Merge pull request #870 from ennorehling/develop

refactoring, to go into 3.21
This commit is contained in:
Enno Rehling 2019-08-25 19:40:09 +02:00 committed by GitHub
commit ef92734483
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12 changed files with 140 additions and 71 deletions

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@ -37,6 +37,18 @@ function setup()
eressea.settings.set("study.random_progress", "0") eressea.settings.set("study.random_progress", "0")
end end
function test_set_faction()
local r = region.create(0, 0, "plain")
local f1 = create_faction('elf')
local f2 = create_faction('elf')
local u = one_unit(r, f1)
u.group = 'Experten'
assert_equal('Experten', u.group)
u.faction = f2
assert_equal(f2, u.faction)
assert_nil(u.group)
end
function test_locales() function test_locales()
assert_equal(2, eressea.locale.direction("de", "Ost")) assert_equal(2, eressea.locale.direction("de", "Ost"))
assert_equal(5, eressea.locale.direction("de", "westen")) assert_equal(5, eressea.locale.direction("de", "westen"))

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@ -12,6 +12,23 @@ function setup()
eressea.settings.set("rules.peasants.growth.factor", "0") eressea.settings.set("rules.peasants.growth.factor", "0")
end end
function test_give_unit()
local r = region.create(0, 0, "plain")
local f1 = faction.create('elf')
local f2 = faction.create('elf')
local u1 = unit.create(f1, r)
local u2 = unit.create(f2, r)
assert_equal(f1, u1.faction)
assert_equal(f2, u2.faction)
u2.group = 'Experten'
assert_equal('Experten', u2.group)
u1:add_order("HELFE " .. itoa36(f2.id) .. " GIB")
u2:add_order("GIB " .. itoa36(u1.id) .. " EINHEIT")
process_orders()
assert_equal(f1, u2.faction)
assert_nil(u2.group)
end
function test_study_auto() function test_study_auto()
local r = region.create(0, 0, "plain") local r = region.create(0, 0, "plain")
local f = faction.create("human") local f = faction.create("human")

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@ -36,6 +36,20 @@ function teardown()
end end
end end
function test_new_faction_cannot_give_unit()
local r = region.create(0, 0, "plain")
local f1 = faction.create('elf')
local f2 = faction.create('elf')
local u1 = unit.create(f1, r)
local u2 = unit.create(f2, r)
assert_equal(f1, u1.faction)
assert_equal(f2, u2.faction)
u1:add_order("HELFE " .. itoa36(f2.id) .. " GIB")
u2:add_order("GIB " .. itoa36(u1.id) .. " EINHEIT")
process_orders()
assert_equal(f2, u2.faction)
end
function test_calendar() function test_calendar()
assert_equal("winter", get_season(396)) assert_equal("winter", get_season(396))
end end

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@ -792,7 +792,7 @@ static void json_calendar(cJSON *json) {
for (i = 0, jmonth = child->child; jmonth; jmonth = jmonth->next, ++i) { for (i = 0, jmonth = child->child; jmonth; jmonth = jmonth->next, ++i) {
if (jmonth->type == cJSON_Object) { if (jmonth->type == cJSON_Object) {
storms[i] = cJSON_GetObjectItem(jmonth, "storm")->valueint; storms[i] = cJSON_GetObjectItem(jmonth, "storm")->valueint;
month_season[i] = cJSON_GetObjectItem(jmonth, "season")->valueint; month_season[i] = (season_t) cJSON_GetObjectItem(jmonth, "season")->valueint;
} }
else { else {
log_error("calendar.months[%d] is not an object: %d", i, json->type); log_error("calendar.months[%d] is not an object: %d", i, json->type);

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@ -160,8 +160,8 @@ static void test_calendar(CuTest * tc)
CuAssertIntEquals(tc, 99, storms[0]); CuAssertIntEquals(tc, 99, storms[0]);
CuAssertIntEquals(tc, 22, storms[1]); CuAssertIntEquals(tc, 22, storms[1]);
CuAssertPtrNotNull(tc, month_season); CuAssertPtrNotNull(tc, month_season);
CuAssertIntEquals(tc, 1, month_season[0]); CuAssertIntEquals(tc, SEASON_SPRING, month_season[0]);
CuAssertIntEquals(tc, 2, month_season[1]); CuAssertIntEquals(tc, SEASON_SUMMER, month_season[1]);
cJSON_Delete(json); cJSON_Delete(json);
test_teardown(); test_teardown();
} }

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@ -15,7 +15,7 @@ extern "C" {
extern const char *seasonnames[CALENDAR_SEASONS]; extern const char *seasonnames[CALENDAR_SEASONS];
extern int months_per_year; extern int months_per_year;
extern int *month_season; extern season_t *month_season;
extern int first_month; extern int first_month;
extern int turn; extern int turn;

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@ -65,13 +65,13 @@ static void test_calendar(CuTest * tc)
test_teardown(); test_teardown();
} }
static void setup_calendar() { static void setup_calendar(void) {
int i; int i;
months_per_year = 4; months_per_year = 4;
weeks_per_month = 2; weeks_per_month = 2;
free(month_season); free(month_season);
month_season = calloc(months_per_year, sizeof(int)); month_season = calloc(months_per_year, sizeof(season_t));
for (i = 0; i != 4; ++i) { for (i = 0; i != 4; ++i) {
month_season[i] = (season_t)i; month_season[i] = (season_t)i;
} }

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@ -49,7 +49,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
static group *ghash[GMAXHASH]; static group *ghash[GMAXHASH];
static int maxgid; static int maxgid;
group *new_group(faction * f, const char *name, int gid) group *create_group(faction * f, const char *name, int gid)
{ {
group **gp = &f->groups; group **gp = &f->groups;
int index = gid % GMAXHASH; int index = gid % GMAXHASH;
@ -63,6 +63,7 @@ group *new_group(faction * f, const char *name, int gid)
if (gid > maxgid) maxgid = gid; if (gid > maxgid) maxgid = gid;
g->name = str_strdup(name); g->name = str_strdup(name);
g->gid = gid; g->gid = gid;
g->f = f;
g->nexthash = ghash[index]; g->nexthash = ghash[index];
return ghash[index] = g; return ghash[index] = g;
@ -93,11 +94,15 @@ static int read_group(variant *var, void *owner, gamedata *data)
{ {
struct storage *store = data->store; struct storage *store = data->store;
group *g; group *g;
unit * u = (unit *)owner;
int gid; int gid;
READ_INT(store, &gid); READ_INT(store, &gid);
var->v = g = find_group(gid); var->v = g = find_group(gid);
if (g != 0) { if (g != NULL) {
if (g->f != u->faction) {
return AT_READ_FAIL;
}
g->members++; g->members++;
return AT_READ_OK; return AT_READ_OK;
} }
@ -184,7 +189,7 @@ group *join_group(unit * u, const char *name)
if (name && name[0]) { if (name && name[0]) {
g = find_groupbyname(u->faction->groups, name); g = find_groupbyname(u->faction->groups, name);
if (g == NULL) { if (g == NULL) {
g = new_group(u->faction, name, ++maxgid); g = create_group(u->faction, name, ++maxgid);
init_group(u->faction, g); init_group(u->faction, g);
} }
} }
@ -219,7 +224,7 @@ void read_groups(gamedata *data, faction * f)
if (gid == 0) if (gid == 0)
break; break;
READ_STR(store, buf, sizeof(buf)); READ_STR(store, buf, sizeof(buf));
g = new_group(f, buf, gid); g = create_group(f, buf, gid);
read_allies(data, &g->allies); read_allies(data, &g->allies);
read_attribs(data, &g->attribs, g); read_attribs(data, &g->attribs, g);
} }

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@ -40,7 +40,7 @@ extern "C" {
extern void set_group(struct unit *u, struct group *g); extern void set_group(struct unit *u, struct group *g);
extern struct group * get_group(const struct unit *u); extern struct group * get_group(const struct unit *u);
extern void free_group(struct group *g); extern void free_group(struct group *g);
struct group *new_group(struct faction * f, const char *name, int gid); struct group *create_group(struct faction * f, const char *name, int gid);
extern void write_groups(struct gamedata *data, const struct faction *f); extern void write_groups(struct gamedata *data, const struct faction *f);
extern void read_groups(struct gamedata *data, struct faction *f); extern void read_groups(struct gamedata *data, struct faction *f);

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@ -80,8 +80,10 @@ static void test_group_readwrite(CuTest * tc)
mstream_init(&data.strm); mstream_init(&data.strm);
gamedata_init(&data, &store, RELEASE_VERSION); gamedata_init(&data, &store, RELEASE_VERSION);
f = test_create_faction(NULL); f = test_create_faction(NULL);
new_group(f, "NW", 42); create_group(f, "NW", 42);
g = new_group(f, "Egoisten", 43); g = create_group(f, "Egoisten", 43);
CuAssertPtrEquals(tc, f, g->f);
CuAssertStrEquals(tc, "Egoisten", g->name);
key_set(&g->attribs, 44, 44); key_set(&g->attribs, 44, 44);
ally_set(&g->allies, f, HELP_GIVE); ally_set(&g->allies, f, HELP_GIVE);
write_groups(&data, f); write_groups(&data, f);

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@ -1,3 +1,4 @@
#include "save.h"
/* /*
Copyright (c) 1998-2019, Enno Rehling <enno@eressea.de> Copyright (c) 1998-2019, Enno Rehling <enno@eressea.de>
Katja Zedel <katze@felidae.kn-bremen.de Katja Zedel <katze@felidae.kn-bremen.de
@ -1473,61 +1474,15 @@ static void fix_familiars(void (*callback)(unit *)) {
} }
} }
int read_game(gamedata *data) static void read_regions(gamedata *data) {
{
int p, nread;
faction *f, **fp;
region *r;
unit *u;
storage * store = data->store; storage * store = data->store;
const struct building_type *bt_lighthouse = bt_find("lighthouse"); const struct building_type *bt_lighthouse = bt_find("lighthouse");
const struct race *rc_spell = rc_find("spell"); const struct race *rc_spell = rc_find("spell");
region *r;
if (data->version >= SAVEGAMEID_VERSION) { int nread;
int gameid;
READ_INT(store, &gameid);
if (gameid != game_id()) {
log_warning("game mismatch: datafile contains game %d, but config is for %d", gameid, game_id());
}
}
else {
READ_STR(store, NULL, 0);
}
if (data->version < FIXATKEYS_VERSION) {
attrib *a = NULL;
read_attribs(data, &a, NULL);
a_removeall(&a, NULL);
}
READ_INT(store, &turn);
log_debug(" - reading turn %d", turn);
rng_init(turn + config_get_int("game.seed", 0));
READ_INT(store, NULL); /* max_unique_id = ignore */
READ_INT(store, &nextborder);
read_planes(data);
read_alliances(data);
READ_INT(store, &nread);
log_debug(" - Einzulesende Parteien: %d\n", nread);
fp = &factions;
while (*fp) {
fp = &(*fp)->next;
}
while (--nread >= 0) {
faction *f = read_faction(data);
*fp = f;
fp = &f->next;
}
*fp = 0;
/* Regionen */
READ_INT(store, &nread); READ_INT(store, &nread);
assert(nread < MAXREGIONS && nread >=0); assert(nread < MAXREGIONS && nread >= 0);
log_debug(" - Einzulesende Regionen: %d", nread); log_debug(" - Einzulesende Regionen: %d", nread);
@ -1535,13 +1490,14 @@ int read_game(gamedata *data)
unit **up; unit **up;
building **bp; building **bp;
ship **shp; ship **shp;
int p;
r = read_region(data); r = read_region(data);
/* Burgen */ /* Burgen */
READ_INT(store, &p); READ_INT(store, &p);
if (p > 0 && !r->land) { if (p > 0 && !r->land) {
log_debug("%s, uid=%d has %d %s", regionname(r, NULL), r->uid, p, (p==1) ? "building" : "buildings"); log_debug("%s, uid=%d has %d %s", regionname(r, NULL), r->uid, p, (p == 1) ? "building" : "buildings");
} }
bp = &r->buildings; bp = &r->buildings;
@ -1595,7 +1551,6 @@ int read_game(gamedata *data)
} }
} }
} }
read_borders(data);
log_debug("updating area information for lighthouses."); log_debug("updating area information for lighthouses.");
for (r = regions; r; r = r->next) { for (r = regions; r; r = r->next) {
@ -1608,8 +1563,12 @@ int read_game(gamedata *data)
} }
} }
} }
}
static void init_factions(int data_version)
{
log_debug("marking factions as alive."); log_debug("marking factions as alive.");
for (f = factions; f; f = f->next) { for (faction *f = factions; f; f = f->next) {
if (f->flags & FFL_NPC) { if (f->flags & FFL_NPC) {
f->_alive = true; f->_alive = true;
f->magiegebiet = M_GRAY; f->magiegebiet = M_GRAY;
@ -1623,8 +1582,8 @@ int read_game(gamedata *data)
} }
else { else {
assert(f->units); assert(f->units);
for (u = f->units; u; u = u->nextF) { for (unit *u = f->units; u; u = u->nextF) {
if (data->version < SPELL_LEVEL_VERSION) { if (data_version < SPELL_LEVEL_VERSION) {
struct sc_mage *mage = get_mage(u); struct sc_mage *mage = get_mage(u);
if (mage) { if (mage) {
faction *f = u->faction; faction *f = u->faction;
@ -1641,16 +1600,76 @@ int read_game(gamedata *data)
} }
if (u->number > 0) { if (u->number > 0) {
f->_alive = true; f->_alive = true;
if (data->version >= SPELL_LEVEL_VERSION) { if (data_version >= SPELL_LEVEL_VERSION) {
break; break;
} }
} }
} }
if (data->version < SPELL_LEVEL_VERSION && f->spellbook) { if (data_version < SPELL_LEVEL_VERSION && f->spellbook) {
spellbook_foreach(f->spellbook, cb_sb_maxlevel, f); spellbook_foreach(f->spellbook, cb_sb_maxlevel, f);
} }
} }
} }
}
static void read_factions(gamedata * data)
{
storage * store = data->store;
int nread;
faction **fp;
READ_INT(store, &nread);
log_debug(" - Einzulesende Parteien: %d\n", nread);
fp = &factions;
while (*fp) {
fp = &(*fp)->next;
}
while (--nread >= 0) {
faction *f = read_faction(data);
*fp = f;
fp = &f->next;
}
}
int read_game(gamedata *data)
{
storage * store = data->store;
if (data->version >= SAVEGAMEID_VERSION) {
int gameid;
READ_INT(store, &gameid);
if (gameid != game_id()) {
log_warning("game mismatch: datafile contains game %d, but config is for %d", gameid, game_id());
}
}
else {
READ_STR(store, NULL, 0);
}
if (data->version < FIXATKEYS_VERSION) {
attrib *a = NULL;
read_attribs(data, &a, NULL);
a_removeall(&a, NULL);
}
READ_INT(store, &turn);
log_debug(" - reading turn %d", turn);
rng_init(turn + config_get_int("game.seed", 0));
READ_INT(store, NULL); /* max_unique_id = ignore */
READ_INT(store, &nextborder);
read_planes(data);
read_alliances(data);
read_factions(data);
/* Regionen */
read_regions(data);
read_borders(data);
init_factions(data->version);
if (data->version < FIX_CLONES_VERSION) { if (data->version < FIX_CLONES_VERSION) {
fix_clones(); fix_clones();
} }

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@ -913,7 +913,7 @@ void u_setfaction(unit * u, faction * f)
--u->faction->num_units; --u->faction->num_units;
u->faction->num_people -= u->number; u->faction->num_people -= u->number;
} }
join_group(u, NULL); set_group(u, NULL);
free_orders(&u->orders); free_orders(&u->orders);
set_order(&u->thisorder, NULL); set_order(&u->thisorder, NULL);