forked from github/server
"road anstatt straße im cr"
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ef77f0ad2b
commit
e780097a3b
6 changed files with 489 additions and 418 deletions
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@ -1116,9 +1116,9 @@ cr_borders(seen_region ** seen, const region * r, const faction * f, int seemode
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}
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}
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if (cs) {
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const char * bname = b->type->__name; /* bug 1326 - I hate this */
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const char * bname = b->type->name(b, r, f, 0); /* bug 1326 - I hate this */
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fprintf(F, "GRENZE %d\n", ++g);
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fprintf(F, "\"%s\";typ\n", LOC(default_locale, bname));
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fprintf(F, "\"%s\";typ\n", LOC(default_locale, mkname("border", bname)));
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fprintf(F, "%d;richtung\n", d);
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if (!b->type->transparent(b, f)) fputs("1;opaque\n", F);
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/* hack: */
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@ -840,7 +840,7 @@ describe(FILE * F, const region * r, int partial, faction * f)
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const char *tname;
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struct edge {
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struct edge * next;
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char * name;
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const char * name;
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boolean transparent;
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boolean block;
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boolean exist[MAXDIRECTIONS];
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@ -868,10 +868,10 @@ describe(FILE * F, const region * r, int partial, faction * f)
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b = b->next;
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continue;
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}
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while (e && (e->transparent != transparent || strcmp(name,e->name))) e = e->next;
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while (e && (e->transparent != transparent || strcmp(name, e->name))) e = e->next;
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if (!e) {
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e = calloc(sizeof(struct edge), 1);
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e->name = strdup(name);
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e->name = name;
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e->transparent = transparent;
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e->next = edges;
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edges = e;
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@ -989,7 +989,7 @@ describe(FILE * F, const region * r, int partial, faction * f)
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bytes = (int)strlcpy(bufp, LOC(f->locale, resourcename(oldresourcetype[R_SILVER], rmoney(r)!=1)), size);
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if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
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}
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/* Pferde */
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/* horses */
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if (rhorses(r)) {
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bytes = snprintf(bufp, size, ", %d ", rhorses(r));
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@ -1152,7 +1152,7 @@ describe(FILE * F, const region * r, int partial, faction * f)
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if (!e->transparent) bytes = (int)strlcpy(bufp, " versperrt ", size);
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else bytes = (int)strlcpy(bufp, " befindet sich ", size);
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if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
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bytes = (int)strlcpy(bufp, e->name, size);
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bytes = (int)strlcpy(bufp, LOC(f->locale, mkname("border", e->name)), size);
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if (wrptr(&bufp, &size, bytes)!=0) WARN_STATIC_BUFFER();
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if (!e->transparent) bytes = (int)strlcpy(bufp, " die Sicht.", size);
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else bytes = (int)strlcpy(bufp, ".", size);
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@ -1163,7 +1163,6 @@ describe(FILE * F, const region * r, int partial, faction * f)
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if (edges) {
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while (edges) {
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e = edges->next;
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free(edges->name);
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free(edges);
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edges = e;
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}
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@ -281,8 +281,8 @@ b_namewall(const border * b, const region * r, const struct faction * f, int gfl
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unused(f);
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unused(r);
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unused(b);
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if (gflags & GF_ARTICLE) return "eine Wand";
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return "Wand";
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if (gflags & GF_ARTICLE) return "a_wall";
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return "wall";
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}
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border_type bt_wall = {
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@ -319,8 +319,8 @@ b_namefogwall(const border * b, const region * r, const struct faction * f, int
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unused(f);
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unused(b);
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unused(r);
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if (gflags & GF_ARTICLE) return "eine Nebelwand";
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return "Nebelwand";
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if (gflags & GF_ARTICLE) return "a_fogwall";
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return "fogwall";
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}
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static boolean
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@ -349,12 +349,11 @@ border_type bt_fogwall = {
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static const char *
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b_nameillusionwall(const border * b, const region * r, const struct faction * f, int gflags)
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{
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/* TODO: UNICODE: f->locale bestimmt die Sprache */
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int fno = b->data.i;
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unused(b);
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unused(r);
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if (gflags & GF_ARTICLE) return (f && fno==f->subscription)?"eine Illusionswand":"eine Wand";
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return (f && fno==f->no)?"Illusionswand":"Wand";
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if (gflags & GF_ARTICLE) return (f && fno==f->subscription)?"an_illusionwall":"a_wall";
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return (f && fno==f->no)?"illusionwall":"wall";
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}
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border_type bt_illusionwall = {
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@ -383,22 +382,21 @@ boolean b_blockquestportal(const border * b, const unit * u, const region * r) {
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static const char *
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b_namequestportal(const border * b, const region * r, const struct faction * f, int gflags)
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{
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/* TODO: UNICODE: f->locale bestimmt die Sprache */
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int lock = b->data.i;
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unused(b);
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unused(r);
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if (gflags & GF_ARTICLE) {
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if(lock > 0) {
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return "ein gewaltiges verschlossenes Tor";
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return "a_gate_locked";
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} else {
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return "ein gewaltiges offenes Tor";
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return "a_gate_open";
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}
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} else {
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if(lock > 0) {
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return "gewaltiges verschlossenes Tor";
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return "gate_locked";
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} else {
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return "gewaltiges offenes Tor";
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return "gate_open";
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}
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}
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}
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@ -430,25 +428,25 @@ b_nameroad(const border * b, const region * r, const struct faction * f, int gfl
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unused(f);
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if (gflags & GF_ARTICLE) {
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if (!(gflags & GF_DETAILED)) return LOC(f->locale, "nr_a_road");
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if (!(gflags & GF_DETAILED)) return "a_road";
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else if (r->terrain->max_road<=local) {
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int remote = (r2==b->from)?b->data.sa[0]:b->data.sa[1];
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if (r2->terrain->max_road<=remote) {
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return LOC(f->locale, "nr_a_road");
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return "a_road";
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} else {
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return LOC(f->locale, "nr_an_incomplete_road");
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return "an_incomplete_road";
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}
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} else {
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int percent = max(1, 100*local/r->terrain->max_road);
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if (local) {
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snprintf(buffer, sizeof(buffer), LOC(f->locale, "nr_road_percent"), percent);
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snprintf(buffer, sizeof(buffer), "a_road_percent", percent);
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} else {
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return LOC(f->locale, "nr_a_road_connection");
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return "a_road_connection";
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}
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}
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}
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else if (gflags & GF_PLURAL) return LOC(f->locale, "nr_roads");
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else return LOC(f->locale, "nr_road");
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else if (gflags & GF_PLURAL) return "roads";
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else return "road";
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return buffer;
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}
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@ -312,7 +312,7 @@ guardian_faction(plane * pl, int id)
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if (!f) {
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f = calloc(1, sizeof(faction));
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f->banner = strdup("Sie dienen dem großen Wyrm");
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f->banner = strdup("Sie dienen dem grossen Wyrm");
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f->passw = strdup(itoa36(rng_int()));
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f->override = strdup(itoa36(rng_int()));
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set_email(&f->email, "igjarjuk@eressea.de");
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@ -545,7 +545,7 @@ sp_summon_familiar(castorder *co)
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int dh, dh1, bytes;
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direction_t d;
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message * msg;
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char zText[NAMESIZE], * bufp = zText;
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char zText[1024], * bufp = zText;
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size_t size = sizeof(zText) - 1;
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if (get_familiar(mage) != NULL ) {
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@ -2808,15 +2808,15 @@ resolve_buddy(variant data)
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static const char *
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fire_name(const border * b, const region * r, const faction * f, int gflags)
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b_namefirewall(const border * b, const region * r, const faction * f, int gflags)
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{
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unused(f);
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unused(r);
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unused(b);
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if (gflags & GF_ARTICLE)
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return "eine Feuerwand";
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return "a_firewall";
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else
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return "Feuerwand";
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return "firewall";
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}
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static void
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@ -2881,7 +2881,7 @@ border_type bt_firewall = {
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wall_read, /* read */
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wall_write, /* write */
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b_blocknone, /* block */
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fire_name, /* name */
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b_namefirewall, /* name */
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b_rvisible, /* rvisible */
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b_finvisible, /* fvisible */
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b_uinvisible, /* uvisible */
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@ -2955,15 +2955,15 @@ sp_firewall(castorder *co)
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/* ------------------------------------------------------------- */
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static const char *
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wisps_name(const border * b, const region * r, const faction * f, int gflags)
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b_namewisps(const border * b, const region * r, const faction * f, int gflags)
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{
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unused(f);
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unused(r);
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unused(b);
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if (gflags & GF_ARTICLE)
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return "eine Gruppe von Irrlichtern";
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return "a_wisps";
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else
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return "Irrlichter";
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return "wisps";
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}
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typedef struct wisps_data {
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@ -3009,7 +3009,7 @@ border_type bt_wisps = {
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wall_read, /* read */
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wall_write, /* write */
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b_blocknone, /* block */
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wisps_name, /* name */
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b_namewisps, /* name */
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b_rvisible, /* rvisible */
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b_fvisible, /* fvisible */
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b_uvisible, /* uvisible */
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@ -19,6 +19,7 @@
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<text locale="de">Wabernde grüne Schwaden treiben durch den Nebel und
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verdichten sich zu einer unheimlichen Kreatur, die nur aus einem langen
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Ruderschwanz und einem riesigen runden Maul zu bestehen scheint.</text>
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<text locale="en">Wobbling green vapours drift through the mists to form an eldritch creature that seems to be entirely made up of huge jaws and a long tail.</text>
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</string>
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<namespace name="raceinfo">
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<string name="no_info">
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@ -7442,41 +7443,114 @@
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<text locale="en">Owner</text>
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</string>
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<string name="nr_a_road">
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<namespace name="border">
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<string name="a_road">
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<text locale="de">eine Straße</text>
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<text locale="en">a road</text>
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</string>
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<string name="nr_roads">
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<string name="roads">
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<text locale="de">Straßen</text>
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<text locale="en">roads</text>
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</string>
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<string name="nr_road">
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<string name="road">
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<text locale="de">Straße</text>
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<text locale="en">road</text>
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</string>
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<string name="nr_road_percent">
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<string name="a_road_percent">
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<text locale="de">eine zu %d%% vollendete Straße</text>
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<text locale="en">a road that is %d%% complete</text>
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</string>
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<string name="nr_a_road_connection">
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<string name="a_road_connection">
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<text locale="de">ein Straßenanschluß</text>
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<text locale="en">a connection to another road</text>
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</string>
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<string name="an_incomplete_road">
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<text locale="de">eine unvollständige Straße</text>
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<text locale="en">an incomplete road</text>
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</string>
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<string name="wall">
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<text locale="de">Wand</text>
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<text locale="en">wall</text>
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</string>
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<string name="a_wall">
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<text locale="de">eine Wand</text>
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<text locale="en">a wall</text>
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</string>
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<string name="firewall">
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<text locale="de">Feuerwand</text>
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<text locale="en">firewall</text>
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</string>
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<string name="a_firewall">
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<text locale="de">eine Feuerwand</text>
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<text locale="en">a firewall</text>
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</string>
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<string name="fogwall">
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<text locale="de">Nebelwand</text>
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<text locale="en">wall of fog</text>
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</string>
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<string name="a_fogwall">
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<text locale="de">eine Nebelwand</text>
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<text locale="en">a wall of fog</text>
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</string>
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<string name="wisps">
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<text locale="de">Irrlichter</text>
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<text locale="en">wisps</text>
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</string>
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<string name="a_wisps">
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<text locale="de">eine Gruppe von Irrlichtern</text>
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<text locale="en">a cloud of wisps</text>
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</string>
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<string name="gate_open">
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<text locale="de">gewaltiges offenes Tor</text>
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<text locale="en">massive open door</text>
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</string>
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<string name="a_gate_open">
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<text locale="de">ein gewaltiges offenes Tor</text>
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<text locale="en">a massive open door</text>
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</string>
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<string name="gate_closed">
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<text locale="de">gewaltiges geschlossenes Tor</text>
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<text locale="en">massive locked door</text>
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</string>
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<string name="a_gate_closed">
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<text locale="de">ein gewaltiges geschlossenes Tor</text>
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<text locale="en">a massive locked door</text>
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</string>
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<string name="illusionwall">
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<text locale="de">Illusionswand</text>
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<text locale="en">illusionary wall</text>
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</string>
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<string name="an_illusionwall">
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<text locale="de">eine Illusionswand</text>
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<text locale="en">an illusionary wall</text>
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</string>
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</namespace>
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<string name="nr_reduced_production">
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<text locale="de">Die Region ist verwüstet, der Boden karg.</text>
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<text locale="en">The region is ravaged, the ground infertile.</text>
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</string>
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<string name="nr_an_incomplete_road">
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<text locale="de">eine unvollständige Straße</text>
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<text locale="en">an incomplete road</text>
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</string>
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<string name="par_unit">
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<text locale="de">Einheit-Nr</text>
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<text locale="en">unitid</text>
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