forked from github/server
an experiment to have deterministic sort order for known factions in the report.
This commit is contained in:
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a3037950ff
commit
e87b1cf372
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@ -176,6 +176,9 @@
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<string name="wall1">
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<text locale="en">Wall</text>
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</string>
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<string name="wall1_trail">
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<text locale="de">a solid wall</text>
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</string>
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<string name="hall1_trail">
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<text locale="en">the %s</text>
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</string>
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@ -3606,7 +3606,7 @@
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<arg name="weeks" type="int"/>
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<arg name="skill" type="skill"/>
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</type>
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<text locale="de">"$unit($unit) vergißt durch Dumpfbackenbrot $int($weeks) Wochen des Talentes $skill($skill)."</text>
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<text locale="de">"$unit($unit) vergisst durch Dumpfbackenbrot $int($weeks) Wochen des Talentes $skill($skill)."</text>
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<text locale="fr">"$unit($unit) eats a Dumpfbackenbrot and forgets $int($weeks) weeks worth of $skill($skill)."</text>
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<text locale="en">"$unit($unit) eats a Dumpfbackenbrot and forgets $int($weeks) weeks worth of $skill($skill)."</text>
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</message>
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@ -3699,7 +3699,7 @@
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<arg name="unit" type="unit"/>
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<arg name="skill" type="skill"/>
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</type>
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<text locale="de">"$unit($unit) vergißt $skill($skill)."</text>
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<text locale="de">"$unit($unit) vergisst $skill($skill)."</text>
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<text locale="fr">"$unit($unit) forgets $skill($skill)."</text>
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<text locale="en">"$unit($unit) forgets $skill($skill)."</text>
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</message>
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@ -1048,6 +1048,23 @@ void transfer_seen(quicklist ** dst, quicklist ** src)
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*src = NULL;
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}
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int cmp_faction(const void *lhs, const void *rhs) {
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const faction *lhf = (const faction *)lhs;
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const faction *rhf = (const faction *)rhs;
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if (lhf->no == rhf->no) return 0;
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if (lhf->no > rhf->no) return 1;
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return -1;
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}
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static void add_seen_faction_i(struct quicklist **flist, faction *f) {
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ql_set_insert_ex(flist, f, cmp_faction);
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}
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void add_seen_faction(faction *self, faction *seen) {
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add_seen_faction_i(&self->seen_factions, seen);
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}
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static void get_addresses(report_context * ctx)
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{
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/* "TODO: travelthru" */
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@ -1065,7 +1082,7 @@ static void get_addresses(report_context * ctx)
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quicklist *ql = ctx->f->alliance->members;
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int qi;
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for (qi = 0; ql; ql_advance(&ql, &qi, 1)) {
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ql_set_insert(&flist, ql_get(ql, qi));
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add_seen_faction_i(&flist, (faction *)ql_get(ql, qi));
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}
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}
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@ -1084,7 +1101,7 @@ static void get_addresses(report_context * ctx)
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if (lastf != sf) {
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if (u->building || u->ship || (stealthmod > INT_MIN
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&& cansee(ctx->f, r, u, stealthmod))) {
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ql_set_insert(&flist, sf);
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add_seen_faction_i(&flist, sf);
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lastf = sf;
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}
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}
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@ -1101,7 +1118,7 @@ static void get_addresses(report_context * ctx)
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unit *u2 = (unit *)a->data.v;
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if (u2->faction == ctx->f) {
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if (cansee_unit(u2, u, stealthmod)) {
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ql_set_insert(&flist, sf);
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add_seen_faction_i(&flist, sf);
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lastf = sf;
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break;
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}
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@ -1120,7 +1137,7 @@ static void get_addresses(report_context * ctx)
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bool ballied = sf && sf != ctx->f && sf != lastf
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&& !fval(u, UFL_ANON_FACTION) && cansee(ctx->f, r, u, stealthmod);
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if (ballied || ALLIED(ctx->f, sf)) {
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ql_set_insert(&flist, sf);
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add_seen_faction_i(&flist, sf);
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lastf = sf;
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}
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}
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@ -1133,7 +1150,7 @@ static void get_addresses(report_context * ctx)
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faction *f2;
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for (f2 = factions; f2; f2 = f2->next) {
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if (f2->alliance == ctx->f->alliance) {
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ql_set_insert(&flist, f2);
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add_seen_faction_i(&flist, f2);
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}
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}
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}
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@ -33,28 +33,29 @@ extern "C" {
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extern const char *directions[];
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extern const char *coasts[];
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extern const char *combatstatus[];
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extern bool nonr;
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extern bool nocr;
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extern bool noreports;
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/* kann_finden speedups */
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extern bool kann_finden(struct faction *f1, struct faction *f2);
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extern struct unit *can_find(struct faction *, struct faction *);
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bool kann_finden(struct faction *f1, struct faction *f2);
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struct unit *can_find(struct faction *, struct faction *);
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/* funktionen zum schreiben eines reports */
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void sparagraph(struct strlist **SP, const char *s, int indent, char mark);
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void lparagraph(struct strlist **SP, char *s, int indent, char mark);
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const char *hp_status(const struct unit *u);
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extern size_t spskill(char *pbuf, size_t siz, const struct locale *lang, const struct unit *u, struct skill *sv, int *dh, int days); /* mapper */
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extern void spunit(struct strlist **SP, const struct faction *f,
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size_t spskill(char *pbuf, size_t siz, const struct locale *lang, const struct unit *u, struct skill *sv, int *dh, int days); /* mapper */
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void spunit(struct strlist **SP, const struct faction *f,
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const struct unit *u, int indent, int mode);
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extern int reports(void);
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extern int write_reports(struct faction *f, time_t ltime);
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extern int init_reports(void);
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extern void reorder_units(struct region * r);
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int reports(void);
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int write_reports(struct faction *f, time_t ltime);
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int init_reports(void);
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void reorder_units(struct region * r);
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extern const struct unit *ucansee(const struct faction *f,
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const struct unit *ucansee(const struct faction *f,
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const struct unit *u, const struct unit *x);
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enum {
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@ -66,7 +67,7 @@ extern "C" {
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see_unit,
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see_battle
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};
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extern int stealth_modifier(int seen_mode);
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int stealth_modifier(int seen_mode);
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typedef struct seen_region {
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struct seen_region *nextHash;
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@ -76,16 +77,16 @@ extern "C" {
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bool disbelieves;
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} seen_region;
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extern struct seen_region *find_seen(struct seen_region *seehash[],
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struct seen_region *find_seen(struct seen_region *seehash[],
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const struct region *r);
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extern bool add_seen(struct seen_region *seehash[], struct region *r,
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bool add_seen(struct seen_region *seehash[], struct region *r,
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unsigned char mode, bool dis);
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extern struct seen_region **seen_init(void);
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extern void seen_done(struct seen_region *seehash[]);
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extern void free_seen(void);
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extern void link_seen(seen_region * seehash[], const struct region *first,
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struct seen_region **seen_init(void);
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void seen_done(struct seen_region *seehash[]);
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void free_seen(void);
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void link_seen(seen_region * seehash[], const struct region *first,
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const struct region *last);
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extern const char *visibility[];
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const char *visibility[];
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typedef struct report_context {
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struct faction *f;
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@ -98,23 +99,23 @@ extern "C" {
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typedef int(*report_fun) (const char *filename, report_context * ctx,
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const char *charset);
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extern void register_reporttype(const char *extension, report_fun write,
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void register_reporttype(const char *extension, report_fun write,
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int flag);
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extern int bufunit(const struct faction *f, const struct unit *u, int indent,
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int bufunit(const struct faction *f, const struct unit *u, int indent,
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int mode, char *buf, size_t size);
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extern const char *trailinto(const struct region *r,
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const char *trailinto(const struct region *r,
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const struct locale *lang);
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extern const char *report_kampfstatus(const struct unit *u,
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const char *report_kampfstatus(const struct unit *u,
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const struct locale *lang);
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extern void register_reports(void);
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void register_reports(void);
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extern int update_nmrs(void);
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extern int *nmrs;
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int update_nmrs(void);
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int *nmrs;
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extern struct message *msg_curse(const struct curse *c, const void *obj,
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struct message *msg_curse(const struct curse *c, const void *obj,
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objtype_t typ, int slef);
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typedef struct arg_regions {
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void report_race(const struct unit *u, const char **rcname,
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const char **rcillusion);
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void add_seen_faction(struct faction *self, struct faction *seen);
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#define ACTION_RESET 0x01 /* reset the one-time-flag FFL_SELECT (on first pass) */
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#define ACTION_CANSEE 0x02 /* to people who can see the actor */
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#define ACTION_CANNOTSEE 0x04 /* to people who can not see the actor */
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extern int report_action(struct region *r, struct unit *actor,
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int report_action(struct region *r, struct unit *actor,
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struct message *msg, int flags);
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extern size_t f_regionid(const struct region *r, const struct faction *f,
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size_t f_regionid(const struct region *r, const struct faction *f,
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char *buffer, size_t size);
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extern const char *combatstatus[];
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#define GR_PLURAL 0x01 /* grammar: plural */
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#define MAX_INVENTORY 128 /* maimum number of different items in an inventory */
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#define MAX_RAWMATERIALS 8 /* maximum kinds of raw materials in a regions */
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@ -1,11 +1,15 @@
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#include <platform.h>
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#include <kernel/building.h>
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#include <kernel/faction.h>
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#include <kernel/race.h>
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#include <kernel/reports.h>
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#include <kernel/region.h>
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#include <kernel/ship.h>
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#include <kernel/unit.h>
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#include <quicklist.h>
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#include <CuTest.h>
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#include <tests.h>
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CuAssertIntEquals(tc, 0x7d, buffer[11]);
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}
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static void test_seen_faction(CuTest *tc) {
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faction *f1, *f2;
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race *rc = test_create_race("human");
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f1 = test_create_faction(rc);
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f2 = test_create_faction(rc);
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add_seen_faction(f1, f2);
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CuAssertPtrEquals(tc, f2, ql_get(f1->seen_factions, 0));
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CuAssertIntEquals(tc, 1, ql_length(f1->seen_factions));
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add_seen_faction(f1, f2);
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CuAssertIntEquals(tc, 1, ql_length(f1->seen_factions));
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add_seen_faction(f1, f1);
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CuAssertIntEquals(tc, 2, ql_length(f1->seen_factions));
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f2 = (faction *)ql_get(f1->seen_factions, 1);
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f1 = (faction *)ql_get(f1->seen_factions, 0);
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CuAssertTrue(tc, f1->no<f2->no);
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}
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CuSuite *get_reports_suite(void)
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{
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CuSuite *suite = CuSuiteNew();
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SUITE_ADD_TEST(suite, test_reorder_units);
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SUITE_ADD_TEST(suite, test_seen_faction);
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SUITE_ADD_TEST(suite, test_regionid);
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return suite;
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}
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@ -76,7 +76,7 @@ void spy_message(int spy, const unit * u, const unit * target)
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/* true faction */
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ADDMSG(&u->faction->msgs, msg_message("spyreport_faction",
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"target faction", target, target->faction));
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ql_set_insert(&u->faction->seen_factions, target->faction);
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add_seen_faction(u->faction, target->faction);
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}
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}
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if (spy > 0) {
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