forked from github/server
add tests for earn_silver.
this is an odd one, don't want to break it.
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@ -26,3 +26,46 @@ function test_shapeshift()
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s = u2:show()
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assert_equal("1 Goblin", string.sub(s, string.find(s, "1 Goblin")))
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end
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-- E3: earn 50 per level of spell
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function test_earn_silber()
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local r = region.create(0, 0, "plain")
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local f = faction.create("human")
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local u = unit.create(f, r)
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eressea.settings.set("rules.food.flags", "4")
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eressea.settings.set("magic.fumble.enable", "0")
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eressea.settings.set("rules.peasants.growth", "0")
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eressea.settings.set("rules.economy.repopulate_maximum", "0")
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u.magic = "gwyrrd"
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u.race = "elf"
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u:set_skill("magic", 10)
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u.aura = 100
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local err = u:add_spell("earn_silver#gwyrrd")
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assert_equal(0, err)
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u:clear_orders()
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u:add_order("ZAUBERE STUFE 1 Viehheilung")
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r:set_resource("money", 350)
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r:set_resource("peasant", 0)
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process_orders() -- get 50 silver
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assert_equal(50, u:get_item("money"))
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assert_equal(300, r:get_resource("money"))
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u:clear_orders() -- get 100 silver
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u:add_order("ZAUBERE STUFE 2 Viehheilung")
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process_orders()
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assert_equal(150, u:get_item("money"))
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assert_equal(200, r:get_resource("money"))
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u:clear_orders() -- get 150 silver
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u:add_order("ZAUBERE STUFE 3 Viehheilung")
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process_orders()
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assert_equal(300, u:get_item("money"))
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assert_equal(50, r:get_resource("money"))
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process_orders() -- not enough
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assert_equal(350, u:get_item("money"))
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assert_equal(0, r:get_resource("money"))
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end
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@ -29,9 +29,6 @@ function test_blessedharvest_lasts_n_turn()
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u:add_order("ZAUBERE STUFE 3 Regentanz")
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assert_equal(0, r:get_resource("money"), 0)
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local m = 0
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local p = 100
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process_orders()
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assert_equal(200, r:get_resource("money"))
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u:clear_orders()
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@ -64,3 +61,46 @@ function test_magic()
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-- there used to be a SEGFAULT when writing reports here:
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-- write_reports()
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end
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-- E3: earn 50 per every TWO levels of spell
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function test_earn_silber()
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local r = region.create(0, 0, "plain")
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local f = faction.create("human")
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local u = unit.create(f, r)
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eressea.settings.set("rules.food.flags", "4")
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eressea.settings.set("magic.fumble.enable", "0")
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eressea.settings.set("rules.peasants.growth", "0")
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eressea.settings.set("rules.economy.repopulate_maximum", "0")
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u.magic = "gwyrrd"
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u.race = "elf"
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u:set_skill("magic", 10)
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u.aura = 100
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local err = u:add_spell("earn_silver#gwyrrd")
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assert_equal(0, err)
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u:clear_orders()
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u:add_order("ZAUBERE STUFE 1 Viehheilung")
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r:set_resource("money", 250)
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r:set_resource("peasant", 0)
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process_orders() -- get 50 silver
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assert_equal(50, u:get_item("money"))
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assert_equal(200, r:get_resource("money"))
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u:clear_orders() -- get 75 silver
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u:add_order("ZAUBERE STUFE 2 Viehheilung")
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process_orders()
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assert_equal(125, u:get_item("money"))
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assert_equal(125, r:get_resource("money"))
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u:clear_orders() -- get 100 silver
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u:add_order("ZAUBERE STUFE 3 Viehheilung")
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process_orders()
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assert_equal(225, u:get_item("money"))
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assert_equal(25, r:get_resource("money"))
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process_orders() -- not enough
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assert_equal(250, u:get_item("money"))
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assert_equal(0, r:get_resource("money"))
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end
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