forked from github/server
- Kleinkram, Reichweite der DrachenRegionsSuche erhöht.
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@ -428,7 +428,7 @@ static boolean
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set_movement_order(unit * u, const region * target, int moves, boolean (*allowed)(const region *, const region *))
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{
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region * r = u->region;
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region ** plan = path_find(r, target, DRAGON_RANGE, allowed);
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region ** plan = path_find(r, target, DRAGON_RANGE*5, allowed);
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int position = 0;
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char * c;
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@ -22,7 +22,7 @@
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#ifndef MONSTER_H
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#define MONSTER_H
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#define DRAGON_RANGE 6 /* Max. Distanz zum nächsten Drachenziel */
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#define DRAGON_RANGE 20 /* Max. Distanz zum nächsten Drachenziel */
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void age_illusion(struct unit *u);
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@ -40,7 +40,7 @@
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#define RESOURCE_QUANTITY 0.5
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#define TEACHDIFFERENCE 2
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#define GIVERESTRICTION 0
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#define NEWATSROI 1
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#define NEWATSROI 0
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#if NEWATSROI == 1
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#define ATSBONUS 2
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#define ROIBONUS 4
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@ -85,7 +85,7 @@
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#undef XMAS1999
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#undef XMAS2000
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#undef XMAS2001
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#define XMAS2002
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#undef XMAS2002
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extern void reorder_owners(struct region * r);
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