commit test

This commit is contained in:
Enno Rehling 2002-01-05 14:53:54 +00:00
parent e54cefe256
commit e21220aba6
1 changed files with 0 additions and 951 deletions

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@ -1,951 +0,0 @@
<resources>
<resource name="money" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="person">
<function name="change" value="changeperson"></function>
</resource>
<resource name="permaura">
<function name="change" value="changepermaura"></function>
</resource>
<resource name="hp">
<function name="change" value="changehp"></function>
</resource>
<resource name="peasant">
<function name="change" value="changepeasants"></function>
</resource>
<resource name="aura">
<function name="change" value="changeaura"></function>
</resource>
<resource name="unit">
<function name="change" value="changeperson"></function>
</resource>
<resource name="iron" limited pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="log" limited pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="stone" limited pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="horse" limited pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="cart" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="catapult" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="sword" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="spear" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="crossbow" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="bow" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="chainmail" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="plate" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="balm" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="spice" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="jewel" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="myrrh" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="oil" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="silk" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="incense" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="aoh" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="aots" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="roi" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="rop" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="firesword" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="dragonhead" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="ao_chastity" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="greatsword" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="axe" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="greatbow" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="laensword" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="laenshield" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="laenmail" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="laen" limited pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="shield" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="halberd" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="lance" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="mallorn" limited pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="cookie" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="apple" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="nut" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="almond" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="aog" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="dragonblood" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="fairyboot" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="aoc" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="pegasus" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="elvenhorse" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="dolphin" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="antimagic" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="roqf" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="trollbelt" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="presspass" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="runesword" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="aurafocus" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="seaserpenthead" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="dreameye" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="ror" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="toadslime" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="magicbag" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="rustysword" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="rustyshield" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="rustychainmail" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="magicherbbag" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h0" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h1" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h2" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h3" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h4" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h5" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h6" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h7" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h8" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h9" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h10" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h11" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h12" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h13" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h14" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h15" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h16" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h17" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h18" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h19" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="h20" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="p0" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="p1" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="p2" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="p3" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="p4" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="p5" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="p6" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="p7" sneak pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="p8" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="p9" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="p10" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="p11" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="p12" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="p13" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="p14" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="mallornspear">
<function name="change" value="changeitem"></function>
</resource>
<resource name="mallornlance">
<function name="change" value="changeitem"></function>
</resource>
<resource name="mallornbow">
<function name="change" value="changeitem"></function>
</resource>
<resource name="mallorncrossbow">
<function name="change" value="changeitem"></function>
</resource>
<resource name="ao_daemon">
<function name="change" value="changeitem"></function>
</resource>
<resource name="lmsreward">
<function name="change" value="changeitem"></function>
</resource>
<resource name="skillpotion">
<function name="change" value="changeitem"></function>
</resource>
<resource name="manacrystal">
<function name="change" value="changeitem"></function>
</resource>
<resource name="seed" limited pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="mallornseed" limited pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="birthday_firework" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="lebkuchenherz" pooled>
<function name="change" value="changeitem"></function>
</resource>
<resource name="museumticket">
<function name="change" value="changeitem"></function>
</resource>
<resource name="museumexitticket">
<function name="change" value="changeitem"></function>
</resource>
<resource name="eyeofdragon">
<function name="change" value="changeitem"></function>
</resource>
<resource name="griphonwing">
<function name="change" value="changeitem"></function>
</resource>
</resources>
<items>
<item resource="money" weight="1">
</item>
<item resource="iron" weight="500" nobuildbesieged>
<construction skill="sk_mining" minskill="1">
</construction>
</item>
<item resource="log" weight="500" nobuildbesieged>
<construction skill="sk_forestry" minskill="1">
</construction>
</item>
<item resource="stone" weight="6000" nobuildbesieged>
<construction skill="sk_quarrying" minskill="1">
</construction>
</item>
<item resource="horse" weight="5000" capacity="7000" big animal nobuildbesieged>
<construction skill="sk_training" minskill="1">
</construction>
<function name="give" value="givehorses"></function>
</item>
<item resource="cart" weight="4000" capacity="14000" big>
<construction skill="sk_cartmaking" minskill="1">
<material resource="log" size="5"></material>
</construction>
</item>
<item resource="catapult" weight="12000" big>
<construction skill="sk_cartmaking" minskill="5">
<material resource="log" size="10"></material>
</construction>
</item>
<item resource="sword" weight="100">
<construction skill="sk_weaponsmithing" minskill="3">
<material resource="iron" size="1"></material>
</construction>
</item>
<item resource="spear" weight="100">
<construction skill="sk_weaponsmithing" minskill="2">
<material resource="log" size="1"></material>
</construction>
</item>
<item resource="crossbow" weight="100">
<construction skill="sk_weaponsmithing" minskill="3">
<material resource="log" size="1"></material>
</construction>
</item>
<item resource="bow" weight="100">
<construction skill="sk_weaponsmithing" minskill="2">
<material resource="log" size="1"></material>
</construction>
</item>
<item resource="chainmail" weight="200">
<construction skill="sk_armorer" minskill="3">
<material resource="iron" size="3"></material>
</construction>
</item>
<item resource="plate" weight="400">
<construction skill="sk_armorer" minskill="4">
<material resource="iron" size="5"></material>
</construction>
</item>
<item resource="balm" weight="200">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="spice" weight="200">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="jewel" weight="100">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="myrrh" weight="200">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="oil" weight="300">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="silk" weight="300">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="incense" weight="200">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="aoh">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="aots">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="roi">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="rop">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="firesword" weight="100">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="dragonhead" weight="500">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="ao_chastity">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="greatsword" weight="200">
<construction skill="sk_weaponsmithing" minskill="4">
<material resource="iron" size="2"></material>
</construction>
</item>
<item resource="axe" weight="200">
<construction skill="sk_weaponsmithing" minskill="3">
<material resource="iron" size="1"></material>
<material resource="log" size="1"></material>
</construction>
</item>
<item resource="laensword" weight="100">
<construction skill="sk_weaponsmithing" minskill="8">
<material resource="laen" size="1"></material>
</construction>
</item>
<item resource="laenshield">
<construction skill="sk_armorer" minskill="7">
<material resource="laen" size="1"></material>
</construction>
</item>
<item resource="laenmail" weight="100">
<construction skill="sk_armorer" minskill="9">
<material resource="laen" size="3"></material>
</construction>
</item>
<item resource="laen" weight="200" nobuildbesieged>
<construction skill="sk_mining" minskill="7">
</construction>
</item>
<item resource="shield" weight="100">
<construction skill="sk_armorer" minskill="2">
<material resource="iron" size="1"></material>
</construction>
</item>
<item resource="halberd" weight="200">
<construction skill="sk_weaponsmithing" minskill="3">
<material resource="iron" size="1"></material>
<material resource="log" size="1"></material>
</construction>
</item>
<item resource="lance" weight="200">
<construction skill="sk_weaponsmithing" minskill="2">
<material resource="log" size="2"></material>
</construction>
</item>
<item resource="mallorn" weight="500" nobuildbesieged>
<construction skill="sk_forestry" minskill="2">
</construction>
</item>
<item resource="cookie">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="apple">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="nut">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="almond">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="aog">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="dragonblood" weight="100">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="fairyboot" weight="100">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="aoc" weight="100">
<construction skill="sk_alchemy">
</construction>
<function name="use" value="useolditem"></function>
</item>
<item resource="pegasus" weight="5000" capacity="7000" big animal>
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="elvenhorse" weight="5000" capacity="7000" big animal>
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="dolphin" weight="5000" capacity="7000" big animal>
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="antimagic">
<construction skill="sk_alchemy">
</construction>
<function name="use" value="useolditem"></function>
</item>
<item resource="roqf">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="trollbelt" capacity="50000">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="presspass" cursed>
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="runesword" weight="100">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="aurafocus" weight="100">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="seaserpenthead" weight="500">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="dreameye" weight="100">
<construction skill="sk_alchemy">
</construction>
<function name="use" value="useolditem"></function>
</item>
<item resource="ror" weight="100">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="toadslime" weight="100">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="magicbag" weight="100" capacity="20000" big>
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="rustysword" weight="100">
<construction skill="sk_weaponsmithing" minskill="3">
<material resource="iron" size="1"></material>
</construction>
</item>
<item resource="rustyshield" weight="100">
<construction skill="sk_armorer" minskill="2">
<material resource="iron" size="1"></material>
</construction>
</item>
<item resource="rustychainmail" weight="200">
<construction skill="sk_armorer" minskill="3">
<material resource="iron" size="3"></material>
</construction>
</item>
<item resource="magicherbbag" weight="100">
<construction skill="sk_alchemy">
</construction>
</item>
<item resource="h0">
</item>
<item resource="h1">
</item>
<item resource="h2">
</item>
<item resource="h3">
</item>
<item resource="h4">
</item>
<item resource="h5">
</item>
<item resource="h6">
</item>
<item resource="h7">
</item>
<item resource="h8">
</item>
<item resource="h9">
</item>
<item resource="h10">
</item>
<item resource="h11">
</item>
<item resource="h12">
</item>
<item resource="h13">
</item>
<item resource="h14">
</item>
<item resource="h15">
</item>
<item resource="h16">
</item>
<item resource="h17">
</item>
<item resource="h18">
</item>
<item resource="h19">
</item>
<item resource="h20">
</item>
<item resource="p0">
<construction skill="sk_alchemy" minskill="2" maxsize="1">
<material resource="h4" size="1"></material>
<material resource="h12" size="1"></material>
</construction>
<function name="use" value="usepotion"></function>
</item>
<item resource="p1">
<construction skill="sk_alchemy" minskill="2" maxsize="1">
<material resource="h6" size="1"></material>
<material resource="h13" size="1"></material>
</construction>
<function name="use" value="usepotion"></function>
</item>
<item resource="p2">
<construction skill="sk_alchemy" minskill="2" maxsize="1">
<material resource="h5" size="1"></material>
<material resource="h7" size="1"></material>
</construction>
<function name="use" value="usepotion"></function>
</item>
<item resource="p3">
<construction skill="sk_alchemy" minskill="4" maxsize="1">
<material resource="h14" size="1"></material>
<material resource="h16" size="1"></material>
<material resource="h1" size="1"></material>
</construction>
<function name="use" value="usepotion"></function>
</item>
<item resource="p4">
<construction skill="sk_alchemy" minskill="4" maxsize="1">
<material resource="h19" size="1"></material>
<material resource="h4" size="1"></material>
<material resource="h1" size="1"></material>
</construction>
<function name="use" value="usepotion"></function>
</item>
<item resource="p5">
<construction skill="sk_alchemy" minskill="4" maxsize="1">
<material resource="h17" size="1"></material>
<material resource="h13" size="1"></material>
<material resource="h4" size="1"></material>
<material resource="peasant" size="1"></material>
</construction>
<function name="use" value="usepotion"></function>
</item>
<item resource="p6">
<construction skill="sk_alchemy" minskill="6" maxsize="1">
<material resource="h9" size="1"></material>
<material resource="h15" size="1"></material>
<material resource="h12" size="1"></material>
<material resource="h6" size="1"></material>
</construction>
<function name="use" value="usepotion"></function>
</item>
<item resource="p7">
<construction skill="sk_alchemy" minskill="6" maxsize="1">
<material resource="h2" size="1"></material>
<material resource="h3" size="1"></material>
<material resource="h17" size="1"></material>
<material resource="h13" size="1"></material>
</construction>
<function name="use" value="usepotion"></function>
</item>
<item resource="p8">
<construction skill="sk_alchemy" minskill="6" maxsize="1">
<material resource="h18" size="1"></material>
<material resource="h3" size="1"></material>
<material resource="h16" size="1"></material>
<material resource="h10" size="1"></material>
</construction>
<function name="use" value="usepotion"></function>
</item>
<item resource="p9">
<construction skill="sk_alchemy" minskill="6" maxsize="1">
<material resource="h4" size="1"></material>
<material resource="h11" size="1"></material>
<material resource="h10" size="1"></material>
<material resource="h7" size="1"></material>
</construction>
<function name="use" value="usepotion"></function>
</item>
<item resource="p10">
<construction skill="sk_alchemy" minskill="6" maxsize="1">
<material resource="h19" size="1"></material>
<material resource="h14" size="1"></material>
<material resource="h0" size="1"></material>
<material resource="h11" size="1"></material>
</construction>
<function name="use" value="usepotion"></function>
</item>
<item resource="p11">
<construction skill="sk_alchemy" minskill="8" maxsize="1">
<material resource="h14" size="1"></material>
<material resource="h20" size="1"></material>
<material resource="h15" size="1"></material>
<material resource="h8" size="1"></material>
<material resource="h5" size="1"></material>
</construction>
<function name="use" value="usepotion"></function>
</item>
<item resource="p12">
<construction skill="sk_alchemy" minskill="2" maxsize="1">
<material resource="h0" size="1"></material>
<material resource="h13" size="1"></material>
</construction>
<function name="use" value="usepotion"></function>
</item>
<item resource="p13">
<construction skill="sk_alchemy" minskill="8" maxsize="1">
<material resource="h5" size="1"></material>
<material resource="h9" size="1"></material>
<material resource="h12" size="1"></material>
<material resource="h3" size="1"></material>
<material resource="h8" size="1"></material>
<material resource="dragonblood" size="1"></material>
</construction>
<function name="use" value="usepotion"></function>
</item>
<item resource="p14">
<construction skill="sk_alchemy" minskill="8" maxsize="1">
<material resource="h6" size="1"></material>
<material resource="h12" size="1"></material>
<material resource="h18" size="1"></material>
<material resource="h5" size="1"></material>
<material resource="h16" size="1"></material>
</construction>
<function name="use" value="usepotion"></function>
</item>
<item resource="mallornspear" weight="100">
<construction skill="sk_weaponsmithing" minskill="5">
<material resource="mallorn" size="1"></material>
</construction>
</item>
<item resource="mallornlance" weight="100">
<construction skill="sk_weaponsmithing" minskill="5">
<material resource="mallorn" size="2"></material>
</construction>
</item>
<item resource="mallornbow" weight="100">
<construction skill="sk_weaponsmithing" minskill="5">
<material resource="mallorn" size="1"></material>
</construction>
</item>
<item resource="mallorncrossbow" weight="100">
<construction skill="sk_weaponsmithing" minskill="5">
<material resource="mallorn" size="1"></material>
</construction>
</item>
<item resource="ao_daemon" cursed notlost>
<function name="use" value="useigjarjuk"></function>
<function name="give" value="giveigjarjuk"></function>
</item>
<item resource="lmsreward" cursed notlost>
</item>
<item resource="skillpotion">
<function name="use" value="useskillpotion"></function>
</item>
<item resource="manacrystal">
<function name="use" value="usemanacrystal"></function>
</item>
<item resource="seed" weight="10" nobuildbesieged>
<construction skill="sk_herbalism" minskill="3">
</construction>
</item>
<item resource="mallornseed" weight="10" nobuildbesieged>
<construction skill="sk_herbalism" minskill="4">
</construction>
</item>
<item resource="birthday_firework" weight="50">
<function name="use" value="usefirework"></function>
</item>
<item resource="lebkuchenherz">
</item>
<item resource="museumticket">
<function name="use" value="usemuseumticket"></function>
</item>
<item resource="museumexitticket" cursed>
<function name="use" value="usemuseumexitticket"></function>
</item>
<item resource="eyeofdragon">
<function name="use" value="enter_arena"></function>
</item>
<item resource="griphonwing" cursed notlost>
<function name="use" value="leave_arena"></function>
<function name="give" value="giveigjarjuk"></function>
</item>
</items>
<weapons>
<weapon resource="rustysword" minskill="1" skill="sk_melee" offmod="-1" defmod="-1" cut>
<damage type="default" value="1d9"></damage>
</weapon>
<weapon resource="lance" minskill="1" skill="sk_polearm" offmod="0" pierce>
<modifier value="1" riding against_riding against_walking offensive skill></modifier>
<damage type="default" value="1d5"></damage>
<damage type="riding" value="2d6+5"></damage>
</weapon>
<weapon resource="halberd" minskill="1" skill="sk_polearm" offmod="-1" defmod="2" cut>
<modifier value="1" walking against_riding defensive skill></modifier>
<damage type="default" value="2d6+3"></damage>
</weapon>
<weapon resource="axe" minskill="1" skill="sk_melee" offmod="1" defmod="-2" cut>
<damage type="default" value="2d6+4"></damage>
</weapon>
<weapon resource="sword" minskill="1" skill="sk_melee" cut>
<damage type="default" value="1d9+2"></damage>
</weapon>
<weapon resource="greatsword" minskill="1" skill="sk_melee" offmod="-1" defmod="-2" cut>
<damage type="default" value="2d8+3"></damage>
</weapon>
<weapon resource="spear" minskill="1" skill="sk_polearm" pierce>
<modifier value="1" riding against_riding against_walking offensive skill></modifier>
<modifier value="1" walking against_riding defensive skill></modifier>
<damage type="default" value="1d10+0"></damage>
<damage type="riding" value="1d12+2"></damage>
</weapon>
<weapon resource="crossbow" minskill="1" skill="sk_crossbow" reload="1" missile pierce>
<damage type="default" value="3d3+5"></damage>
</weapon>
<weapon resource="bow" minskill="1" skill="sk_bow" missile pierce bow>
<modifier value="2"></modifier>
<damage type="default" value="1d11+1"></damage>
</weapon>
<weapon resource="greatbow" minskill="1" skill="sk_bow" missile pierce bow>
<modifier value="2"></modifier>
<damage type="default" value="2d6+4"></damage>
</weapon>
<weapon resource="catapult" minskill="1" skill="sk_catapult" reload="5" missile blunt>
<modifier value="1"></modifier>
<damage type="default" value="3d10+5"></damage>
<function name="attack" value="attack_catapult"></function>
</weapon>
<weapon resource="laensword" minskill="1" skill="sk_melee" offmod="1" defmod="1" magres="0.30" cut>
<damage type="default" value="3d6+10"></damage>
</weapon>
<weapon resource="firesword" minskill="7" skill="sk_melee" offmod="1" defmod="1" magres="0.30" cut>
<damage type="default" value="3d6+10"></damage>
<function name="attack" value="attack_firesword"></function>
</weapon>
<weapon resource="runesword" minskill="7" skill="sk_melee" offmod="2" defmod="2" magical cut>
<damage type="default" value="3d10+10"></damage>
<function name="attack" value="attack_firesword"></function>
</weapon>
<weapon resource="mallorncrossbow" minskill="5" skill="sk_crossbow" magres="0.15" missile pierce>
<damage type="default" value="3d3+5"></damage>
</weapon>
<weapon resource="mallornbow" minskill="5" skill="sk_bow" magres="0.15" missile pierce bow>
<modifier value="2"></modifier>
<damage type="default" value="1d11+2"></damage>
</weapon>
<weapon resource="mallornlance" minskill="5" skill="sk_polearm" magres="0.15" pierce>
<modifier value="1" riding against_riding against_walking offensive skill></modifier>
<damage type="default" value="1d5+1"></damage>
<damage type="riding" value="2d6+2"></damage>
</weapon>
<weapon resource="mallornspear" minskill="5" skill="sk_polearm" magres="0.15" pierce>
<modifier value="1" riding against_riding against_walking offensive skill></modifier>
<modifier value="1" walking against_riding defensive skill></modifier>
<damage type="default" value="1d10+1"></damage>
<damage type="riding" value="1d12+3"></damage>
</weapon>
</weapons>