forked from github/server
- battle, smarter optimization
- messages, bugfix $strlen
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@ -1274,7 +1274,7 @@ count_enemies(battle * b, const fighter * af, int minrow, int maxrow, int select
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return b->fast.enemies[select-SELECT_FIND];
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}
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}
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} else {
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} else if (select!=SELECT_FIND || b->alive!=b->fast.alive) {
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b->fast.side = as;
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b->fast.status = sr;
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b->fast.minrow = minrow;
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@ -6439,8 +6439,8 @@
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<arg name="spell" type="spell"/>
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<arg name="effect" type="string"/>
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</type>
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<text locale="de">"$unit($mage) zaubert $spell($spell)$if(strlen($effect),": $effect","")."</text>
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<text locale="en">"$unit($mage) casts $spell($spell)$if(strlen($effect),": $effect","")."</text>
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<text locale="de">"$unit($mage) zaubert $spell($spell)$if($strlen($effect),": $effect","")."</text>
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<text locale="en">"$unit($mage) casts $spell($spell)$if($strlen($effect),": $effect","")."</text>
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</message>
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<message name="battle::killed" section="battle">
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<type>
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