forked from github/server
write_game lives in the eressea module now
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@ -42,7 +42,7 @@ function process(orders)
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write_files(config.locales)
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write_files(config.locales)
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file = "" .. get_turn() .. ".dat"
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file = "" .. get_turn() .. ".dat"
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if write_game(file, "binary")~=0 then
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if eressea.write_game(file)~=0 then
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print("could not write game")
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print("could not write game")
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return -1
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return -1
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end
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end
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