forked from github/server
Merge pull request #870 from ennorehling/develop
refactoring, to go into 3.21
This commit is contained in:
commit
ef92734483
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@ -37,6 +37,18 @@ function setup()
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eressea.settings.set("study.random_progress", "0")
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end
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function test_set_faction()
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local r = region.create(0, 0, "plain")
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local f1 = create_faction('elf')
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local f2 = create_faction('elf')
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local u = one_unit(r, f1)
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u.group = 'Experten'
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assert_equal('Experten', u.group)
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u.faction = f2
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assert_equal(f2, u.faction)
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assert_nil(u.group)
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end
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function test_locales()
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assert_equal(2, eressea.locale.direction("de", "Ost"))
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assert_equal(5, eressea.locale.direction("de", "westen"))
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@ -12,6 +12,23 @@ function setup()
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eressea.settings.set("rules.peasants.growth.factor", "0")
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end
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function test_give_unit()
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local r = region.create(0, 0, "plain")
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local f1 = faction.create('elf')
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local f2 = faction.create('elf')
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local u1 = unit.create(f1, r)
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local u2 = unit.create(f2, r)
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assert_equal(f1, u1.faction)
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assert_equal(f2, u2.faction)
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u2.group = 'Experten'
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assert_equal('Experten', u2.group)
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u1:add_order("HELFE " .. itoa36(f2.id) .. " GIB")
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u2:add_order("GIB " .. itoa36(u1.id) .. " EINHEIT")
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process_orders()
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assert_equal(f1, u2.faction)
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assert_nil(u2.group)
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end
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function test_study_auto()
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local r = region.create(0, 0, "plain")
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local f = faction.create("human")
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@ -36,6 +36,20 @@ function teardown()
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end
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end
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function test_new_faction_cannot_give_unit()
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local r = region.create(0, 0, "plain")
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local f1 = faction.create('elf')
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local f2 = faction.create('elf')
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local u1 = unit.create(f1, r)
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local u2 = unit.create(f2, r)
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assert_equal(f1, u1.faction)
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assert_equal(f2, u2.faction)
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u1:add_order("HELFE " .. itoa36(f2.id) .. " GIB")
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u2:add_order("GIB " .. itoa36(u1.id) .. " EINHEIT")
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process_orders()
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assert_equal(f2, u2.faction)
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end
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function test_calendar()
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assert_equal("winter", get_season(396))
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end
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@ -792,7 +792,7 @@ static void json_calendar(cJSON *json) {
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for (i = 0, jmonth = child->child; jmonth; jmonth = jmonth->next, ++i) {
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if (jmonth->type == cJSON_Object) {
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storms[i] = cJSON_GetObjectItem(jmonth, "storm")->valueint;
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month_season[i] = cJSON_GetObjectItem(jmonth, "season")->valueint;
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month_season[i] = (season_t) cJSON_GetObjectItem(jmonth, "season")->valueint;
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}
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else {
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log_error("calendar.months[%d] is not an object: %d", i, json->type);
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@ -160,8 +160,8 @@ static void test_calendar(CuTest * tc)
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CuAssertIntEquals(tc, 99, storms[0]);
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CuAssertIntEquals(tc, 22, storms[1]);
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CuAssertPtrNotNull(tc, month_season);
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CuAssertIntEquals(tc, 1, month_season[0]);
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CuAssertIntEquals(tc, 2, month_season[1]);
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CuAssertIntEquals(tc, SEASON_SPRING, month_season[0]);
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CuAssertIntEquals(tc, SEASON_SUMMER, month_season[1]);
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cJSON_Delete(json);
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test_teardown();
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}
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@ -15,7 +15,7 @@ extern "C" {
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extern const char *seasonnames[CALENDAR_SEASONS];
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extern int months_per_year;
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extern int *month_season;
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extern season_t *month_season;
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extern int first_month;
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extern int turn;
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@ -65,13 +65,13 @@ static void test_calendar(CuTest * tc)
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test_teardown();
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}
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static void setup_calendar() {
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static void setup_calendar(void) {
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int i;
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months_per_year = 4;
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weeks_per_month = 2;
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free(month_season);
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month_season = calloc(months_per_year, sizeof(int));
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month_season = calloc(months_per_year, sizeof(season_t));
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for (i = 0; i != 4; ++i) {
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month_season[i] = (season_t)i;
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}
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@ -49,7 +49,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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static group *ghash[GMAXHASH];
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static int maxgid;
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group *new_group(faction * f, const char *name, int gid)
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group *create_group(faction * f, const char *name, int gid)
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{
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group **gp = &f->groups;
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int index = gid % GMAXHASH;
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@ -63,6 +63,7 @@ group *new_group(faction * f, const char *name, int gid)
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if (gid > maxgid) maxgid = gid;
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g->name = str_strdup(name);
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g->gid = gid;
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g->f = f;
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g->nexthash = ghash[index];
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return ghash[index] = g;
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@ -93,11 +94,15 @@ static int read_group(variant *var, void *owner, gamedata *data)
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{
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struct storage *store = data->store;
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group *g;
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unit * u = (unit *)owner;
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int gid;
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READ_INT(store, &gid);
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var->v = g = find_group(gid);
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if (g != 0) {
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if (g != NULL) {
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if (g->f != u->faction) {
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return AT_READ_FAIL;
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}
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g->members++;
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return AT_READ_OK;
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}
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@ -184,7 +189,7 @@ group *join_group(unit * u, const char *name)
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if (name && name[0]) {
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g = find_groupbyname(u->faction->groups, name);
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if (g == NULL) {
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g = new_group(u->faction, name, ++maxgid);
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g = create_group(u->faction, name, ++maxgid);
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init_group(u->faction, g);
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}
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}
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@ -219,7 +224,7 @@ void read_groups(gamedata *data, faction * f)
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if (gid == 0)
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break;
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READ_STR(store, buf, sizeof(buf));
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g = new_group(f, buf, gid);
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g = create_group(f, buf, gid);
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read_allies(data, &g->allies);
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read_attribs(data, &g->attribs, g);
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}
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@ -40,7 +40,7 @@ extern "C" {
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extern void set_group(struct unit *u, struct group *g);
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extern struct group * get_group(const struct unit *u);
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extern void free_group(struct group *g);
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struct group *new_group(struct faction * f, const char *name, int gid);
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struct group *create_group(struct faction * f, const char *name, int gid);
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extern void write_groups(struct gamedata *data, const struct faction *f);
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extern void read_groups(struct gamedata *data, struct faction *f);
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@ -80,8 +80,10 @@ static void test_group_readwrite(CuTest * tc)
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mstream_init(&data.strm);
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gamedata_init(&data, &store, RELEASE_VERSION);
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f = test_create_faction(NULL);
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new_group(f, "NW", 42);
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g = new_group(f, "Egoisten", 43);
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create_group(f, "NW", 42);
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g = create_group(f, "Egoisten", 43);
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CuAssertPtrEquals(tc, f, g->f);
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CuAssertStrEquals(tc, "Egoisten", g->name);
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key_set(&g->attribs, 44, 44);
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ally_set(&g->allies, f, HELP_GIVE);
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write_groups(&data, f);
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@ -1,3 +1,4 @@
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#include "save.h"
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/*
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Copyright (c) 1998-2019, Enno Rehling <enno@eressea.de>
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Katja Zedel <katze@felidae.kn-bremen.de
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@ -1473,61 +1474,15 @@ static void fix_familiars(void (*callback)(unit *)) {
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}
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}
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int read_game(gamedata *data)
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{
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int p, nread;
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faction *f, **fp;
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region *r;
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unit *u;
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static void read_regions(gamedata *data) {
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storage * store = data->store;
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const struct building_type *bt_lighthouse = bt_find("lighthouse");
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const struct race *rc_spell = rc_find("spell");
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if (data->version >= SAVEGAMEID_VERSION) {
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int gameid;
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READ_INT(store, &gameid);
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if (gameid != game_id()) {
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log_warning("game mismatch: datafile contains game %d, but config is for %d", gameid, game_id());
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}
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}
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else {
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READ_STR(store, NULL, 0);
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}
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if (data->version < FIXATKEYS_VERSION) {
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attrib *a = NULL;
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read_attribs(data, &a, NULL);
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a_removeall(&a, NULL);
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}
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READ_INT(store, &turn);
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log_debug(" - reading turn %d", turn);
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rng_init(turn + config_get_int("game.seed", 0));
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READ_INT(store, NULL); /* max_unique_id = ignore */
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READ_INT(store, &nextborder);
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read_planes(data);
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read_alliances(data);
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READ_INT(store, &nread);
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log_debug(" - Einzulesende Parteien: %d\n", nread);
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fp = &factions;
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while (*fp) {
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fp = &(*fp)->next;
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}
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while (--nread >= 0) {
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faction *f = read_faction(data);
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*fp = f;
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fp = &f->next;
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}
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*fp = 0;
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/* Regionen */
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region *r;
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int nread;
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READ_INT(store, &nread);
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assert(nread < MAXREGIONS && nread >=0);
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assert(nread < MAXREGIONS && nread >= 0);
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log_debug(" - Einzulesende Regionen: %d", nread);
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@ -1535,13 +1490,14 @@ int read_game(gamedata *data)
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unit **up;
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building **bp;
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ship **shp;
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int p;
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r = read_region(data);
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/* Burgen */
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READ_INT(store, &p);
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if (p > 0 && !r->land) {
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log_debug("%s, uid=%d has %d %s", regionname(r, NULL), r->uid, p, (p==1) ? "building" : "buildings");
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log_debug("%s, uid=%d has %d %s", regionname(r, NULL), r->uid, p, (p == 1) ? "building" : "buildings");
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}
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bp = &r->buildings;
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@ -1595,7 +1551,6 @@ int read_game(gamedata *data)
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}
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}
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}
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read_borders(data);
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log_debug("updating area information for lighthouses.");
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for (r = regions; r; r = r->next) {
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@ -1608,8 +1563,12 @@ int read_game(gamedata *data)
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}
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}
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}
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}
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static void init_factions(int data_version)
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{
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log_debug("marking factions as alive.");
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for (f = factions; f; f = f->next) {
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for (faction *f = factions; f; f = f->next) {
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if (f->flags & FFL_NPC) {
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f->_alive = true;
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f->magiegebiet = M_GRAY;
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@ -1623,8 +1582,8 @@ int read_game(gamedata *data)
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}
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else {
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assert(f->units);
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for (u = f->units; u; u = u->nextF) {
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if (data->version < SPELL_LEVEL_VERSION) {
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for (unit *u = f->units; u; u = u->nextF) {
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if (data_version < SPELL_LEVEL_VERSION) {
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struct sc_mage *mage = get_mage(u);
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if (mage) {
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faction *f = u->faction;
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@ -1641,16 +1600,76 @@ int read_game(gamedata *data)
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}
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if (u->number > 0) {
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f->_alive = true;
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if (data->version >= SPELL_LEVEL_VERSION) {
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if (data_version >= SPELL_LEVEL_VERSION) {
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break;
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}
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}
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}
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if (data->version < SPELL_LEVEL_VERSION && f->spellbook) {
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if (data_version < SPELL_LEVEL_VERSION && f->spellbook) {
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spellbook_foreach(f->spellbook, cb_sb_maxlevel, f);
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}
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}
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}
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}
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static void read_factions(gamedata * data)
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{
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storage * store = data->store;
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int nread;
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faction **fp;
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READ_INT(store, &nread);
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log_debug(" - Einzulesende Parteien: %d\n", nread);
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fp = &factions;
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while (*fp) {
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fp = &(*fp)->next;
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}
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while (--nread >= 0) {
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faction *f = read_faction(data);
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*fp = f;
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fp = &f->next;
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}
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}
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int read_game(gamedata *data)
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{
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storage * store = data->store;
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if (data->version >= SAVEGAMEID_VERSION) {
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int gameid;
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READ_INT(store, &gameid);
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if (gameid != game_id()) {
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log_warning("game mismatch: datafile contains game %d, but config is for %d", gameid, game_id());
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}
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}
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else {
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READ_STR(store, NULL, 0);
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}
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if (data->version < FIXATKEYS_VERSION) {
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attrib *a = NULL;
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read_attribs(data, &a, NULL);
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a_removeall(&a, NULL);
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}
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READ_INT(store, &turn);
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log_debug(" - reading turn %d", turn);
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rng_init(turn + config_get_int("game.seed", 0));
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READ_INT(store, NULL); /* max_unique_id = ignore */
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READ_INT(store, &nextborder);
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read_planes(data);
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read_alliances(data);
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read_factions(data);
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/* Regionen */
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read_regions(data);
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read_borders(data);
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init_factions(data->version);
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if (data->version < FIX_CLONES_VERSION) {
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fix_clones();
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}
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@ -913,7 +913,7 @@ void u_setfaction(unit * u, faction * f)
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--u->faction->num_units;
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u->faction->num_people -= u->number;
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}
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join_group(u, NULL);
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set_group(u, NULL);
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free_orders(&u->orders);
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set_order(&u->thisorder, NULL);
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