags von Selen Ard'Ragorn in Bar'Glingal:
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Aufzeichung des Vortrags von Selen Ard'Ragorn in Bar'Glingal:
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@ -95,10 +103,6 @@
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</namespace>
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</namespace>
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<namespace name="shipinfo">
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<namespace name="shipinfo">
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<!-- ship info is not implemented! -->
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<!-- ship info is not implemented! -->
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<string name="no_info">
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<text locale="de">Keine Informationen über diesen Schiffstyp verfügbar.</text>
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<text locale="en">No Information available for this type of ship.</text>
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</string>
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<string name="balloon">
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<string name="balloon">
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<text locale="de">Der Sumpfgasballon besteht aus einem großen
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<text locale="de">Der Sumpfgasballon besteht aus einem großen
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Weidenkorb, welcher Platz
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Weidenkorb, welcher Platz
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@ -120,10 +124,6 @@
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<text locale="de">Eine Geburtstagstorte mit 10 Kerzen. Herzlichen Glückwunsch, Eressea!</text>
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<text locale="de">Eine Geburtstagstorte mit 10 Kerzen. Herzlichen Glückwunsch, Eressea!</text>
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<text locale="en">A birthday cake with 10 candles. Happy Birthday, Eressea!</text>
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<text locale="en">A birthday cake with 10 candles. Happy Birthday, Eressea!</text>
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</string>
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</string>
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<string name="no_info">
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<text locale="de">Keine Informationen.</text>
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<text locale="en">No Information available.</text>
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</string>
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<string name="griphonwing">
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<string name="griphonwing">
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<text locale="de">Dieses Fluggerät aus der Schmiede der Zwerge von Celeband galt wie die
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<text locale="de">Dieses Fluggerät aus der Schmiede der Zwerge von Celeband galt wie die
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'Ebene der Herausforderung' seit Urzeiten als verschollen, ja man
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'Ebene der Herausforderung' seit Urzeiten als verschollen, ja man
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@ -88,7 +88,7 @@ function autoseed.init()
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end
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end
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local dupe = get_faction_by_email(p.email)
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local dupe = get_faction_by_email(p.email)
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if dupe then
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if dupe then
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eressea.log.warning("seed: duplicate email " .. p.email .. " already used by faction " .. tostring(dupe))
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eressea.log.warning("seed: duplicate email " .. p.email .. " already used by " .. tostring(dupe))
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else
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else
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local f = seed(start, p.email, p.race or "human", p.lang or "de")
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local f = seed(start, p.email, p.race or "human", p.lang or "de")
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num_seeded = num_seeded + 1
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num_seeded = num_seeded + 1
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@ -72,7 +72,7 @@ for _, p in ipairs(players) do
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local dupe = false
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local dupe = false
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for f in factions() do
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for f in factions() do
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if f.email==p.email then
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if f.email==p.email then
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print("seed: duplicate email " .. p.email .. " already used by faction " .. tostring(f))
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print("seed: duplicate email " .. p.email .. " already used by " .. tostring(f))
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dupe = true
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dupe = true
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break
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break
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end
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end
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@ -712,11 +712,11 @@ unit *read_unit(struct gamedata *data)
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ord = NULL;
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ord = NULL;
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}
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}
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else if (p == MAXPERSISTENT) {
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else if (p == MAXPERSISTENT) {
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log_warning("%s had %d or more persistent orders\n", unitname(u), MAXPERSISTENT);
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log_info("%s had %d or more persistent orders\n", unitname(u), MAXPERSISTENT);
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}
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}
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}
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}
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else if (n == MAXORDERS) {
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else if (n == MAXORDERS) {
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log_warning("%s had %d or more orders\n", unitname(u), MAXORDERS);
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log_info("%s had %d or more orders\n", unitname(u), MAXORDERS);
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}
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}
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if (ord != NULL)
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if (ord != NULL)
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free_order(ord);
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free_order(ord);
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@ -779,7 +779,7 @@ void write_unit(struct gamedata *data, const unit * u)
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writeorder(data, ord, u->faction->locale);
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writeorder(data, ord, u->faction->locale);
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}
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}
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else {
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else {
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log_warning("%s had %d or more persistent orders\n", unitname(u), MAXPERSISTENT);
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log_info("%s had %d or more persistent orders\n", unitname(u), MAXPERSISTENT);
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break;
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break;
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}
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}
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}
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}
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@ -792,7 +792,7 @@ void write_unit(struct gamedata *data, const unit * u)
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writeorder(data, ord, u->faction->locale);
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writeorder(data, ord, u->faction->locale);
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}
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}
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else {
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else {
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log_warning("%s had %d or more persistent orders\n", unitname(u), MAXPERSISTENT);
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log_info("%s had %d or more persistent orders\n", unitname(u), MAXPERSISTENT);
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break;
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break;
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}
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}
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}
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}
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@ -1592,13 +1592,13 @@ static const region_list *travel_route(unit * u,
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else if ((u_race(u)->flags & RCF_WALK) == 0) {
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else if ((u_race(u)->flags & RCF_WALK) == 0) {
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/* Spezialeinheiten, die nicht laufen können. */
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/* Spezialeinheiten, die nicht laufen können. */
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ADDMSG(&u->faction->msgs, msg_message("detectocean",
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ADDMSG(&u->faction->msgs, msg_message("detectocean",
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"unit region", u, next));
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"unit region terrain", u, next, terrain_name(next)));
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break;
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break;
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}
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}
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else if (landing) {
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else if (landing) {
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/* wir sind diese woche angelandet */
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/* wir sind diese woche angelandet */
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ADDMSG(&u->faction->msgs, msg_message("detectocean",
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ADDMSG(&u->faction->msgs, msg_message("detectocean",
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"unit region", u, next));
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"unit region terrain", u, next, terrain_name(next)));
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break;
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break;
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}
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}
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}
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}
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@ -1607,7 +1607,7 @@ static const region_list *travel_route(unit * u,
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* Pferde betreten werden. */
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* Pferde betreten werden. */
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if (!(canswim(u) || canfly(u))) {
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if (!(canswim(u) || canfly(u))) {
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ADDMSG(&u->faction->msgs, msg_message("detectocean",
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ADDMSG(&u->faction->msgs, msg_message("detectocean",
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"unit region", u, next));
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"unit region terrain", u, next, terrain_name(next)));
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break;
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break;
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}
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}
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}
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}
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