forked from github/server
espionage should show the faction of the spied unit in the report.
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parent
f1f46782f7
commit
ed77af5261
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@ -73,6 +73,7 @@ spy_message(int spy, const unit *u, const unit *target)
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if (fv && fv!=target->faction) {
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/* wahre Partei */
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ADDMSG(&u->faction->msgs, msg_message("spyreport_faction", "target faction", target, target->faction));
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flist_add(&u->faction->seen_factions, target->faction);
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}
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}
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if (spy > 0) {
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@ -505,3 +505,19 @@ f_get_alliance(const struct faction * f)
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}
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return NULL;
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}
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void
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flist_add(faction_list ** flist, faction * sf)
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{
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faction_list ** fnew = flist;
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while (*fnew && (*fnew)->data->no < sf->no) {
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fnew =&(*fnew)->next;
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}
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if ((*fnew==NULL) || (*fnew)->data!=sf) {
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faction_list * finsert = malloc(sizeof(faction_list));
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finsert->next = *fnew;
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*fnew = finsert;
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finsert->data = sf;
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}
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}
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@ -108,6 +108,7 @@ typedef struct faction {
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} * battles;
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struct item * items; /* items this faction can claim */
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struct seen_region ** seen;
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struct faction_list * seen_factions;
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} faction;
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extern struct faction *factions;
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@ -117,6 +118,7 @@ typedef struct faction_list {
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struct faction * data;
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} faction_list;
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void flist_add(struct faction_list ** flist, struct faction * sf);
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extern const struct unit * random_unit_in_faction(const struct faction *f);
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extern const char * factionname(const struct faction * f);
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extern struct unit * addplayer(struct region *r, faction * f);
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@ -883,21 +883,6 @@ ucansee(const struct faction *f, const struct unit *u, const struct unit *x)
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return x;
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}
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static void
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add_faction(faction_list ** flist, faction * sf)
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{
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faction_list ** fnew = flist;
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while (*fnew && (*fnew)->data->no < sf->no) {
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fnew =&(*fnew)->next;
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}
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if ((*fnew==NULL) || (*fnew)->data!=sf) {
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faction_list * finsert = malloc(sizeof(faction_list));
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finsert->next = *fnew;
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*fnew = finsert;
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finsert->data = sf;
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}
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}
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int
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stealth_modifier(int seen_mode)
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{
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@ -921,14 +906,15 @@ get_addresses(report_context * ctx)
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seen_region * sr = NULL;
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region *r;
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const faction * lastf = NULL;
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faction_list * flist = calloc(1, sizeof(faction_list));
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faction_list * flist = ctx->f->seen_factions;
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flist->data = ctx->f;
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ctx->f->seen_factions = NULL; /* do not delete it twice */
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flist_add(&flist, ctx->f);
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if (f_get_alliance(ctx->f)) {
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faction_list * member = ctx->f->alliance->members;
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for (;member;member=member->next) {
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add_faction(&flist, member->data);
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flist_add(&flist, member->data);
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}
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}
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@ -945,7 +931,7 @@ get_addresses(report_context * ctx)
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faction * sf = visible_faction(ctx->f, u);
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if (lastf!=sf) {
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if (u->building || u->ship || (stealthmod>INT_MIN && cansee(ctx->f, r, u, stealthmod))) {
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add_faction(&flist, sf);
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flist_add(&flist, sf);
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lastf = sf;
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}
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}
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@ -961,7 +947,7 @@ get_addresses(report_context * ctx)
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unit * u2 = (unit*)a->data.v;
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if (u2->faction==ctx->f) {
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if (cansee_unit(u2, u, stealthmod)) {
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add_faction(&flist, sf);
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flist_add(&flist, sf);
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lastf = sf;
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break;
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}
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@ -979,7 +965,7 @@ get_addresses(report_context * ctx)
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boolean ballied = sf && sf!=ctx->f && sf!=lastf
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&& !fval(u, UFL_ANON_FACTION) && cansee(ctx->f, r, u, stealthmod);
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if (ballied || ALLIED(ctx->f, sf)) {
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add_faction(&flist, sf);
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flist_add(&flist, sf);
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lastf = sf;
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}
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}
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@ -992,7 +978,7 @@ get_addresses(report_context * ctx)
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faction *f2;
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for (f2 = factions; f2; f2 = f2->next) {
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if (f2->alliance == ctx->f->alliance) {
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add_faction(&flist, f2);
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flist_add(&flist, f2);
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}
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}
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}
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