forked from github/server
lock files to prevent accidents.
preview will only run if the turn worked out. cannot accidentally run in the game directory.
This commit is contained in:
parent
1a1ffd06b0
commit
e5d53769df
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@ -13,7 +13,12 @@ if [ -d $REPORTS ]; then
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fi
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fi
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mkdir $REPORTS
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mkdir $REPORTS
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$BIN/backup-eressea $GAME
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$BIN/backup-eressea $GAME
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if [ -d test ]; then
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touch test/execute.lock
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fi
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rm -f execute.lock
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$BIN/run-turn $GAME
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$BIN/run-turn $GAME
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touch execute.lock
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if [ ! -s $ERESSEA/game-$GAME/orders.$TURN ]; then
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if [ ! -s $ERESSEA/game-$GAME/orders.$TURN ]; then
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echo "server did not create orders for turn $TURN in game $GAME"
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echo "server did not create orders for turn $TURN in game $GAME"
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exit 2
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exit 2
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@ -31,3 +36,4 @@ $BIN/compress.sh $GAME $TURN
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$BIN/sendreports.sh $GAME
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$BIN/sendreports.sh $GAME
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$BIN/backup-eressea $GAME
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$BIN/backup-eressea $GAME
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[ $GAME -lt 4 ] && $BIN/send-summary $GAME
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[ $GAME -lt 4 ] && $BIN/send-summary $GAME
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rm -f test/execute.lock
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@ -182,6 +182,16 @@ function run_turn(rules)
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return result
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return result
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end
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end
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function file_exists(name)
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local f=io.open(name,"r")
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if f~=nil then io.close(f) return true else return false end
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end
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if file_exists('execute.lock') then
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eressea.log.error("Lockfile exists, aborting.")
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assert(false)
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end
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local path = 'scripts'
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local path = 'scripts'
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if config.install then
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if config.install then
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path = config.install .. '/' .. path
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path = config.install .. '/' .. path
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