forked from github/server
re-enable sea serpent piracy
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9c076ba6b9
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@ -836,7 +836,7 @@ void plan_monsters(faction * f)
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switch (old_race(u_race(u))) {
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case RC_SEASERPENT:
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// long_order = create_order(K_PIRACY, f->locale, NULL);
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long_order = create_order(K_PIRACY, f->locale, NULL);
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break;
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#ifdef TODO_ALP
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case RC_ALP:
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@ -263,7 +263,7 @@ CuSuite *get_monsters_suite(void)
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CuSuite *suite = CuSuiteNew();
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SUITE_ADD_TEST(suite, test_monsters_attack);
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SUITE_ADD_TEST(suite, test_monsters_attack_ocean);
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DISABLE_TEST(suite, test_seaserpent_piracy);
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SUITE_ADD_TEST(suite, test_seaserpent_piracy);
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SUITE_ADD_TEST(suite, test_monsters_waiting);
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SUITE_ADD_TEST(suite, test_monsters_attack_not);
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SUITE_ADD_TEST(suite, test_dragon_attacks_the_rich);
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@ -188,7 +188,7 @@ static void test_piracy_cmd_land_to_land(CuTest * tc) {
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piracy_cmd(pirate, ord);
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CuAssertPtrEquals(tc, 0, pirate->thisorder);
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CuAssertTrue(tc, "no piracy from land to adjacent land region", pirate->region == r);
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CuAssertTrue(tc, pirate->region == r);
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/* TODO check message
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CuAssertPtrNotNullMsg(tc, "successful PIRACY movement", test_find_messagetype(pirate->faction->msgs, "travel"));
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*/
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