Merge pull request #605 from ennorehling/develop

include cleanup
This commit is contained in:
Enno Rehling 2016-11-14 02:37:25 +01:00 committed by GitHub
commit f0991eca43
53 changed files with 371 additions and 1160 deletions

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@ -48,7 +48,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/faction.h>
#include <kernel/group.h>
#include <kernel/region.h>
#include <kernel/save.h>
#include <kernel/ship.h>
#include <kernel/building.h>

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@ -24,7 +24,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/building.h>
#include <kernel/faction.h>
#include <kernel/region.h>
#include <kernel/save.h>
#include <kernel/ship.h>
#include <kernel/unit.h>

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@ -20,7 +20,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/config.h>
#include "iceberg.h"
#include <kernel/save.h>
#include <util/attrib.h>
attrib_type at_iceberg = {

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@ -20,7 +20,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/config.h>
#include "key.h"
#include <kernel/save.h>
#include <util/attrib.h>
#include <util/gamedata.h>
#include <storage.h>

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@ -20,7 +20,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/config.h>
#include "movement.h"
#include <kernel/save.h>
#include <util/attrib.h>
#include <util/gamedata.h>

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@ -20,9 +20,8 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/config.h>
#include "overrideroads.h"
#include <kernel/save.h>
#include <util/attrib.h>
attrib_type at_overrideroads = {
"roads_override", NULL, NULL, NULL, &a_writestring, &a_readstring
"roads_override", NULL, NULL, NULL, a_writestring, a_readstring
};

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@ -20,7 +20,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/config.h>
#include "racename.h"
#include <kernel/save.h>
#include <util/attrib.h>
/* libc includes */

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@ -19,7 +19,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <platform.h>
#include <kernel/config.h>
#include "raceprefix.h"
#include <kernel/save.h>
#include <util/attrib.h>

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@ -19,7 +19,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <platform.h>
#include <kernel/config.h>
#include "reduceproduction.h"
#include <kernel/save.h>
#include <kernel/region.h>
#include <kernel/messages.h>
#include <util/message.h>

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@ -1,7 +1,6 @@
#include <platform.h>
#include <kernel/unit.h>
#include <kernel/region.h>
#include <kernel/save.h>
#include <util/attrib.h>
#include <attributes/stealth.h>

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@ -21,7 +21,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/config.h>
#include <kernel/region.h>
#include <kernel/save.h>
#include <util/attrib.h>
#include <util/gamedata.h>

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@ -19,7 +19,7 @@ void eressea_free_game(void) {
}
int eressea_read_game(const char * filename) {
return readgame(filename, false);
return readgame(filename);
}
int eressea_write_game(const char * filename) {

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@ -28,7 +28,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/messages.h>
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/save.h>
#include <kernel/ship.h>
#include <kernel/terrain.h>
#include <kernel/terrainid.h>

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@ -57,7 +57,6 @@ without prior permission by the authors of Eressea.
#include <kernel/spellbook.h>
#include <kernel/terrain.h>
#include <kernel/unit.h>
#include <kernel/save.h>
/* util includes */
#include <util/attrib.h>
@ -70,6 +69,7 @@ without prior permission by the authors of Eressea.
#include <util/nrmessage.h>
#include <quicklist.h>
#include <filestream.h>
#include <stream.h>
/* libc includes */
#include <assert.h>
@ -177,7 +177,7 @@ static void print_items(FILE * F, item * items, const struct locale *lang)
}
static void
cr_output_curses(stream *out, const faction * viewer, const void *obj, objtype_t typ)
cr_output_curses(struct stream *out, const faction * viewer, const void *obj, objtype_t typ)
{
bool header = false;
attrib *a = NULL;

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@ -823,8 +823,7 @@ void loaddata(state *st) {
askstring(st->wnd_status->handle, "save as:", datafile, sizeof(datafile));
if (strlen(datafile) > 0) {
create_backup(datafile);
readgame(datafile, false);
readgame(datafile);
st->modified = 0;
}
}
@ -834,7 +833,6 @@ void savedata(state *st) {
askstring(st->wnd_status->handle, "save as:", datafile, sizeof(datafile));
if (strlen(datafile) > 0) {
create_backup(datafile);
remove_empty_units();
writegame(datafile);
st->modified = 0;

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@ -24,7 +24,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "monster.h"
#include <kernel/ally.h>
#include <kernel/save.h>
#include <kernel/unit.h>
#include <kernel/faction.h>
#include <kernel/race.h>

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@ -26,7 +26,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/region.h>
#include <kernel/faction.h>
#include <kernel/unit.h>
#include <kernel/save.h>
#include <kernel/curse.h>
#include <kernel/messages.h>
#include <kernel/ship.h>

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@ -23,7 +23,6 @@ without prior permission by the authors of Eressea.
#include <kernel/order.h>
#include <kernel/region.h>
#include <kernel/unit.h>
#include <kernel/item.h>
#include <kernel/command.h>
/* util includes */

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@ -3,7 +3,6 @@
#include "types.h"
#include "ally.h"
#include "save.h"
#include "unit.h"
#include "region.h"
#include "group.h"

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@ -28,7 +28,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "race.h"
#include "region.h"
#include "skill.h"
#include "save.h"
#include "lighthouse.h"
/* util includes */

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@ -21,7 +21,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "connection.h"
#include "region.h"
#include "save.h"
#include "terrain.h"
#include "unit.h"

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@ -29,7 +29,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "plane.h"
#include "race.h"
#include "region.h"
#include "save.h"
#include "spellbook.h"
#include "terrain.h"
#include "unit.h"

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@ -23,7 +23,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
/* kernel includes */
#include "ally.h"
#include "faction.h"
#include "save.h"
#include "unit.h"
/* attrib includes */

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@ -30,7 +30,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "pool.h"
#include "race.h"
#include "region.h"
#include "save.h"
#include "skill.h"
#include "terrain.h"
#include "unit.h"
@ -52,6 +51,8 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <util/umlaut.h>
#include <util/rng.h>
#include <storage.h>
/* libc includes */
#include <assert.h>
#include <errno.h>
@ -1190,6 +1191,46 @@ static item *default_spoil(const struct race *rc, int size)
return itm;
}
void read_items(struct storage *store, item ** ilist)
{
for (;;) {
char ibuf[32];
const item_type *itype;
int i;
READ_STR(store, ibuf, sizeof(ibuf));
if (!strcmp("end", ibuf)) {
break;
}
itype = it_find(ibuf);
READ_INT(store, &i);
if (i <= 0) {
log_error("data contains an entry with %d %s", i, resourcename(itype->rtype, NMF_PLURAL));
}
else {
if (itype && itype->rtype) {
i_change(ilist, itype, i);
}
else {
log_error("data contains unknown item type %s.", ibuf);
}
assert(itype && itype->rtype);
}
}
}
void write_items(struct storage *store, item * ilist)
{
item *itm;
for (itm = ilist; itm; itm = itm->next) {
assert(itm->number >= 0);
if (itm->number) {
WRITE_TOK(store, resourcename(itm->type->rtype, 0));
WRITE_INT(store, itm->number);
}
}
WRITE_TOK(store, "end");
}
static void free_itype(item_type *itype) {
assert(itype);
free(itype->construction);

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@ -35,6 +35,8 @@ extern "C" {
struct troop;
struct item;
struct order;
struct storage;
struct gamedata;
typedef struct item {
struct item *next;
@ -247,6 +249,9 @@ extern "C" {
void i_freeall(item ** i);
item *i_new(const item_type * it, int number);
void read_items(struct storage *store, struct item **it);
void write_items(struct storage *store, struct item *it);
/* convenience: */
item *i_change(item ** items, const item_type * it, int delta);
int i_get(const item * i, const item_type * it);

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@ -32,7 +32,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "plane.h"
#include "region.h"
#include "resources.h"
#include "save.h"
#include "ship.h"
#include "terrain.h"
#include "terrainid.h"

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@ -93,6 +93,8 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
/* exported symbols symbols */
int firstx = 0, firsty = 0;
// TODO: is this still important?
int enc_gamedata = ENCODING_UTF8;
/* local symbols */
@ -376,49 +378,6 @@ race_t typus2race(unsigned char typus)
return NORACE;
}
void create_backup(char *file)
{
#ifdef HAVE_LINK
char bfile[MAX_PATH];
int c = 1;
if (access(file, R_OK) == 0)
return;
do {
sprintf(bfile, "%s.backup%d", file, c);
c++;
} while (access(bfile, R_OK) == 0);
link(file, bfile);
#endif
}
void read_items(struct storage *store, item ** ilist)
{
for (;;) {
char ibuf[32];
const item_type *itype;
int i;
READ_STR(store, ibuf, sizeof(ibuf));
if (!strcmp("end", ibuf)) {
break;
}
itype = it_find(ibuf);
READ_INT(store, &i);
if (i <= 0) {
log_error("data contains an entry with %d %s", i, resourcename(itype->rtype, NMF_PLURAL));
}
else {
if (itype && itype->rtype) {
i_change(ilist, itype, i);
}
else {
log_error("data contains unknown item type %s.", ibuf);
}
assert(itype && itype->rtype);
}
}
}
static void read_alliances(struct gamedata *data)
{
storage *store = data->store;
@ -551,19 +510,6 @@ void write_alliances(struct gamedata *data)
WRITE_SECTION(data->store);
}
void write_items(struct storage *store, item * ilist)
{
item *itm;
for (itm = ilist; itm; itm = itm->next) {
assert(itm->number >= 0);
if (itm->number) {
WRITE_TOK(store, resourcename(itm->type->rtype, 0));
WRITE_INT(store, itm->number);
}
}
WRITE_TOK(store, "end");
}
static int resolve_owner(variant id, void *address)
{
region_owner *owner = (region_owner *)address;
@ -668,36 +614,6 @@ writeorder(struct gamedata *data, const struct order *ord,
WRITE_STR(data->store, obuf);
}
int read_attribs(gamedata *data, attrib **alist, void *owner) {
int result;
if (data->version < ATHASH_VERSION) {
result = a_read_orig(data, alist, owner);
}
else {
result = a_read(data, alist, owner);
}
if (result == AT_READ_DEPR) {
/* handle deprecated attributes */
attrib *a = *alist;
while (a) {
if (a->type->upgrade) {
a->type->upgrade(alist, a);
}
a = a->nexttype;
}
}
return result;
}
void write_attribs(storage *store, attrib *alist, const void *owner)
{
#if RELEASE_VERSION < ATHASH_VERSION
a_write_orig(store, alist, owner);
#else
a_write(store, alist, owner);
#endif
}
unit *read_unit(struct gamedata *data)
{
unit *u;
@ -1262,56 +1178,6 @@ int get_spell_level_faction(const spell * sp, void * cbdata)
return 0;
}
void read_spellbook(spellbook **bookp, gamedata *data, int(*get_level)(const spell * sp, void *), void * cbdata)
{
for (;;) {
spell *sp = 0;
char spname[64];
int level = 0;
READ_TOK(data->store, spname, sizeof(spname));
if (strcmp(spname, "end") == 0)
break;
if (bookp) {
sp = find_spell(spname);
if (!sp) {
log_error("read_spells: could not find spell '%s'", spname);
}
}
if (data->version >= SPELLBOOK_VERSION) {
READ_INT(data->store, &level);
}
if (sp) {
spellbook * sb = *bookp;
if (level <= 0 && get_level) {
level = get_level(sp, cbdata);
}
if (!sb) {
*bookp = create_spellbook(0);
sb = *bookp;
}
if (level > 0 && (data->version >= SPELLBOOK_VERSION || !spellbook_get(sb, sp))) {
spellbook_add(sb, sp, level);
}
}
}
}
void write_spellbook(const struct spellbook *book, struct storage *store)
{
quicklist *ql;
int qi;
if (book) {
for (ql = book->spells, qi = 0; ql; ql_advance(&ql, &qi, 1)) {
spellbook_entry *sbe = (spellbook_entry *)ql_get(ql, qi);
WRITE_TOK(store, sbe->sp->sname);
WRITE_INT(store, sbe->level);
}
}
WRITE_TOK(store, "end");
}
static char * getpasswd(int fno) {
const char *prefix = itoa36(fno);
size_t len = strlen(prefix);
@ -1594,7 +1460,7 @@ static int cb_sb_maxlevel(spellbook_entry *sbe, void *cbdata) {
return 0;
}
int readgame(const char *filename, bool backup)
int readgame(const char *filename)
{
int n;
char path[MAX_PATH];
@ -1608,10 +1474,6 @@ int readgame(const char *filename, bool backup)
log_debug("- reading game data from %s", filename);
join_path(datapath(), filename, path, sizeof(path));
if (backup) {
create_backup(path);
}
F = fopen(path, "rb");
if (!F) {
perror(path);
@ -2074,93 +1936,3 @@ int write_game(gamedata *data) {
return 0;
}
int a_readint(attrib * a, void *owner, struct gamedata *data)
{
int n;
READ_INT(data->store, &n);
if (a) a->data.i = n;
return AT_READ_OK;
}
void a_writeint(const attrib * a, const void *owner, struct storage *store)
{
WRITE_INT(store, a->data.i);
}
int a_readshorts(attrib * a, void *owner, struct gamedata *data)
{
int n;
READ_INT(data->store, &n);
a->data.sa[0] = (short)n;
READ_INT(data->store, &n);
a->data.sa[1] = (short)n;
return AT_READ_OK;
}
void a_writeshorts(const attrib * a, const void *owner, struct storage *store)
{
WRITE_INT(store, a->data.sa[0]);
WRITE_INT(store, a->data.sa[1]);
}
int a_readchars(attrib * a, void *owner, struct gamedata *data)
{
int i;
for (i = 0; i != 4; ++i) {
int n;
READ_INT(data->store, &n);
a->data.ca[i] = (char)n;
}
return AT_READ_OK;
}
void a_writechars(const attrib * a, const void *owner, struct storage *store)
{
int i;
for (i = 0; i != 4; ++i) {
WRITE_INT(store, a->data.ca[i]);
}
}
int a_readvoid(attrib * a, void *owner, struct gamedata *data)
{
return AT_READ_OK;
}
void a_writevoid(const attrib * a, const void *owner, struct storage *store)
{
}
int a_readstring(attrib * a, void *owner, struct gamedata *data)
{
char buf[DISPLAYSIZE];
char * result = 0;
int e;
size_t len = 0;
do {
e = READ_STR(data->store, buf, sizeof(buf));
if (result) {
result = realloc(result, len + DISPLAYSIZE - 1);
strcpy(result + len, buf);
len += DISPLAYSIZE - 1;
}
else {
result = _strdup(buf);
}
} while (e == ENOMEM);
a->data.v = result;
return AT_READ_OK;
}
void a_writestring(const attrib * a, const void *owner, struct storage *store)
{
assert(a->data.v);
WRITE_STR(store, (const char *)a->data.v);
}
void a_finalizestring(attrib * a)
{
free(a->data.v);
}

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@ -39,24 +39,17 @@ extern "C" {
* dass hier ein Fehler (fehlende ") vorliegt */
extern int data_version;
// TODO: is this *really* still in use?
extern int enc_gamedata;
int readorders(const char *filename);
int creategame(void);
int readgame(const char *filename, bool backup);
int readgame(const char *filename);
int writegame(const char *filename);
int current_turn(void);
void read_items(struct storage *store, struct item **it);
void write_items(struct storage *store, struct item *it);
void read_spellbook(struct spellbook **bookp, struct gamedata *data, int(*get_level)(const struct spell * sp, void *), void * cbdata);
void write_spellbook(const struct spellbook *book, struct storage *store);
void write_attribs(struct storage *store, struct attrib *alist, const void *owner);
int read_attribs(struct gamedata *store, struct attrib **alist, void *owner);
void write_unit(struct gamedata *data, const struct unit *u);
struct unit *read_unit(struct gamedata *data);
@ -72,25 +65,6 @@ extern "C" {
void write_ship(struct gamedata *data, const struct ship *sh);
struct ship *read_ship(struct gamedata *data);
int a_readint(struct attrib *a, void *owner, struct gamedata *);
void a_writeint(const struct attrib *a, const void *owner,
struct storage *store);
int a_readshorts(struct attrib *a, void *owner, struct gamedata *);
void a_writeshorts(const struct attrib *a, const void *owner,
struct storage *store);
int a_readchars(struct attrib *a, void *owner, struct gamedata *);
void a_writechars(const struct attrib *a, const void *owner,
struct storage *store);
int a_readvoid(struct attrib *a, void *owner, struct gamedata *);
void a_writevoid(const struct attrib *a, const void *owner,
struct storage *);
int a_readstring(struct attrib *a, void *owner, struct gamedata *);
void a_writestring(const struct attrib *a, const void *owner,
struct storage *);
void a_finalizestring(struct attrib *a);
void create_backup(char *file);
int write_game(struct gamedata *data);
int read_game(struct gamedata *data);

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@ -38,7 +38,7 @@ static void test_readwrite_data(CuTest * tc)
char path[MAX_PATH];
test_setup();
CuAssertIntEquals(tc, 0, writegame(filename));
CuAssertIntEquals(tc, 0, readgame(filename, false));
CuAssertIntEquals(tc, 0, readgame(filename));
join_path(datapath(), filename, path, sizeof(path));
CuAssertIntEquals(tc, 0, remove(path));
test_cleanup();

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@ -21,7 +21,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "skill.h"
#include "curse.h"
#include "item.h"
#include "race.h"
#include "region.h"
#include "terrain.h"

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@ -3,9 +3,12 @@
#include <kernel/spell.h>
#include <quicklist.h>
#include <util/log.h>
#include <util/gamedata.h>
#include "spellbook.h"
#include <storage.h>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
@ -18,6 +21,56 @@ spellbook * create_spellbook(const char * name)
return result;
}
void read_spellbook(spellbook **bookp, gamedata *data, int(*get_level)(const spell * sp, void *), void * cbdata)
{
for (;;) {
spell *sp = 0;
char spname[64];
int level = 0;
READ_TOK(data->store, spname, sizeof(spname));
if (strcmp(spname, "end") == 0)
break;
if (bookp) {
sp = find_spell(spname);
if (!sp) {
log_error("read_spells: could not find spell '%s'", spname);
}
}
if (data->version >= SPELLBOOK_VERSION) {
READ_INT(data->store, &level);
}
if (sp) {
spellbook * sb = *bookp;
if (level <= 0 && get_level) {
level = get_level(sp, cbdata);
}
if (!sb) {
*bookp = create_spellbook(0);
sb = *bookp;
}
if (level > 0 && (data->version >= SPELLBOOK_VERSION || !spellbook_get(sb, sp))) {
spellbook_add(sb, sp, level);
}
}
}
}
void write_spellbook(const struct spellbook *book, struct storage *store)
{
quicklist *ql;
int qi;
if (book) {
for (ql = book->spells, qi = 0; ql; ql_advance(&ql, &qi, 1)) {
spellbook_entry *sbe = (spellbook_entry *)ql_get(ql, qi);
WRITE_TOK(store, sbe->sp->sname);
WRITE_INT(store, sbe->level);
}
}
WRITE_TOK(store, "end");
}
void spellbook_add(spellbook *sb, struct spell * sp, int level)
{
spellbook_entry * sbe;

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@ -24,6 +24,8 @@ extern "C" {
#endif
struct spell;
struct storage;
struct gamedata;
struct quicklist;
typedef struct spellbook_entry {
@ -39,6 +41,9 @@ extern "C" {
spellbook * create_spellbook(const char * name);
void read_spellbook(struct spellbook **bookp, struct gamedata *data, int(*get_level)(const struct spell * sp, void *), void * cbdata);
void write_spellbook(const struct spellbook *book, struct storage *store);
void spellbook_add(spellbook *sbp, struct spell * sp, int level);
int spellbook_foreach(spellbook *sb, int(*callback)(spellbook_entry *, void *), void * data);
void spellbook_clear(spellbook *sb);

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@ -144,7 +144,7 @@ typedef enum {
P_TREES,
P_ALLIANCE,
MAXPARAMS,
NOPARAM = -1
NOPARAM
} param_t;
typedef enum { /* Fehler und Meldungen im Report */

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@ -34,7 +34,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "region.h"
#include "spell.h"
#include "spellbook.h"
#include "save.h"
#include "ship.h"
#include "skill.h"
#include "terrain.h"

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@ -14,6 +14,9 @@
const char * keyword(keyword_t kwd)
{
static char result[32]; // FIXME: static return value
if (kwd==NOKEYWORD) {
return NULL;
}
if (!result[0]) {
strcpy(result, "keyword::");
}

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@ -70,7 +70,7 @@ extern "C"
K_PAY,
K_LOOT,
MAXKEYWORDS,
NOKEYWORD = -1
NOKEYWORD
} keyword_t;
extern const char *keywords[MAXKEYWORDS];

View File

@ -11,11 +11,13 @@
static void test_init_keywords(CuTest *tc) {
struct locale *lang;
test_cleanup();
test_setup();
lang = get_or_create_locale("en");
locale_setstring(lang, "keyword::move", "MOVE");
init_keywords(lang);
CuAssertIntEquals(tc, K_MOVE, get_keyword("move", lang));
CuAssertStrEquals(tc, "keyword::move", keyword(K_MOVE));
CuAssertPtrEquals(tc, NULL, (void *)keyword(NOKEYWORD));
test_cleanup();
}

View File

@ -57,7 +57,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/resources.h>
#include <kernel/save.h>
#include <kernel/ship.h>
#include <kernel/spell.h>
#include <kernel/spellbook.h>

View File

@ -38,7 +38,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/pool.h>
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/save.h>
#include <kernel/ship.h>
#include <kernel/spell.h>
#include <kernel/spellbook.h>

View File

@ -38,7 +38,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/pool.h>
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/save.h>
#include <kernel/terrain.h>
#include <kernel/terrainid.h>
#include <kernel/unit.h>

View File

@ -29,7 +29,6 @@
#include <kernel/order.h>
#include <kernel/plane.h>
#include <kernel/region.h>
#include <kernel/save.h>
#include <kernel/terrain.h>
#include <kernel/terrainid.h>
#include <kernel/unit.h>

View File

@ -32,7 +32,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/order.h>
#include <kernel/plane.h>
#include <kernel/region.h>
#include <kernel/save.h>
#include <kernel/terrain.h>
#include <kernel/unit.h>
#include <kernel/faction.h>

View File

@ -44,7 +44,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/render.h>
#include <kernel/save.h>
#include <kernel/ship.h>
#include <kernel/terrain.h>
#include <kernel/terrainid.h>

View File

@ -63,7 +63,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/region.h>
#include <kernel/render.h>
#include <kernel/resources.h>
#include <kernel/save.h>
#include <kernel/ship.h>
#include <kernel/spell.h>
#include <kernel/spellbook.h>
@ -85,6 +84,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <quicklist.h>
#include <util/rng.h>
#include <filestream.h>
#include <stream.h>
/* libc includes */
#include <assert.h>
@ -133,11 +133,11 @@ static char *gamedate_season(const struct locale *lang)
return buf;
}
void newline(stream *out) {
void newline(struct stream *out) {
sputs("", out);
}
void write_spaces(stream *out, size_t num) {
void write_spaces(struct stream *out, size_t num) {
static const char spaces[REPORTWIDTH] = " ";
while (num > 0) {
size_t bytes = (num > REPORTWIDTH) ? REPORTWIDTH : num;
@ -146,7 +146,7 @@ void write_spaces(stream *out, size_t num) {
}
}
static void centre(stream *out, const char *s, bool breaking)
static void centre(struct stream *out, const char *s, bool breaking)
{
/* Bei Namen die genau 80 Zeichen lang sind, kann es hier Probleme
* geben. Seltsamerweise wird i dann auf MAXINT oder aehnlich
@ -170,7 +170,7 @@ static void centre(stream *out, const char *s, bool breaking)
}
static void
paragraph(stream *out, const char *str, ptrdiff_t indent, int hanging_indent,
paragraph(struct stream *out, const char *str, ptrdiff_t indent, int hanging_indent,
char marker)
{
size_t length = REPORTWIDTH;
@ -248,7 +248,7 @@ static size_t write_spell_modifier(spell * sp, int flag, const char * str, bool
return 0;
}
void nr_spell_syntax(stream *out, spellbook_entry * sbe, const struct locale *lang)
void nr_spell_syntax(struct stream *out, spellbook_entry * sbe, const struct locale *lang)
{
int bytes;
char buf[4096];
@ -436,7 +436,7 @@ void nr_spell_syntax(stream *out, spellbook_entry * sbe, const struct locale *la
}
void nr_spell(stream *out, spellbook_entry * sbe, const struct locale *lang)
void nr_spell(struct stream *out, spellbook_entry * sbe, const struct locale *lang)
{
int bytes, k, itemanz, costtyp;
char buf[4096];
@ -554,7 +554,7 @@ void nr_spell(stream *out, spellbook_entry * sbe, const struct locale *lang)
}
static void
nr_curses_i(stream *out, int indent, const faction *viewer, objtype_t typ, const void *obj, attrib *a, int self)
nr_curses_i(struct stream *out, int indent, const faction *viewer, objtype_t typ, const void *obj, attrib *a, int self)
{
for (; a; a = a->next) {
char buf[4096];
@ -582,7 +582,7 @@ nr_curses_i(stream *out, int indent, const faction *viewer, objtype_t typ, const
}
}
static void nr_curses(stream *out, int indent, const faction *viewer, objtype_t typ, const void *obj)
static void nr_curses(struct stream *out, int indent, const faction *viewer, objtype_t typ, const void *obj)
{
int self = 0;
attrib *a = NULL;
@ -652,7 +652,7 @@ static void nr_curses(stream *out, int indent, const faction *viewer, objtype_t
nr_curses_i(out, indent, viewer, typ, obj, a, self);
}
static void rps_nowrap(stream *out, const char *s)
static void rps_nowrap(struct stream *out, const char *s)
{
const char *x = s;
size_t indent = 0;
@ -675,7 +675,7 @@ static void rps_nowrap(stream *out, const char *s)
}
static void
nr_unit(stream *out, const faction * f, const unit * u, int indent, seen_mode mode)
nr_unit(struct stream *out, const faction * f, const unit * u, int indent, seen_mode mode)
{
attrib *a_otherfaction;
char marker;
@ -717,7 +717,7 @@ nr_unit(stream *out, const faction * f, const unit * u, int indent, seen_mode mo
}
static void
rp_messages(stream *out, message_list * msgs, faction * viewer, int indent,
rp_messages(struct stream *out, message_list * msgs, faction * viewer, int indent,
bool categorized)
{
nrsection *section;
@ -753,7 +753,7 @@ rp_messages(stream *out, message_list * msgs, faction * viewer, int indent,
}
}
static void rp_battles(stream *out, faction * f)
static void rp_battles(struct stream *out, faction * f)
{
if (f->battles != NULL) {
struct bmsg *bm = f->battles;
@ -773,7 +773,7 @@ static void rp_battles(stream *out, faction * f)
}
}
static void prices(stream *out, const region * r, const faction * f)
static void prices(struct stream *out, const region * r, const faction * f)
{
const luxury_type *sale = NULL;
struct demand *dmd;
@ -875,7 +875,7 @@ bool see_border(const connection * b, const faction * f, const region * r)
return cs;
}
static void describe(stream *out, const region * r, faction * f)
static void describe(struct stream *out, const region * r, faction * f)
{
int n;
bool dh;
@ -1268,7 +1268,7 @@ static void describe(stream *out, const region * r, faction * f)
}
}
static void statistics(stream *out, const region * r, const faction * f)
static void statistics(struct stream *out, const region * r, const faction * f)
{
const unit *u;
int number = 0, p = rpeasants(r);
@ -1620,7 +1620,7 @@ show_allies(const faction * f, const ally * allies, char *buf, size_t size)
*bufp = 0;
}
static void allies(stream *out, const faction * f)
static void allies(struct stream *out, const faction * f)
{
const group *g = f->groups;
char buf[16384];
@ -1649,7 +1649,7 @@ static void allies(stream *out, const faction * f)
}
}
static void guards(stream *out, const region * r, const faction * see)
static void guards(struct stream *out, const region * r, const faction * see)
{
/* die Partei see sieht dies; wegen
* "unbekannte Partei", wenn man es selbst ist... */
@ -1722,7 +1722,7 @@ static void guards(stream *out, const region * r, const faction * see)
}
}
static void rpline(stream *out)
static void rpline(struct stream *out)
{
static char line[REPORTWIDTH + 1];
if (line[0] != '-') {
@ -1732,7 +1732,7 @@ static void rpline(stream *out)
swrite(line, sizeof(char), sizeof(line), out);
}
static void list_address(stream *out, const faction * uf, quicklist * seenfactions)
static void list_address(struct stream *out, const faction * uf, quicklist * seenfactions)
{
int qi = 0;
quicklist *flist = seenfactions;
@ -1763,7 +1763,7 @@ static void list_address(stream *out, const faction * uf, quicklist * seenfactio
}
static void
nr_ship(stream *out, const region *r, const ship * sh, const faction * f,
nr_ship(struct stream *out, const region *r, const ship * sh, const faction * f,
const unit * captain)
{
char buffer[8192], *bufp = buffer;
@ -1836,7 +1836,7 @@ nr_ship(stream *out, const region *r, const ship * sh, const faction * f,
}
static void
nr_building(stream *out, const region *r, const building *b, const faction *f)
nr_building(struct stream *out, const region *r, const building *b, const faction *f)
{
int i, bytes;
const char *name, *bname, *billusion = NULL;
@ -1908,7 +1908,7 @@ nr_building(stream *out, const region *r, const building *b, const faction *f)
}
}
static void nr_paragraph(stream *out, message * m, faction * f)
static void nr_paragraph(struct stream *out, message * m, faction * f)
{
int bytes;
char buf[4096], *bufp = buf;
@ -1924,14 +1924,14 @@ static void nr_paragraph(stream *out, message * m, faction * f)
}
typedef struct cb_data {
stream *out;
struct stream *out;
char *start, *writep;
size_t size;
const faction *f;
int maxtravel, counter;
} cb_data;
static void init_cb(cb_data *data, stream *out, char *buffer, size_t size, const faction *f) {
static void init_cb(cb_data *data, struct stream *out, char *buffer, size_t size, const faction *f) {
data->out = out;
data->writep = buffer;
data->start = buffer;
@ -1996,7 +1996,7 @@ static void cb_write_travelthru(region *r, unit *u, void *cbdata) {
}
}
void write_travelthru(stream *out, region *r, const faction *f)
void write_travelthru(struct stream *out, region *r, const faction *f)
{
int maxtravel;
char buf[8192];

View File

@ -47,7 +47,6 @@
#include <kernel/pool.h>
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/save.h>
#include <kernel/ship.h>
#include <kernel/spell.h>
#include <kernel/terrain.h>
@ -109,7 +108,7 @@
static double zero_effect = 0.0;
attrib_type at_wdwpyramid = {
"wdwpyramid", NULL, NULL, NULL, a_writevoid, a_readvoid
"wdwpyramid", NULL, NULL, NULL, NULL, NULL
};
/* ----------------------------------------------------------------------- */

View File

@ -8,7 +8,6 @@
#include <kernel/faction.h>
#include <kernel/messages.h>
#include <kernel/region.h>
#include <kernel/save.h>
#include <kernel/terrain.h>
#include <kernel/unit.h>

View File

@ -22,7 +22,6 @@
#include <kernel/item.h>
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/save.h>
#include <kernel/terrain.h>
#include <kernel/terrainid.h>
#include <kernel/unit.h>

View File

@ -22,7 +22,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
/* kernel includes */
#include <kernel/unit.h>
#include <kernel/save.h>
#include <kernel/faction.h>
/* util includes */

View File

@ -28,6 +28,119 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <assert.h>
#include <string.h>
#include <stdlib.h>
#include <errno.h>
int read_attribs(gamedata *data, attrib **alist, void *owner) {
int result;
if (data->version < ATHASH_VERSION) {
result = a_read_orig(data, alist, owner);
}
else {
result = a_read(data, alist, owner);
}
if (result == AT_READ_DEPR) {
/* handle deprecated attributes */
attrib *a = *alist;
while (a) {
if (a->type->upgrade) {
a->type->upgrade(alist, a);
}
a = a->nexttype;
}
}
return result;
}
void write_attribs(storage *store, attrib *alist, const void *owner)
{
#if RELEASE_VERSION < ATHASH_VERSION
a_write_orig(store, alist, owner);
#else
a_write(store, alist, owner);
#endif
}
int a_readint(attrib * a, void *owner, struct gamedata *data)
{
int n;
READ_INT(data->store, &n);
if (a) a->data.i = n;
return AT_READ_OK;
}
void a_writeint(const attrib * a, const void *owner, struct storage *store)
{
WRITE_INT(store, a->data.i);
}
int a_readshorts(attrib * a, void *owner, struct gamedata *data)
{
int n;
READ_INT(data->store, &n);
a->data.sa[0] = (short)n;
READ_INT(data->store, &n);
a->data.sa[1] = (short)n;
return AT_READ_OK;
}
void a_writeshorts(const attrib * a, const void *owner, struct storage *store)
{
WRITE_INT(store, a->data.sa[0]);
WRITE_INT(store, a->data.sa[1]);
}
int a_readchars(attrib * a, void *owner, struct gamedata *data)
{
int i;
for (i = 0; i != 4; ++i) {
int n;
READ_INT(data->store, &n);
a->data.ca[i] = (char)n;
}
return AT_READ_OK;
}
void a_writechars(const attrib * a, const void *owner, struct storage *store)
{
int i;
for (i = 0; i != 4; ++i) {
WRITE_INT(store, a->data.ca[i]);
}
}
#define DISPLAYSIZE 8192
int a_readstring(attrib * a, void *owner, struct gamedata *data)
{
char buf[DISPLAYSIZE];
char * result = 0;
int e;
size_t len = 0;
do {
e = READ_STR(data->store, buf, sizeof(buf));
if (result) {
result = realloc(result, len + DISPLAYSIZE - 1);
strcpy(result + len, buf);
len += DISPLAYSIZE - 1;
}
else {
result = _strdup(buf);
}
} while (e == ENOMEM);
a->data.v = result;
return AT_READ_OK;
}
void a_writestring(const attrib * a, const void *owner, struct storage *store)
{
assert(a->data.v);
WRITE_STR(store, (const char *)a->data.v);
}
void a_finalizestring(attrib * a)
{
free(a->data.v);
}
#define MAXATHASH 61
static attrib_type *at_hash[MAXATHASH];

View File

@ -66,6 +66,9 @@ extern "C" {
extern void at_register(attrib_type * at);
extern void at_deprecate(const char * name, int(*reader)(attrib *, void *, struct gamedata *));
void write_attribs(struct storage *store, struct attrib *alist, const void *owner);
int read_attribs(struct gamedata *store, struct attrib **alist, void *owner);
extern attrib *a_select(attrib * a, const void *data,
bool(*compare) (const attrib *, const void *));
extern attrib *a_find(attrib * a, const attrib_type * at);
@ -81,6 +84,20 @@ extern "C" {
int a_read(struct gamedata *data, attrib ** attribs, void *owner);
void a_write(struct storage *store, const attrib * attribs, const void *owner);
int a_readint(struct attrib *a, void *owner, struct gamedata *);
void a_writeint(const struct attrib *a, const void *owner,
struct storage *store);
int a_readshorts(struct attrib *a, void *owner, struct gamedata *);
void a_writeshorts(const struct attrib *a, const void *owner,
struct storage *store);
int a_readchars(struct attrib *a, void *owner, struct gamedata *);
void a_writechars(const struct attrib *a, const void *owner,
struct storage *store);
int a_readstring(struct attrib *a, void *owner, struct gamedata *);
void a_writestring(const struct attrib *a, const void *owner,
struct storage *);
void a_finalizestring(struct attrib *a);
void attrib_done(void);
#define DEFAULT_AGE NULL

View File

@ -1,8 +1,13 @@
#include <platform.h>
#include "attrib.h"
#include <util/gamedata.h>
#include <storage.h>
#include <memstream.h>
#include <CuTest.h>
#include <tests.h>
#include <string.h>
static void test_attrib_new(CuTest * tc)
{
@ -16,7 +21,6 @@ static void test_attrib_new(CuTest * tc)
CuAssertPtrEquals(tc, 0, a);
}
static void test_attrib_add(CuTest * tc)
{
attrib_type at_foo = { "foo" };
@ -52,7 +56,6 @@ static void test_attrib_remove_self(CuTest * tc) {
a_removeall(&alist, NULL);
}
static void test_attrib_removeall(CuTest * tc) {
const attrib_type at_foo = { "foo" };
const attrib_type at_bar = { "bar" };
@ -110,6 +113,86 @@ static void test_attrib_nexttype(CuTest * tc)
a_removeall(&alist, &at_bar);
}
static void test_attrib_rwstring(CuTest *tc) {
gamedata data;
storage store;
attrib a = { 0 };
test_setup();
a.data.v = _strdup("Hello World");
mstream_init(&data.strm);
gamedata_init(&data, &store, RELEASE_VERSION);
a_writestring(&a, NULL, &store);
a_finalizestring(&a);
data.strm.api->rewind(data.strm.handle);
a_readstring(&a, NULL, &data);
CuAssertStrEquals(tc, "Hello World", (const char *)a.data.v);
mstream_done(&data.strm);
gamedata_done(&data);
test_cleanup();
}
static void test_attrib_rwint(CuTest *tc) {
gamedata data;
storage store;
attrib a = { 0 };
test_setup();
a.data.i = 42;
mstream_init(&data.strm);
gamedata_init(&data, &store, RELEASE_VERSION);
a_writeint(&a, NULL, &store);
a.data.i = 0;
data.strm.api->rewind(data.strm.handle);
a_readint(&a, NULL, &data);
CuAssertIntEquals(tc, 42, a.data.i);
mstream_done(&data.strm);
gamedata_done(&data);
test_cleanup();
}
static void test_attrib_rwchars(CuTest *tc) {
gamedata data;
storage store;
attrib a = { 0 };
test_setup();
a.data.ca[0] = 1;
a.data.ca[3] = 42;
mstream_init(&data.strm);
gamedata_init(&data, &store, RELEASE_VERSION);
a_writeint(&a, NULL, &store);
memset(a.data.ca, 0, 4);
data.strm.api->rewind(data.strm.handle);
a_readint(&a, NULL, &data);
CuAssertIntEquals(tc, 1, a.data.ca[0]);
CuAssertIntEquals(tc, 42, a.data.ca[3]);
mstream_done(&data.strm);
gamedata_done(&data);
test_cleanup();
}
static void test_attrib_rwshorts(CuTest *tc) {
gamedata data;
storage store;
attrib a = { 0 };
a.data.sa[0] = -4;
a.data.sa[1] = 42;
test_setup();
mstream_init(&data.strm);
gamedata_init(&data, &store, RELEASE_VERSION);
a_writeint(&a, NULL, &store);
memset(a.data.ca, 0, 4);
data.strm.api->rewind(data.strm.handle);
a_readint(&a, NULL, &data);
CuAssertIntEquals(tc, -4, a.data.sa[0]);
CuAssertIntEquals(tc, 42, a.data.sa[1]);
mstream_done(&data.strm);
gamedata_done(&data);
test_cleanup();
}
CuSuite *get_attrib_suite(void)
{
CuSuite *suite = CuSuiteNew();
@ -119,5 +202,9 @@ CuSuite *get_attrib_suite(void)
SUITE_ADD_TEST(suite, test_attrib_removeall);
SUITE_ADD_TEST(suite, test_attrib_remove_self);
SUITE_ADD_TEST(suite, test_attrib_nexttype);
SUITE_ADD_TEST(suite, test_attrib_rwstring);
SUITE_ADD_TEST(suite, test_attrib_rwint);
SUITE_ADD_TEST(suite, test_attrib_rwchars);
SUITE_ADD_TEST(suite, test_attrib_rwshorts);
return suite;
}

View File

@ -1,800 +0,0 @@
/*
+-------------------+ Enno Rehling <enno@eressea.de>
| Eressea PBEM host | Christian Schlittchen <corwin@amber.kn-bremen.de>
| (c) 1998 - 2008 | Katja Zedel <katze@felidae.kn-bremen.de>
+-------------------+
This program may not be used, modified or distributed
without prior permission by the authors of Eressea.
*/
#include <platform.h>
#include <kernel/config.h>
#include "xmlreport.h"
#define XML_ATL_NAMESPACE (const xmlChar *) "http://www.eressea.de/XML/2008/atlantis"
#define XML_XML_LANG (const xmlChar *) "lang"
/* modules include */
#include <modules/score.h>
/* attributes include */
#include <attributes/follow.h>
#include <attributes/racename.h>
#include <attributes/orcification.h>
#include <attributes/otherfaction.h>
#include <attributes/raceprefix.h>
/* gamecode includes */
#include "laws.h"
#include "economy.h"
#include "move.h"
/* kernel includes */
#include <kernel/alchemy.h>
#include <kernel/alliance.h>
#include <kernel/ally.h>
#include <kernel/connection.h>
#include <kernel/curse.h>
#include <kernel/building.h>
#include <kernel/faction.h>
#include <kernel/group.h>
#include <kernel/item.h>
#include <kernel/magic.h>
#include <kernel/messages.h>
#include <kernel/order.h>
#include <kernel/plane.h>
#include <kernel/race.h>
#include <kernel/region.h>
#include <kernel/reports.h>
#include <kernel/resources.h>
#include <kernel/ship.h>
#include <kernel/skill.h>
#include <kernel/teleport.h>
#include <kernel/terrain.h>
#include <kernel/unit.h>
#include <kernel/save.h>
/* util includes */
#include <util/attrib.h>
#include <util/base36.h>
#include <util/goodies.h>
#include <util/language.h>
#include <util/message.h>
#include <quicklist.h>
#include <util/xml.h>
#ifdef USE_LIBXML2
/* libxml2 includes */
#include <libxml/tree.h>
#include <libxml/encoding.h>
#ifdef USE_ICONV
#include <iconv.h>
#endif
#endif
/* libc includes */
#include <assert.h>
#include <errno.h>
#include <limits.h>
#include <math.h>
#include <stdio.h>
#include <string.h>
#define L10N(x) x
typedef struct xml_context {
xmlDocPtr doc;
xmlNsPtr ns_atl;
xmlNsPtr ns_xml;
} xml_context;
static xmlNodePtr
xml_link(report_context * ctx, const xmlChar * rel, const xmlChar * ref)
{
xml_context *xct = (xml_context *) ctx->userdata;
xmlNodePtr node = xmlNewNode(xct->ns_atl, BAD_CAST "link");
xmlNewNsProp(node, xct->ns_atl, BAD_CAST "rel", rel);
xmlNewNsProp(node, xct->ns_atl, BAD_CAST "ref", ref);
return node;
}
static const xmlChar *xml_ref_unit(const unit * u)
{
static char idbuf[20];
_snprintf(idbuf, sizeof(idbuf), "unit_%d", u->no);
return (const xmlChar *)idbuf;
}
static const xmlChar *xml_ref_faction(const faction * f)
{
static char idbuf[20];
_snprintf(idbuf, sizeof(idbuf), "fctn_%d", f->no);
return (const xmlChar *)idbuf;
}
static const xmlChar *xml_ref_group(const group * g)
{
static char idbuf[20];
_snprintf(idbuf, sizeof(idbuf), "grp_%d", g->gid);
return (const xmlChar *)idbuf;
}
static const xmlChar *xml_ref_prefix(const char *str)
{
static char idbuf[20];
_snprintf(idbuf, sizeof(idbuf), "pref_%s", str);
return (const xmlChar *)idbuf;
}
static const xmlChar *xml_ref_building(const building * b)
{
static char idbuf[20];
_snprintf(idbuf, sizeof(idbuf), "bldg_%d", b->no);
return (const xmlChar *)idbuf;
}
static const xmlChar *xml_ref_ship(const ship * sh)
{
static char idbuf[20];
_snprintf(idbuf, sizeof(idbuf), "shp_%d", sh->no);
return (const xmlChar *)idbuf;
}
static const xmlChar *xml_ref_region(const region * r)
{
static char idbuf[20];
_snprintf(idbuf, sizeof(idbuf), "rgn_%d", r->uid);
return (const xmlChar *)idbuf;
}
static xmlNodePtr xml_inventory(report_context * ctx, item * items, unit * u)
{
xml_context *xct = (xml_context *) ctx->userdata;
xmlNodePtr node = xmlNewNode(xct->ns_atl, BAD_CAST "items");
item *itm;
for (itm = items; itm; itm = itm->next) {
xmlNodePtr child;
const char *name;
int n;
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "item"));
report_item(u, itm, ctx->f, NULL, &name, &n, true);
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref", (xmlChar *) name);
xmlNodeAddContent(child, (xmlChar *) itoab(n, 10));
}
return node;
}
#ifdef TODO /*spellbooks */
static xmlNodePtr
xml_spells(report_context * ctx, quicklist * slist, int maxlevel)
{
xml_context *xct = (xml_context *) ctx->userdata;
xmlNodePtr child, node = xmlNewNode(xct->ns_atl, BAD_CAST "spells");
quicklist *ql;
int qi;
for (ql = slist, qi = 0; ql; ql_advance(&ql, &qi, 1)) {
spell *sp = (spell *) ql_get(ql, qi);
if (sp->level <= maxlevel) {
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "spell"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "name", BAD_CAST sp->sname);
}
}
return node;
}
#endif
static xmlNodePtr xml_skills(report_context * ctx, unit * u)
{
xml_context *xct = (xml_context *) ctx->userdata;
xmlNodePtr child, node = xmlNewNode(xct->ns_atl, BAD_CAST "skills");
skill *sv;
for (sv = u->skills; sv != u->skills + u->skill_size; ++sv) {
if (sv->level > 0) {
skill_t sk = sv->id;
int esk = eff_skill(u, sk, u->region);
child =
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "skill", BAD_CAST itoab(esk,
10));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref", BAD_CAST skillnames[sk]);
}
}
return node;
}
static xmlNodePtr xml_unit(report_context * ctx, unit * u, int mode)
{
xml_context *xct = (xml_context *) ctx->userdata;
xmlNodePtr node = xmlNewNode(xct->ns_atl, BAD_CAST "unit");
static const curse_type *itemcloak_ct = 0;
static bool init = false;
xmlNodePtr child;
const char *str, *rcname, *rcillusion;
bool disclosure = (ctx->f == u->faction || omniscient(ctx->f));
/* TODO: hitpoints, aura, combatspells, curses */
xmlNewNsProp(node, xct->ns_xml, XML_XML_ID, xml_ref_unit(u));
xmlNewNsProp(node, xct->ns_atl, BAD_CAST "key", BAD_CAST itoa36(u->no));
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "name", (const xmlChar *)u->name);
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "number",
(const xmlChar *)itoab(u->number, 10));
/* optional description */
str = u_description(u, ctx->f->locale);
if (str) {
child =
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "text", (const xmlChar *)str);
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "public");
if (str != u->display) {
xmlNewNsProp(child, xct->ns_atl, XML_XML_LANG,
BAD_CAST locale_name(ctx->f->locale));
}
}
/* possible <guard/> info */
if (is_guard(u, GUARD_ALL) != 0) {
xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "guard"));
}
/* siege */
if (fval(u, UFL_SIEGE)) {
building *b = usiege(u);
if (b) {
xmlAddChild(node, xml_link(ctx, BAD_CAST "siege", xml_ref_building(b)));
}
}
/* TODO: temp/alias */
/* race information */
report_race(u, &rcname, &rcillusion);
if (disclosure) {
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "race"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "true");
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref", (const xmlChar *)rcname);
if (rcillusion) {
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "race"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "stealth");
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref",
(const xmlChar *)rcillusion);
}
} else {
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "race"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref",
(const xmlChar *)(rcillusion ? rcillusion : rcname));
}
/* group and prefix information. we only write the prefix if we really must */
if (fval(u, UFL_GROUP)) {
attrib *a = a_find(u->attribs, &at_group);
if (a != NULL) {
const group *g = (const group *)a->data.v;
if (disclosure) {
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "group"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref", xml_ref_group(g));
} else {
const char *prefix = get_prefix(g->attribs);
if (prefix) {
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "prefix"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref",
xml_ref_prefix(prefix));
}
}
}
}
if (disclosure) {
unit *mage;
str = uprivate(u);
if (str) {
child =
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "text",
(const xmlChar *)str);
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "private");
}
/* familiar info */
mage = get_familiar_mage(u);
if (mage)
xmlAddChild(node, xml_link(ctx, BAD_CAST "familiar_of",
xml_ref_unit(mage)));
/* combat status */
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "status"));
xmlSetNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "combat");
xmlSetNsProp(child, xct->ns_atl, BAD_CAST "value",
BAD_CAST combatstatus[u->status]);
if (fval(u, UFL_NOAID)) {
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "status"));
xmlSetNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "aid");
xmlSetNsProp(child, xct->ns_atl, BAD_CAST "value", BAD_CAST "false");
}
if (fval(u, UFL_STEALTH)) {
int i = u_geteffstealth(u);
if (i >= 0) {
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "status"));
xmlSetNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "stealth");
xmlSetNsProp(child, xct->ns_atl, BAD_CAST "value", BAD_CAST itoab(i,
10));
}
}
if (fval(u, UFL_HERO)) {
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "status"));
xmlSetNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "hero");
xmlSetNsProp(child, xct->ns_atl, BAD_CAST "value", BAD_CAST "true");
}
if (fval(u, UFL_HUNGER)) {
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "status"));
xmlSetNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "hunger");
xmlSetNsProp(child, xct->ns_atl, BAD_CAST "value", BAD_CAST "true");
}
/* skills */
if (u->skill_size) {
xmlAddChild(node, xml_skills(ctx, u));
}
#ifdef TODO /*spellbooks */
/* spells */
if (is_mage(u)) {
sc_mage *mage = get_mage(u);
quicklist *slist = mage->spells;
if (slist) {
xmlAddChild(node, xml_spells(ctx, slist, effskill(u, SK_MAGIC)));
}
}
#endif
}
/* faction information w/ visibiility */
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "faction"));
if (disclosure) {
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "true");
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref",
xml_ref_faction(u->faction));
if (fval(u, UFL_ANON_FACTION)) {
const faction *sf = visible_faction(NULL, u);
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "faction"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "stealth");
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref", xml_ref_faction(sf));
}
} else {
const faction *sf = visible_faction(ctx->f, u);
if (sf == ctx->f) {
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "stealth");
}
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref", xml_ref_faction(sf));
}
/* the inventory */
if (u->items) {
item result[MAX_INVENTORY];
item *show = NULL;
if (!init) {
init = true;
itemcloak_ct = ct_find("itemcloak");
}
if (disclosure) {
show = u->items;
} else {
bool see_items = (mode >= see_unit);
if (see_items) {
if (itemcloak_ct && curse_active(get_curse(u->attribs, itemcloak_ct))) {
see_items = false;
} else {
see_items = effskill(u, SK_STEALTH) < 3;
}
}
if (see_items) {
int n = report_items(u->items, result, MAX_INVENTORY, u, ctx->f);
assert(n >= 0);
if (n > 0)
show = result;
else
show = NULL;
} else {
show = NULL;
}
}
if (show) {
xmlAddChild(node, xml_inventory(ctx, show, u));
}
}
return node;
}
static xmlNodePtr xml_resources(report_context * ctx, const seen_region * sr)
{
xml_context *xct = (xml_context *) ctx->userdata;
xmlNodePtr node = NULL;
resource_report result[MAX_RAWMATERIALS];
int n, size = report_resources(sr, result, MAX_RAWMATERIALS, ctx->f);
if (size) {
node = xmlNewNode(xct->ns_atl, BAD_CAST "resources");
for (n = 0; n < size; ++n) {
if (result[n].number >= 0) {
xmlNodePtr child;
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "resource"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref",
(xmlChar *) result[n].name);
if (result[n].level >= 0) {
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "level",
(xmlChar *) itoab(result[n].level, 10));
}
xmlNodeAddContent(child, (xmlChar *) itoab(result[n].number, 10));
}
}
}
return node;
}
static xmlNodePtr xml_diplomacy(report_context * ctx, const struct ally *allies)
{
xml_context *xct = (xml_context *) ctx->userdata;
xmlNodePtr child, node = xmlNewNode(xct->ns_atl, BAD_CAST "diplomacy");
const struct ally *sf;
for (sf = allies; sf; sf = sf->next) {
int i, status = sf->status;
for (i = 0; helpmodes[i].name; ++i) {
if (sf->faction && (status & helpmodes[i].status) == helpmodes[i].status) {
status -= helpmodes[i].status;
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "status"));
xmlNewNsProp(child, xct->ns_xml, BAD_CAST "faction",
xml_ref_faction(sf->faction));
xmlNewNsProp(child, xct->ns_xml, BAD_CAST "status",
(xmlChar *) helpmodes[i].name);
}
}
}
return node;
}
static xmlNodePtr xml_groups(report_context * ctx, const group * groups)
{
xml_context *xct = (xml_context *) ctx->userdata;
xmlNodePtr child, node = xmlNewNode(xct->ns_atl, BAD_CAST "faction");
const group *g;
for (g = groups; g; g = g->next) {
const char *prefix = get_prefix(g->attribs);
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "group"));
xmlNewNsProp(child, xct->ns_xml, XML_XML_ID, xml_ref_group(g));
xmlNewTextChild(child, xct->ns_atl, BAD_CAST "name",
(const xmlChar *)g->name);
if (g->allies)
xmlAddChild(child, xml_diplomacy(ctx, g->allies));
if (prefix) {
child = xmlAddChild(child, xmlNewNode(xct->ns_atl, BAD_CAST "prefix"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref", xml_ref_prefix(prefix));
}
}
return node;
}
static xmlNodePtr xml_faction(report_context * ctx, faction * f)
{
xml_context *xct = (xml_context *) ctx->userdata;
xmlNodePtr child, node = xmlNewNode(xct->ns_atl, BAD_CAST "faction");
/* TODO: alliance, locale */
xmlNewNsProp(node, xct->ns_xml, XML_XML_ID, xml_ref_faction(f));
xmlNewNsProp(node, xct->ns_atl, BAD_CAST "key", BAD_CAST itoa36(f->no));
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "name", (const xmlChar *)f->name);
if (f->email)
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "email",
(const xmlChar *)f->email);
if (f->banner) {
child =
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "text",
(const xmlChar *)f->banner);
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "public");
}
if (ctx->f == f) {
xmlAddChild(node, xml_link(ctx, BAD_CAST "race",
BAD_CAST f->race->_name[0]));
if (f->items)
xmlAddChild(node, xml_inventory(ctx, f->items, NULL));
if (f->allies)
xmlAddChild(node, xml_diplomacy(ctx, f->allies));
if (f->groups)
xmlAddChild(node, xml_groups(ctx, f->groups));
/* TODO: age, options, score, prefix, magic, immigrants, heroes, nmr, groups */
}
return node;
}
static xmlNodePtr
xml_building(report_context * ctx, seen_region * sr, const building * b,
const unit * owner)
{
xml_context *xct = (xml_context *) ctx->userdata;
xmlNodePtr node = xmlNewNode(xct->ns_atl, BAD_CAST "building");
xmlNodePtr child;
const char *bname, *billusion;
xmlNewNsProp(node, xct->ns_xml, XML_XML_ID, xml_ref_building(b));
xmlNewNsProp(node, xct->ns_atl, BAD_CAST "key", BAD_CAST itoa36(b->no));
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "name", (const xmlChar *)b->name);
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "size",
(const xmlChar *)itoab(b->size, 10));
if (b->display && b->display[0]) {
child =
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "text",
(const xmlChar *)b->display);
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "public");
}
if (b->besieged) {
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "siege",
(const xmlChar *)itoab(b->besieged, 10));
}
if (owner)
xmlAddChild(node, xml_link(ctx, BAD_CAST "owner", xml_ref_unit(owner)));
report_building(b, &bname, &billusion);
if (owner && owner->faction == ctx->f) {
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "type"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "true");
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref", (const xmlChar *)bname);
if (billusion) {
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "type"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "illusion");
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref",
(const xmlChar *)billusion);
}
} else {
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "type"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref",
(const xmlChar *)(billusion ? billusion : bname));
}
return node;
}
static xmlNodePtr
xml_ship(report_context * ctx, const seen_region * sr, const ship * sh,
const unit * owner)
{
xml_context *xct = (xml_context *) ctx->userdata;
xmlNodePtr child, node = xmlNewNode(xct->ns_atl, BAD_CAST "ship");
xmlNewNsProp(node, xct->ns_xml, XML_XML_ID, xml_ref_ship(sh));
xmlNewNsProp(node, xct->ns_atl, BAD_CAST "key", BAD_CAST itoa36(sh->no));
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "name",
(const xmlChar *)sh->name);
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "size",
(const xmlChar *)itoab(sh->size, 10));
if (sh->damage) {
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "damage",
(const xmlChar *)itoab(sh->damage, 10));
}
if (fval(sr->r->terrain, SEA_REGION) && sh->coast != NODIRECTION) {
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "coast",
BAD_CAST directions[sh->coast]);
}
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "type"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref",
(const xmlChar *)sh->type->name[0]);
if (sh->display && sh->display[0]) {
child =
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "text",
(const xmlChar *)sh->display);
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "public");
}
if (owner)
xmlAddChild(node, xml_link(ctx, BAD_CAST "owner", xml_ref_unit(owner)));
if ((owner && owner->faction == ctx->f) || omniscient(ctx->f)) {
int n = 0, p = 0;
getshipweight(sh, &n, &p);
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "cargo",
(const xmlChar *)itoab(n, 10));
}
return node;
}
static xmlNodePtr xml_region(report_context * ctx, seen_region * sr)
{
xml_context *xct = (xml_context *) ctx->userdata;
const region *r = sr->r;
xmlNodePtr node = xmlNewNode(xct->ns_atl, BAD_CAST "region");
xmlNodePtr child;
int stealthmod = stealth_modifier(sr->mode);
unit *u;
ship *sh = r->ships;
building *b = r->buildings;
plane *pl = rplane(r);
int nx = r->x, ny = r->y;
pnormalize(&nx, &ny, pl);
adjust_coordinates(ctx->f, &nx, &ny, pl, r);
/* TODO: entertain-quota, recruits, salary, prices, curses, borders, apparitions (Schemen), spells, travelthru, messages */
xmlNewNsProp(node, xct->ns_xml, XML_XML_ID, xml_ref_region(r));
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "coordinate"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "x", xml_i(nx));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "y", xml_i(ny));
if (pl && pl->name) {
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "plane", (xmlChar *) pl->name);
}
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "terrain"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref", (xmlChar *) terrain_name(r));
if (r->land != NULL) {
child =
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "name",
(const xmlChar *)r->land->name);
if (r->land->items) {
xmlAddChild(node, xml_inventory(ctx, r->land->items, NULL));
}
}
if (r->display && r->display[0]) {
child =
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "text",
(const xmlChar *)r->display);
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "rel", BAD_CAST "public");
}
child = xml_resources(ctx, sr);
if (child)
xmlAddChild(node, child);
child = xmlNewNode(xct->ns_atl, BAD_CAST "terrain");
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "ref",
(const xmlChar *)terrain_name(r));
if (sr->mode > see_neighbour) {
/* report all units. they are pre-sorted in an efficient manner */
u = r->units;
while (b) {
while (b && (!u || u->building != b)) {
xmlAddChild(node, xml_building(ctx, sr, b, NULL));
b = b->next;
}
if (b) {
child = xmlAddChild(node, xml_building(ctx, sr, b, u));
while (u && u->building == b) {
xmlAddChild(child, xml_unit(ctx, u, sr->mode));
u = u->next;
}
b = b->next;
}
}
while (u && !u->ship) {
if (stealthmod > INT_MIN) {
if (u->faction == ctx->f || cansee(ctx->f, r, u, stealthmod)) {
xmlAddChild(node, xml_unit(ctx, u, sr->mode));
}
}
u = u->next;
}
while (sh) {
while (sh && (!u || u->ship != sh)) {
xmlAddChild(node, xml_ship(ctx, sr, sh, NULL));
sh = sh->next;
}
if (sh) {
child = xmlAddChild(node, xml_ship(ctx, sr, sh, u));
while (u && u->ship == sh) {
xmlAddChild(child, xml_unit(ctx, u, sr->mode));
u = u->next;
}
sh = sh->next;
}
}
}
return node;
}
static xmlNodePtr report_root(report_context * ctx)
{
int qi;
quicklist *address;
region *r = ctx->first, *rend = ctx->last;
xml_context *xct = (xml_context *) ctx->userdata;
xmlNodePtr node, child, xmlReport = xmlNewNode(NULL, BAD_CAST "atlantis");
const char *mailto = locale_string(ctx->f->locale, "mailto");
const char *mailcmd = locale_string(ctx->f->locale, "mailcmd");
char zText[128];
/* TODO: locale, age, options, messages */
xct->ns_xml = xmlNewNs(xmlReport, XML_XML_NAMESPACE, BAD_CAST "xml");
xct->ns_atl = xmlNewNs(xmlReport, XML_ATL_NAMESPACE, NULL);
xmlSetNs(xmlReport, xct->ns_atl);
node = xmlAddChild(xmlReport, xmlNewNode(xct->ns_atl, BAD_CAST "server"));
if (mailto) {
_snprintf(zText, sizeof(zText), "mailto:%s?subject=%s", mailto, mailcmd);
child = xmlAddChild(node, xmlNewNode(xct->ns_atl, BAD_CAST "delivery"));
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "method", BAD_CAST "mail");
xmlNewNsProp(child, xct->ns_atl, BAD_CAST "href", BAD_CAST zText);
}
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "game",
(xmlChar *) global.gamename);
strftime(zText, sizeof(zText), "%Y-%m-%dT%H:%M:%SZ",
gmtime(&ctx->report_time));
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "time", (xmlChar *) zText);
xmlNewTextChild(node, xct->ns_atl, BAD_CAST "turn", (xmlChar *) itoab(turn,
10));
for (qi = 0, address = ctx->addresses; address; ql_advance(&address, &qi, 1)) {
faction *f = (faction *) ql_get(address, qi);
xmlAddChild(xmlReport, xml_faction(ctx, f));
}
for (; r != rend; r = r->next) {
seen_region *sr = find_seen(ctx->seen, r);
if (sr != NULL)
xmlAddChild(xmlReport, xml_region(ctx, sr));
}
return xmlReport;
}
/* main function of the xmlreport. creates the header and traverses all regions */
static int
report_xml(const char *filename, report_context * ctx, const char *encoding)
{
xml_context xct;
xmlDocPtr doc = xmlNewDoc(BAD_CAST "1.0");
xct.doc = doc;
assert(ctx->userdata == NULL);
ctx->userdata = &xct;
xmlDocSetRootElement(doc, report_root(ctx));
xmlKeepBlanksDefault(0);
xmlSaveFormatFileEnc(filename, doc, "utf-8", 1);
xmlFreeDoc(doc);
ctx->userdata = NULL;
return 0;
}
void register_xr(void)
{
register_reporttype("xml", &report_xml, 1 << O_XML);
#ifdef USE_ICONV
utf8 = iconv_open("UTF-8", "");
#endif
}
void xmlreport_cleanup(void)
{
#ifdef USE_ICONV
iconv_close(utf8);
#endif
}

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@ -1,26 +0,0 @@
/*
+-------------------+ Christian Schlittchen <corwin@amber.kn-bremen.de>
| Eressea PBEM host | Katja Zedel <katze@felidae.kn-bremen.de>
| (c) 1998 - 2005 | Enno Rehling <enno@eressea.de>
+-------------------+
This program may not be used, modified or distributed
without prior permission by the authors of Eressea.
*/
#ifndef H_GC_XMLREPORT
#define H_GC_XMLREPORT
#ifdef __cplusplus
extern "C" {
#endif
#include <time.h>
extern void xmlreport_cleanup(void);
extern void register_xr(void);
extern int crwritemap(const char *filename);
#ifdef __cplusplus
}
#endif
#endif