- turn wieder raus, passiert schon woanders

This commit is contained in:
Christian Schlittchen 2002-11-03 11:09:52 +00:00
parent 4547866348
commit e8d785c11c
1 changed files with 2 additions and 12 deletions

View File

@ -187,18 +187,6 @@ typedef struct mapnode {
static mapnode * subscriptions[HASHSIZE];
static const char *
dbrace(const struct race * rc)
{
static char zText[32];
char * zPtr = zText;
strcpy(zText, LOC(find_locale("en"), rc_name(rc, 0)));
while (*zPtr) {
*zPtr = (char)toupper(*zPtr);
++zPtr;
}
return zText;
}
void
convertunique(faction * f)
{
@ -1303,10 +1291,12 @@ writegame(char *path, char quiet)
/* write_dynamictypes(); */
#if 0 /* Already in common/gamecode/report.c, around line 3508 */
/* write turn number to file for use by external scripts */
F = fopen("turn","w");
fprintf(F, "%d", turn);
fclose(F);
#endif
F = cfopen(path, "w");
if (F==NULL)